Player Matchup

Loki
Loki
Gold II
BestSurvedCold
Loki
Gold II
Level 160
God Stats
3W - 1L
1,455 SR
Queue Stats
264W - 256L
1,471 MMR
Solo
Chang'e
Chang'e
Gold III
ChillTrouble
Chang'e
Gold III
Level 160
God Stats
6W - 6L
1,454 SR
Queue Stats
607W - 613L
1,529 MMR
Solo
Ne Zha
Ne Zha
Gold IV
ElShino350
Ne Zha
Gold IV
Level 127
God Stats
9W - 14L
1,464 SR
Queue Stats
198W - 207L
1,468 MMR
Solo
Artemis
Artemis
Gold II
OgShottyKush
Artemis
Gold II
Level 157
God Stats
8W - 10L
1,510 SR
Queue Stats
215W - 213L
1,535 MMR
Solo
Ganesha
Ganesha
Gold V
fredtwotooth
Ganesha
Gold V
Level 57
God Stats
8W - 2L
1,600 SR
Queue Stats
32W - 27L
1,464 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,497 SR
1,493 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,511 SR
1,506 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold I
ABRUJO
The Morrigan
Gold I
Level 160
God Stats
0W - 3L
1,494 SR
Queue Stats
193W - 196L
1,590 MMR
Party 1
Hera
Hera
Gold IV
MileAmanda
Hera
Gold IV
Level 152
God Stats
3W - 4L
1,683 SR
Queue Stats
148W - 154L
1,391 MMR
Party 1
Mercury
Mercury
Gold IV
bobbbllyuss
Mercury
Gold IV
Level 148
God Stats
20W - 14L
1,561 SR
Queue Stats
86W - 80L
1,544 MMR
Solo
Maui
Maui
Gold III
m8_you_are_ded
Maui
Gold III
Level 160
God Stats
1W - 6L
1,317 SR
Queue Stats
75W - 75L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 3
12,515
521
14,242
20,161
9,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
ChillTrouble
Chang'e
20
13 / 2 / 5
14,143
589
20,055
26,754
13,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ElShino350
Ne Zha
18
3 / 4 / 9
11,957
498
10,405
25,212
13,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
OgShottyKush
Artemis
19
4 / 1 / 6
12,821
534
17,215
16,413
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
fredtwotooth
Ganesha
16
0 / 4 / 12
11,471
478
5,193
28,829
31,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaArachneThorHades

VS

Bans
JanusMulanJing WeiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 3 / 9
10,442
435
12,034
12,648
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ABRUJO
The Morrigan
18
4 / 5 / 2
11,962
498
14,565
19,002
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 7
10,298
429
12,713
12,233
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
bobbbllyuss
Mercury
18
7 / 6 / 3
12,316
513
16,982
25,534
11,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 3 / 9
9,587
399
6,170
19,641
21,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
25
Kills
15
15
Deaths
25
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
9
1.83
L
The Morrigan
ABRUJO
The Morrigan
4
5
2
1
W
5
4
3
1.63
W
Chang'e
ChillTrouble
Chang'e
13
2
5
7.75
W
Ne Zha
ElShino350
Ne Zha
3
4
9
1.88
L
2
8
7
0.69
W
Artemis
OgShottyKush
Artemis
4
1
6
7
L
Mercury
bobbbllyuss
Mercury
7
6
3
1.42
W
Ganesha
fredtwotooth
Ganesha
0
4
12
1.5
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,110
Damage
62,464
117,369
Taken
89,058
76,369
Mitigated
53,323
54,590
Healing
16,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,034
4,625
0
2,736
12,648
4,906
0
1,874
10,774
0
71,000
L
The Morrigan
ABRUJO
The Morrigan
14,565
3,863
0
7,521
19,002
10,229
0
3,427
15,238
85,265
13,776
W
14,242
2,262
0
2,102
20,161
9,714
1,047
6,143
14,018
0
98,525
W
Chang'e
ChillTrouble
Chang'e
20,055
702
6,963
14,580
26,754
13,187
1,581
8,511
18,243
99,208
0
W
Ne Zha
ElShino350
Ne Zha
10,405
2,502
0
9,705
25,212
13,430
4,150
5,794
19,418
0
100,635
L
12,713
3,572
0
1,137
12,233
4,970
427
3,486
8,747
82,682
0
W
Artemis
OgShottyKush
Artemis
17,215
7,953
0
8,257
16,413
8,405
5,826
3,741
12,672
0
122,295
L
Mercury
bobbbllyuss
Mercury
16,982
8,820
0
2,766
25,534
11,931
0
7,941
17,593
0
119,149
W
Ganesha
fredtwotooth
Ganesha
5,193
805
4,259
8,724
28,829
31,633
542
7,157
21,672
32,480
0
L
6,170
2,164
0
2,520
19,641
21,287
0
8,243
11,398
27,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,907
Gold Earned
54,605
644
Minions Killed
577
0
Camps Cleared
0
2,360,438
Distance Traveled
2,155,415
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,442
435
113
5
0
390,113
4
L
The Morrigan
11,962
498
153
6
0
363,086
7
W
Loki
12,515
521
147
6
0
466,943
1
W
Chang'e
14,143
589
162
7
0
525,632
9
W
Ne Zha
11,957
498
134
6
0
477,944
6
L
Hera
10,298
429
131
5
0
434,773
7
W
Artemis
12,821
534
189
8
0
433,788
3
L
Mercury
12,316
513
153
6
0
526,293
4
W
Ganesha
11,471
478
12
1
0
456,131
4
L
Maui
9,587
399
27
1
0
441,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role