Player Matchup

Chaac
Chaac
ArcaneDoge5916
Chaac
Level 109
God Stats
0W - 3L
1,468 SR
Queue Stats
108W - 126L
1,336 Elo+
Solo
Ra
Ra
BayBayJeezus
Ra
Level 123
God Stats
0W - 1L
1,281 SR
Queue Stats
27W - 42L
1,299 Elo+
Solo
Chernobog
Chernobog
Chuck8873
Chernobog
Level 102
God Stats
2W - 2L
1,573 SR
Queue Stats
216W - 253L
1,317 Elo+
Solo
Bastet
Bastet
familiagarcia709
Bastet
Level 144
God Stats
3W - 4L
1,632 SR
Queue Stats
200W - 242L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
shnubbie
Zhong Kui
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,696 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,398 Elo+

VS

Team Averages
Level 94
1,475 SR
1,401 Elo+
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CHRONICBLOWBACK
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,446 Elo+
Solo
Odin
Odin
FrostbyteFox
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,361 Elo+
Party 1
Bastet
Bastet
GagaProdigy
Bastet
Level 126
God Stats
7W - 4L
1,456 SR
Queue Stats
267W - 275L
1,390 Elo+
Solo
Skadi
Skadi
WK Babycakes
Skadi
Level 65
God Stats
4W - 2L
1,420 SR
Queue Stats
98W - 122L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 12
11,362
598
20,486
36,067
28,585
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 4 / 12
13,340
702
20,259
19,997
10,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Chuck8873
Chernobog
20
6 / 9 / 13
12,768
672
19,434
22,730
13,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 5 / 7
12,088
636
11,831
18,800
9,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
shnubbie
Zhong Kui
18
3 / 7 / 4
11,080
583
18,060
25,210
20,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
0 / 5 / 20
11,543
608
4,035
23,129
29,139
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 5 / 18
13,704
721
26,109
16,329
8,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 10 / 11
14,077
741
14,630
30,696
35,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
20
6 / 2 / 14
12,686
668
27,874
21,295
12,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 12
14,983
789
36,363
19,703
10,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
105
24
Kills
30
30
Deaths
24
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
5
20
2
L
3
5
12
1.8
L
5
4
12
2.75
W
5
5
18
2.8
L
Chernobog
Chuck8873
Chernobog
6
9
13
1.39
W
9
10
11
1.45
W
Bastet
6
2
14
6.5
W
10
2
12
8
L
7
5
7
2.1
L
Zhong Kui
shnubbie
Zhong Kui
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,070
Damage
109,011
122,804
Taken
111,152
83,103
Mitigated
96,066
51,677
Healing
42,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,035
513
6,357
4,705
23,129
29,139
1,030
6,764
16,102
9,409
0
L
20,486
1,690
2,530
12,334
36,067
28,585
0
10,074
25,993
0
40,295
L
20,259
4,069
9,788
9,890
19,997
10,865
0
4,047
15,950
50,519
0
W
26,109
1,369
1,443
2,966
16,329
8,989
1,710
4,702
11,613
56,295
0
L
Chernobog
Chuck8873
Chernobog
19,434
11,147
1,398
2,777
22,730
13,443
0
4,089
18,641
0
42,055
W
14,630
2,953
2,132
4,978
30,696
35,127
829
13,159
17,239
1,665
17,655
W
Bastet
27,874
3,403
1,872
7,276
21,295
12,082
1,899
7,502
13,599
0
42,158
W
36,363
16,936
1,671
8,749
19,703
10,729
3,198
5,336
14,280
0
86,593
L
11,831
3,367
2,266
3,983
18,800
9,333
0
3,938
14,862
0
18,297
L
Zhong Kui
shnubbie
Zhong Kui
18,060
4,774
1,113
5,598
25,210
20,877
0
8,763
16,447
31,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,638
Gold Earned
66,993
236
Minions Killed
230
0
Camps Cleared
0
1,564,897
Distance Traveled
1,682,890
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,543
608
7
0
0
313,519
1
L
Chaac
11,362
598
21
1
0
341,287
0
L
Ra
13,340
702
85
4
0
337,748
0
W
Janus
13,704
721
66
3
0
313,493
0
L
Chernobog
12,768
672
53
3
0
261,503
0
W
Odin
14,077
741
8
0
0
310,470
0
W
Bastet
12,686
668
22
1
0
432,001
0
W
Skadi
14,983
789
127
7
0
313,407
0
L
Bastet
12,088
636
13
1
0
369,000
0
L
Zhong Kui
11,080
583
64
3
0
255,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role