Player Matchup

Neith
Neith
TheBomb6629
Neith
Level 27
God Stats
67W - 45L
1,593 SR
Queue Stats
68W - 48L
1,535 Elo+
Party 2
Discordia
Discordia
mantthew
Discordia
Level 120
God Stats
3W - 4L
1,511 SR
Queue Stats
299W - 243L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
piratetkk
Cthulhu
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 22L
1,502 Elo+
Party 2
Team Averages
Level 54
1,535 SR
1,531 Elo+

VS

Team Averages
Level 73
1,519 SR
1,288 Elo+
Arachne
Arachne
Boafang
Arachne
Level 127
God Stats
1W - 3L
1,557 SR
Queue Stats
127W - 143L
1,526 Elo+
Solo
Sol
Sol
DareBlaze0
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 1
Maui
Maui
Steve05
Maui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,504
773
14,628
6,607
2,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
mantthew
Discordia
13
3 / 2 / 2
8,355
760
8,250
5,459
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
piratetkk
Cthulhu
12
1 / 3 / 5
8,283
753
5,113
15,420
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boafang
Arachne
12
4 / 2 / 2
8,074
734
7,870
16,036
11,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 3
7,701
700
6,508
6,587
2,369
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maui
Steve05
Maui
12
0 / 4 / 5
6,919
629
2,551
10,455
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
6
7
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Boafang
Arachne
4
2
2
2.5
L
2
1
3
3.5
L
Maui
Steve05
Maui
0
4
5
0.63
W
3
2
3
2.25
W
Discordia
mantthew
Discordia
3
2
2
2
W
Cthulhu
piratetkk
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
16,929
27,486
Taken
33,078
21,106
Mitigated
21,331
4,569
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Boafang
Arachne
7,870
3,954
0
5,453
16,036
11,882
0
6,535
9,501
20
24,609
L
6,508
2,456
0
1,552
6,587
2,369
0
2,182
4,405
25,971
0
L
Maui
Steve05
Maui
2,551
600
0
500
10,455
7,080
0
4,683
5,772
8,273
1,265
W
14,628
6,323
0
976
6,607
2,749
944
1,604
5,003
0
39,471
W
Discordia
mantthew
Discordia
8,250
469
0
710
5,459
2,354
49
856
4,603
36,718
0
W
Cthulhu
piratetkk
Cthulhu
5,113
625
0
2,883
15,420
16,003
167
6,754
8,666
19,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
22,694
167
Minions Killed
94
0
Camps Cleared
0
619,990
Distance Traveled
610,660
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,074
734
33
3
0
221,329
2
L
Sol
7,701
700
43
4
0
209,403
0
L
Maui
6,919
629
18
2
0
179,928
1
W
Neith
8,504
773
76
7
0
207,616
0
W
Discordia
8,355
760
72
7
0
204,326
5
W
Cthulhu
8,283
753
19
2
0
208,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role