Player Matchup

Cthulhu
Cthulhu
Amadi1169
Cthulhu
Level 112
God Stats
14W - 12L
1,437 SR
Queue Stats
67W - 78L
1,319 Elo+
Solo
Ishtar
Ishtar
EclecticElf187
Ishtar
Level 57
God Stats
1W - 0L
1,333 SR
Queue Stats
7W - 8L
1,262 Elo+
Solo
Vulcan
Vulcan
LittleNeith
Vulcan
Level 159
God Stats
1W - 4L
1,494 SR
Queue Stats
38W - 57L
1,327 Elo+
Solo
Charybdis
Charybdis
Quietuscall2020
Charybdis
Level 105
God Stats
53W - 41L
1,508 SR
Queue Stats
334W - 385L
1,293 Elo+
Solo
Bastet
Bastet
RaPax32
Bastet
Level 72
God Stats
4W - 3L
1,045 SR
Queue Stats
240W - 241L
1,394 Elo+
Solo
Team Averages
Level 101
1,363 SR
1,319 Elo+

VS

Team Averages
Level 111
1,513 SR
1,393 Elo+
Kuzenbo
Kuzenbo
Crow_of_the_Mist
Kuzenbo
Level 108
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 12L
1,311 Elo+
Solo
Anubis
Anubis
Fearless721
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Rinewig
Bellona
Level 59
God Stats
7W - 5L
1,596 SR
Queue Stats
135W - 176L
1,380 Elo+
Solo
Da Ji
Da Ji
Shadow Raven731
Da Ji
Level 122
God Stats
6W - 4L
1,675 SR
Queue Stats
233W - 244L
1,393 Elo+
Solo
Eset
Eset
Zaxbys98
Eset
Level 143
God Stats
3W - 2L
1,488 SR
Queue Stats
521W - 562L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amadi1169
Cthulhu
6
1 / 0 / 0
4,238
605
1,290
2,933
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,706
529
1,634
2,907
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
7
1 / 0 / 1
4,297
614
1,190
1,491
387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Quietuscall2020
Charybdis
7
1 / 0 / 0
4,256
608
2,779
4,756
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
RaPax32
Bastet
4
0 / 1 / 0
3,227
461
719
2,797
676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,680
526
693
4,244
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
3
0 / 2 / 0
3,025
432
184
1,542
624
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Rinewig
Bellona
8
1 / 0 / 0
4,809
687
2,507
3,741
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,628
518
1,035
3,836
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
1
0 / 0 / 0
1,305
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amadi1169
Cthulhu
1
0
0
1
L
0
1
0
0
W
0
0
0
0
L
Anubis
0
2
0
0
W
Vulcan
1
0
1
1.5
W
Charybdis
Quietuscall2020
Charybdis
1
0
0
1
W
Bastet
RaPax32
Bastet
0
1
0
0
L
Bellona
Rinewig
Bellona
1
0
0
1
L
0
0
0
0
L
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,612
Damage
4,419
14,884
Taken
13,363
5,236
Mitigated
7,608
5,639
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amadi1169
Cthulhu
1,290
33
31
955
2,933
1,602
25
0
2,933
12,724
1,436
L
693
275
0
1,511
4,244
2,783
0
357
3,887
9,827
0
W
1,634
913
0
208
2,907
1,186
0
0
2,907
0
17,104
L
Anubis
184
87
0
0
1,542
624
116
756
786
3,511
0
W
Vulcan
1,190
678
0
250
1,491
387
0
29
1,462
18,576
0
W
Charybdis
Quietuscall2020
Charybdis
2,779
1,739
0
3,443
4,756
1,385
204
693
4,063
0
26,208
W
Bastet
RaPax32
Bastet
719
335
0
752
2,797
676
53
155
2,642
0
7,023
L
Bellona
Rinewig
Bellona
2,507
763
0
1,865
3,741
2,685
212
0
3,741
0
29,007
L
1,035
93
0
1,226
3,836
1,516
0
1,323
2,513
0
14,313
L
Eset
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,724
Gold Earned
16,447
153
Minions Killed
114
0
Camps Cleared
0
579,598
Distance Traveled
450,609
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,238
605
19
3
0
137,661
3
L
Kuzenbo
3,680
526
12
2
0
104,489
0
W
Ishtar
3,706
529
35
5
0
126,721
1
L
Anubis
3,025
432
4
1
0
69,617
1
W
Vulcan
4,297
614
38
5
0
134,203
3
W
Charybdis
4,256
608
47
7
0
103,526
1
W
Bastet
3,227
461
14
2
0
77,487
0
L
Bellona
4,809
687
66
9
0
143,582
1
L
Da Ji
3,628
518
32
5
0
132,921
0
L
Eset
1,305
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role