Player Matchup

Vamana
Vamana
Kadajsh
Vamana
Level 157
God Stats
0W - 1L
1,625 SR
Queue Stats
43W - 44L
1,531 Elo+
Solo
Chaac
Chaac
Lukissme
Chaac
Level 88
God Stats
8W - 7L
1,726 SR
Queue Stats
317W - 314L
1,506 Elo+
Party 3
Ymir
Ymir
Millertime1968
Ymir
Level 126
God Stats
0W - 1L
1,749 SR
Queue Stats
30W - 30L
1,554 Elo+
Solo
Nu Wa
Nu Wa
TheXMeta
Nu Wa
Level 125
God Stats
0W - 2L
1,733 SR
Queue Stats
146W - 153L
1,511 Elo+
Party 3
Ullr
Ullr
weiszz
Ullr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,453 Elo+
Solo
Team Averages
Level 127
1,667 SR
1,511 Elo+

VS

Team Averages
Level 140
1,467 SR
1,550 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Arem1s
Tyr
Level 156
God Stats
2W - 1L
1,573 SR
Queue Stats
170W - 136L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
Ferunzi
The Morrigan
Level 157
God Stats
3W - 1L
1,517 SR
Queue Stats
170W - 131L
1,587 Elo+
Party 1
Cerberus
Cerberus
HepZone
Cerberus
Level 128
God Stats
2W - 1L
1,531 SR
Queue Stats
42W - 41L
1,544 Elo+
Party 2
Ymir
Ymir
Ozymondia
Ymir
Level 136
God Stats
1W - 2L
1,214 SR
Queue Stats
49W - 51L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kadajsh
Vamana
14
2 / 3 / 6
8,450
650
15,747
22,731
14,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Lukissme
Chaac
15
2 / 5 / 6
8,956
689
22,167
16,274
17,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 4 / 5
9,463
728
14,620
15,698
19,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
TheXMeta
Nu Wa
14
1 / 6 / 2
8,138
626
18,401
10,703
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
weiszz
Ullr
16
1 / 1 / 5
8,707
670
11,486
10,392
6,158
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 3 / 11
10,399
800
17,833
32,654
28,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Arem1s
Tyr
16
5 / 3 / 11
10,465
805
9,891
18,527
30,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Ferunzi
The Morrigan
17
2 / 1 / 14
9,658
743
13,019
6,762
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
HepZone
Cerberus
16
3 / 1 / 13
9,680
745
15,396
23,871
20,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ymir
16
4 / 3 / 13
10,335
795
7,648
25,398
24,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
9
Kills
19
19
Deaths
11
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
11
3.5
W
Tyr
Arem1s
Tyr
5
3
11
3.5
W
The Morrigan
Ferunzi
The Morrigan
2
1
14
9
W
Cerberus
HepZone
Cerberus
3
1
13
9.5
L
Vamana
Kadajsh
Vamana
2
3
6
1.67
L
Chaac
Lukissme
Chaac
2
5
6
1
L
3
4
5
1.38
W
Ymir
4
3
13
3.5
L
Nu Wa
TheXMeta
Nu Wa
1
6
2
0.33
L
Ullr
weiszz
Ullr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,421
Damage
63,787
75,798
Taken
107,212
62,417
Mitigated
107,400
23,743
Healing
53,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,833
4,457
5,551
14,010
32,654
28,068
852
9,594
23,060
1,643
28,686
W
Tyr
Arem1s
Tyr
9,891
826
841
4,062
18,527
30,850
0
4,761
13,766
31
14,815
W
The Morrigan
Ferunzi
The Morrigan
13,019
2,755
1,435
1,275
6,762
3,629
2,554
3,360
3,402
34,596
4,210
W
Cerberus
HepZone
Cerberus
15,396
412
545
14,345
23,871
20,545
1,266
7,449
16,422
26,662
0
L
Vamana
Kadajsh
Vamana
15,747
6,173
854
11,193
22,731
14,740
0
9,748
12,610
0
21,985
L
Chaac
Lukissme
Chaac
22,167
3,201
735
4,994
16,274
17,286
68
7,195
8,627
0
37,150
L
14,620
2,840
1,684
2,985
15,698
19,471
0
6,123
9,462
25,941
0
W
Ymir
7,648
1,129
1,683
9,907
25,398
24,308
915
7,857
17,541
19,996
0
L
Nu Wa
TheXMeta
Nu Wa
18,401
3,037
293
270
10,703
4,762
94
6,305
3,981
28,096
0
L
Ullr
weiszz
Ullr
11,486
4,316
460
275
10,392
6,158
0
4,623
5,633
0
29,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
50,537
125
Minions Killed
158
0
Camps Cleared
0
1,169,703
Distance Traveled
1,151,484
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,399
800
28
2
0
232,822
0
W
Tyr
10,465
805
11
1
0
254,968
1
W
The Morrigan
9,658
743
60
5
0
220,130
4
W
Cerberus
9,680
745
33
3
0
240,838
0
L
Vamana
8,450
650
12
1
0
256,619
2
L
Chaac
8,956
689
29
2
0
261,945
0
L
Ymir
9,463
728
22
2
0
189,142
0
W
Ymir
10,335
795
26
2
0
202,726
6
L
Nu Wa
8,138
626
24
2
0
228,673
0
L
Ullr
8,707
670
38
3
0
233,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role