Player Matchup

Chang'e
Chang'e
Indobud
Chang'e
Level 99
God Stats
0W - 4L
1,080 SR
Queue Stats
14W - 28L
1,349 Elo+
Party 1
Poseidon
Poseidon
LeviticusMarcus
Poseidon
Level 102
God Stats
101W - 106L
1,486 SR
Queue Stats
262W - 296L
1,392 Elo+
Solo
Bacchus
Bacchus
Looqee
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,050 Elo+
Party 1
Neith
Neith
TheDarkOne907
Neith
Level 63
God Stats
4W - 2L
1,585 SR
Queue Stats
16W - 15L
1,377 Elo+
Solo
Fenrir
Fenrir
joe2082773
Fenrir
Level 91
God Stats
7W - 16L
1,443 SR
Queue Stats
229W - 259L
1,387 Elo+
Solo
Team Averages
Level 72
1,419 SR
1,311 Elo+

VS

Team Averages
Level 102
1,526 SR
1,343 Elo+
King Arthur
King Arthur
NaturallMess
King Arthur
Level 86
God Stats
3W - 3L
1,483 SR
Queue Stats
218W - 279L
1,374 Elo+
Solo
Rama
Rama
PIZOP
Rama
Level 160
God Stats
3W - 2L
1,702 SR
Queue Stats
140W - 129L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Roxeechief
Danzaburou
Level 81
God Stats
5W - 0L
1,500 SR
Queue Stats
40W - 31L
1,324 Elo+
Solo
Aphrodite
Aphrodite
WalkswithMarijua
Aphrodite
Level 134
God Stats
47W - 53L
1,447 SR
Queue Stats
265W - 309L
1,336 Elo+
Solo
Hun Batz
Hun Batz
yy87795
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Indobud
Chang'e
13
1 / 0 / 0
6,948
496
6,400
7,444
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
12
0 / 7 / 0
6,722
480
4,047
9,106
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Looqee
Bacchus
8
0 / 2 / 1
5,476
391
2,926
9,893
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 3 / 1
5,732
409
4,708
7,953
2,480
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
joe2082773
Fenrir
8
1 / 2 / 0
5,513
394
4,291
9,362
3,439
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NaturallMess
King Arthur
12
0 / 1 / 0
7,008
501
4,369
10,621
8,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Rama
PIZOP
Rama
15
9 / 0 / 1
9,642
689
6,072
7,696
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Roxeechief
Danzaburou
10
4 / 0 / 3
7,000
500
10,859
11,070
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
10
0 / 2 / 6
6,657
476
2,676
8,865
6,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
yy87795
Hun Batz
10
1 / 0 / 2
6,703
479
2,217
8,875
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Indobud
Chang'e
1
0
0
1
L
Poseidon
0
7
0
0
L
Bacchus
Looqee
Bacchus
0
2
1
0.25
W
King Arthur
NaturallMess
King Arthur
0
1
0
0
W
Rama
PIZOP
Rama
9
0
1
9.5
W
Danzaburou
Roxeechief
Danzaburou
4
0
3
5.5
L
1
3
1
0.5
W
Aphrodite
0
2
6
1.5
L
Fenrir
joe2082773
Fenrir
1
2
0
0.5
W
Hun Batz
yy87795
Hun Batz
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
26,193
43,758
Taken
47,127
20,160
Mitigated
25,821
12,330
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Indobud
Chang'e
6,400
846
187
5,595
7,444
2,866
186
0
7,444
47,232
0
L
Poseidon
4,047
818
0
766
9,106
3,124
629
66
9,040
62,980
0
L
Bacchus
Looqee
Bacchus
2,926
978
0
1,635
9,893
8,251
0
1,940
7,953
9,813
0
W
King Arthur
NaturallMess
King Arthur
4,369
99
0
2,448
10,621
8,425
170
5,596
5,025
0
43,187
W
Rama
PIZOP
Rama
6,072
4,740
0
5,910
7,696
3,315
1,850
2,218
5,478
0
84,702
W
Danzaburou
Roxeechief
Danzaburou
10,859
4,602
0
4,365
11,070
4,448
2,013
1,940
9,130
0
39,783
L
4,708
2,009
146
2,208
7,953
2,480
0
551
7,402
0
32,527
W
Aphrodite
2,676
844
2,053
3,310
8,865
6,437
709
2,461
6,404
22,535
237
L
Fenrir
joe2082773
Fenrir
4,291
554
0
1,793
9,362
3,439
0
37
9,325
0
23,483
W
Hun Batz
yy87795
Hun Batz
2,217
489
0
2,715
8,875
3,196
195
1,573
7,302
0
29,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
37,010
283
Minions Killed
331
0
Camps Cleared
0
1,217,152
Distance Traveled
1,302,500
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,948
496
89
6
0
270,192
0
L
Poseidon
6,722
480
98
7
0
228,177
0
L
Bacchus
5,476
391
9
1
0
261,094
1
W
King Arthur
7,008
501
54
4
0
263,708
2
W
Rama
9,642
689
139
10
0
248,899
6
W
Danzaburou
7,000
500
46
3
0
257,229
3
L
Neith
5,732
409
50
4
0
230,656
2
W
Aphrodite
6,657
476
38
3
0
235,189
1
L
Fenrir
5,513
394
37
3
0
227,033
0
W
Hun Batz
6,703
479
54
4
0
297,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role