Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BardimCeguim
Athena
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 15L
1,557 Elo+
Party 1
Amaterasu
Amaterasu
KingSparks
Amaterasu
Level 138
God Stats
2W - 1L
1,747 SR
Queue Stats
32W - 33L
1,517 Elo+
Party 1
Skadi
Skadi
Meeawzin
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,494 Elo+
Party 1
Thanatos
Thanatos
Pexí
Thanatos
Level 156
God Stats
5W - 0L
1,683 SR
Queue Stats
64W - 47L
1,548 Elo+
Party 1
Team Averages
Level 95
1,586 SR
1,523 Elo+

VS

Team Averages
Level 116
1,359 SR
1,442 Elo+
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MeddieFrercury
Apollo
Level 157
God Stats
59W - 86L
1,430 SR
Queue Stats
770W - 891L
1,433 Elo+
Solo
Athena
Athena
Tigraoazul
Athena
Level 83
God Stats
1W - 4L
1,253 SR
Queue Stats
151W - 171L
1,395 Elo+
Solo
Kukulkan
Kukulkan
oieowu9we
Kukulkan
Level 88
God Stats
1W - 5L
1,468 SR
Queue Stats
95W - 98L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
securus__
Erlang Shen
Level 98
God Stats
0W - 5L
1,143 SR
Queue Stats
140W - 167L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 1 / 2
8,834
631
9,231
9,196
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
10
3 / 1 / 1
6,977
498
1,922
7,007
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
KingSparks
Amaterasu
14
3 / 1 / 5
8,710
622
9,465
11,535
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
Meeawzin
Skadi
11
2 / 2 / 3
6,965
498
9,416
9,837
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Pexí
Thanatos
14
5 / 1 / 4
8,246
589
7,832
12,396
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 5 / 0
7,290
521
6,704
12,411
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
7,053
504
2,808
7,211
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Tigraoazul
Athena
11
0 / 2 / 3
7,051
504
5,654
14,153
8,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
oieowu9we
Kukulkan
13
0 / 6 / 0
7,102
507
3,787
10,057
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
securus__
Erlang Shen
12
1 / 5 / 1
7,027
502
5,776
11,672
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
6
6
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
2
7
L
Cupid
 
Cupid
3
5
0
0.6
W
Athena
3
1
1
3.5
W
Amaterasu
KingSparks
Amaterasu
3
1
5
5.5
L
2
1
0
2
W
Skadi
Meeawzin
Skadi
2
2
3
1.75
W
Thanatos
Pexí
Thanatos
5
1
4
7
L
Athena
Tigraoazul
Athena
0
2
3
0.75
L
Kukulkan
oieowu9we
Kukulkan
0
6
0
0
L
Erlang Shen
securus__
Erlang Shen
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,866
Damage
24,729
49,971
Taken
55,504
24,425
Mitigated
26,758
26,978
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,231
3,511
0
6,418
9,196
4,169
1,775
3,150
6,046
60,368
7,973
L
Cupid
 
Cupid
6,704
3,032
467
3,657
12,411
4,760
0
3,155
9,256
0
50,539
W
Athena
1,922
771
0
689
7,007
4,913
0
1,800
5,207
9,930
0
W
Amaterasu
KingSparks
Amaterasu
9,465
5,637
0
6,737
11,535
7,325
362
969
10,566
0
60,035
L
2,808
1,308
0
1,386
7,211
3,309
0
53
7,158
0
38,411
W
Skadi
Meeawzin
Skadi
9,416
4,401
0
1,860
9,837
3,138
159
2,664
7,173
0
43,698
W
Thanatos
Pexí
Thanatos
7,832
2,744
0
11,274
12,396
4,880
304
186
12,210
0
68,405
L
Athena
Tigraoazul
Athena
5,654
1,790
75
6,114
14,153
8,016
0
2,478
11,675
26,244
8,441
L
Kukulkan
oieowu9we
Kukulkan
3,787
1,069
0
1,508
10,057
4,665
310
4,259
5,798
54,407
0
L
Erlang Shen
securus__
Erlang Shen
5,776
2,882
0
3,459
11,672
6,008
0
206
11,466
0
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
35,523
431
Minions Killed
393
0
Camps Cleared
0
1,368,103
Distance Traveled
1,187,480
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,834
631
111
8
0
255,422
4
L
Cupid
7,290
521
98
7
0
220,070
5
W
Athena
6,977
498
17
1
0
307,831
1
W
Amaterasu
8,710
622
127
9
0
278,745
2
L
Apollo
7,053
504
77
6
0
243,767
0
W
Skadi
6,965
498
72
5
0
239,536
0
W
Thanatos
8,246
589
104
7
0
286,569
4
L
Athena
7,051
504
48
3
0
240,923
3
L
Kukulkan
7,102
507
100
7
0
241,639
3
L
Erlang Shen
7,027
502
70
5
0
241,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role