Player Matchup

Heimdallr
Heimdallr
Shxmgar
Heimdallr
Level 46
God Stats
8W - 15L
1,347 SR
Queue Stats
104W - 127L
1,345 Elo+
Party 2
Fafnir
Fafnir
TIREDOFPOOPING
Fafnir
Level 66
God Stats
3W - 8L
1,456 SR
Queue Stats
380W - 397L
1,447 Elo+
Party 3
Janus
Janus
ThegreatMidoriya
Janus
Level 126
God Stats
12W - 21L
1,319 SR
Queue Stats
429W - 502L
1,437 Elo+
Party 2
Thanatos
Thanatos
its_Deion_yaface
Thanatos
Level 93
God Stats
10W - 14L
1,406 SR
Queue Stats
400W - 458L
1,357 Elo+
Party 2
Guan Yu
Guan Yu
nate359dogg
Guan Yu
Level 22
God Stats
17W - 20L
1,511 SR
Queue Stats
155W - 186L
1,374 Elo+
Party 3
Team Averages
Level 71
1,408 SR
1,392 Elo+

VS

Team Averages
Level 83
1,505 SR
1,398 Elo+
Hades
Hades
JJRyusei_LW
Hades
Level 67
God Stats
8W - 9L
1,432 SR
Queue Stats
192W - 284L
1,412 Elo+
Party 1
Thanatos
Thanatos
PGN--MoNtY
Thanatos
Level 98
God Stats
13W - 13L
1,475 SR
Queue Stats
82W - 99L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
PicklesDun7
Danzaburou
Level 81
God Stats
107W - 107L
1,468 SR
Queue Stats
237W - 310L
1,340 Elo+
Party 1
Horus
Horus
RickyDD22
Horus
Level 121
God Stats
5W - 2L
1,709 SR
Queue Stats
199W - 227L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
lobomaestro2409
Cabrakan
Level 49
God Stats
12W - 19L
1,441 SR
Queue Stats
108W - 142L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Shxmgar
Heimdallr
10
0 / 3 / 0
5,871
452
4,263
10,318
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,755
443
3,809
10,402
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
6,595
507
4,294
6,739
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 7 / 0
6,313
486
7,543
13,571
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
nate359dogg
Guan Yu
11
1 / 2 / 0
6,789
522
4,792
11,548
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,251
558
8,731
9,482
4,738
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
PGN--MoNtY
Thanatos
11
7 / 1 / 5
7,386
568
8,009
12,869
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
PicklesDun7
Danzaburou
12
2 / 0 / 6
7,573
583
7,834
8,195
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
RickyDD22
Horus
13
4 / 1 / 0
7,947
611
9,726
11,794
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
11
2 / 0 / 7
7,293
561
3,362
6,360
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
4
Kills
19
19
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Thanatos
PGN--MoNtY
Thanatos
7
1
5
9.5
W
Danzaburou
PicklesDun7
Danzaburou
2
0
6
5
W
Horus
RickyDD22
Horus
4
1
0
4
L
Heimdallr
Shxmgar
Heimdallr
0
3
0
0
L
0
3
1
0.17
L
1
4
0
0.25
L
2
7
0
0.29
W
Cabrakan
2
0
7
5.5
L
Guan Yu
nate359dogg
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
37,662
52,578
Taken
48,700
33,583
Mitigated
27,667
20,598
Healing
28,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,731
891
973
5,115
9,482
4,738
0
3,504
5,742
37,582
0
W
Thanatos
PGN--MoNtY
Thanatos
8,009
2,466
0
11,738
12,869
5,564
0
1,428
11,339
0
49,537
W
Danzaburou
PicklesDun7
Danzaburou
7,834
2,980
0
3,859
8,195
3,412
1,601
1,037
7,128
0
50,659
W
Horus
RickyDD22
Horus
9,726
4,318
252
5,342
11,794
7,631
286
886
10,003
0
53,719
L
Heimdallr
Shxmgar
Heimdallr
4,263
1,914
77
4,576
10,318
3,382
0
1,370
8,948
0
41,120
L
3,809
1,351
0
1,106
10,402
9,358
0
3,551
6,809
14,944
0
L
4,294
0
0
1,560
6,739
2,452
0
3,162
3,577
40,148
0
L
7,543
2,472
78
7,362
13,571
6,232
0
2,835
10,605
0
36,114
W
Cabrakan
3,362
750
88
1,313
6,360
6,322
250
865
5,446
19,929
6,336
L
Guan Yu
nate359dogg
Guan Yu
4,792
628
85
5,754
11,548
12,159
0
674
9,737
0
38,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
37,450
299
Minions Killed
373
0
Camps Cleared
0
1,310,210
Distance Traveled
1,328,370
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,251
558
57
4
0
251,970
3
W
Thanatos
7,386
568
68
5
0
295,360
0
W
Danzaburou
7,573
583
90
7
0
277,677
9
W
Horus
7,947
611
108
8
0
266,582
0
L
Heimdallr
5,871
452
66
5
0
233,393
0
L
Fafnir
5,755
443
26
2
0
262,055
2
L
Janus
6,595
507
80
6
0
281,910
2
L
Thanatos
6,313
486
61
5
0
267,482
0
W
Cabrakan
7,293
561
50
4
0
236,781
0
L
Guan Yu
6,789
522
66
5
0
265,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role