Player Matchup

Persephone
Persephone
FatSnaxxx
Persephone
Level 144
God Stats
1W - 2L
1,511 SR
Queue Stats
202W - 196L
1,523 Elo+
Party 1
Maui
Maui
Jahmaican7908
Maui
Level 107
God Stats
6W - 11L
1,508 SR
Queue Stats
51W - 51L
1,489 Elo+
Solo
Serqet
Serqet
TillerPiller
Serqet
Level 129
God Stats
3W - 6L
1,249 SR
Queue Stats
234W - 229L
1,482 Elo+
Party 1
Tyr
Tyr
VIJohnVIDoeVI
Tyr
Level 123
God Stats
1W - 1L
1,773 SR
Queue Stats
47W - 55L
1,434 Elo+
Party 3
Medusa
Medusa
big blackviking
Medusa
Level 88
God Stats
2W - 1L
1,629 SR
Queue Stats
20W - 24L
1,434 Elo+
Party 3
Team Averages
Level 118
1,534 SR
1,472 Elo+

VS

Team Averages
Level 115
1,603 SR
1,488 Elo+
Sol
Sol
JiggyWiggy12
Sol
Level 100
God Stats
4W - 3L
1,723 SR
Queue Stats
335W - 356L
1,524 Elo+
Party 2
Zhong Kui
Zhong Kui
MarbleJunction
Zhong Kui
Level 147
God Stats
13W - 7L
1,674 SR
Queue Stats
257W - 247L
1,496 Elo+
Solo
Achilles
Achilles
StrvinMrvin4863
Achilles
Level 153
God Stats
2W - 2L
1,533 SR
Queue Stats
39W - 40L
1,502 Elo+
Solo
Lancelot
Lancelot
oNavini
Lancelot
Level 82
God Stats
4W - 0L
1,835 SR
Queue Stats
202W - 217L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
oTavua
Gilgamesh
Level 93
God Stats
8W - 5L
1,249 SR
Queue Stats
160W - 166L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FatSnaxxx
Persephone
11
1 / 1 / 3
6,986
466
8,770
7,328
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 2
6,744
450
4,919
13,062
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
13
2 / 3 / 2
7,373
492
5,706
11,976
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,109
474
6,624
13,963
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 0
5,583
372
3,278
9,788
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 3
9,555
637
15,283
12,810
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
MarbleJunction
Zhong Kui
13
1 / 2 / 4
7,690
513
9,950
13,042
9,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
13
2 / 0 / 4
7,908
527
7,853
9,573
9,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
oNavini
Lancelot
12
0 / 1 / 6
7,297
486
3,727
9,885
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
oTavua
Gilgamesh
11
1 / 2 / 8
7,612
507
4,462
14,499
11,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
15
14
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
FatSnaxxx
Persephone
1
1
3
2.5
L
2
2
2
1.5
W
11
1
3
12.5
W
Zhong Kui
MarbleJunction
Zhong Kui
1
2
4
1.5
W
Achilles
2
0
4
4
L
Serqet
2
3
2
1
L
1
3
0
0.33
L
0
5
0
0
W
Lancelot
oNavini
Lancelot
0
1
6
3
W
Gilgamesh
oTavua
Gilgamesh
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,297
Damage
41,275
56,117
Taken
59,809
31,989
Mitigated
40,279
16,988
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
FatSnaxxx
Persephone
8,770
686
0
674
7,328
3,409
0
5,231
2,096
45,536
0
L
4,919
604
0
1,775
13,062
12,448
0
6,754
6,308
28,594
0
W
15,283
7,340
0
8,383
12,810
5,765
1,866
1,264
11,180
64,121
16,668
W
Zhong Kui
MarbleJunction
Zhong Kui
9,950
2,507
0
5,250
13,042
9,721
1,635
5,669
7,253
61,507
0
W
Achilles
7,853
1,279
0
2,443
9,573
9,325
172
1,380
8,013
0
46,740
L
Serqet
5,706
1,431
0
4,802
11,976
5,630
0
3,335
8,641
0
46,486
L
6,624
1,238
0
6,968
13,963
7,337
0
2,325
11,638
0
46,842
L
3,278
1,291
0
2,769
9,788
3,165
0
5,234
4,554
0
28,564
W
Lancelot
oNavini
Lancelot
3,727
425
0
263
9,885
4,340
0
1,230
8,613
0
56,080
W
Gilgamesh
oTavua
Gilgamesh
4,462
884
1,872
3,803
14,499
11,128
0
4,146
10,273
84
18,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
40,062
349
Minions Killed
440
0
Camps Cleared
0
1,423,339
Distance Traveled
1,468,270
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,986
466
82
5
0
281,529
0
L
Maui
6,744
450
33
2
0
290,380
3
W
Sol
9,555
637
138
9
0
256,716
4
W
Zhong Kui
7,690
513
102
7
0
279,206
6
W
Achilles
7,908
527
88
6
0
272,839
3
L
Serqet
7,373
492
107
7
0
324,250
1
L
Tyr
7,109
474
88
6
0
275,807
3
L
Medusa
5,583
372
39
3
0
251,373
8
W
Lancelot
7,297
486
89
6
0
347,573
0
W
Gilgamesh
7,612
507
23
2
0
311,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role