Player Matchup

Apollo
Apollo
AGHATAHAAA
Apollo
Level 134
God Stats
0W - 1L
1,670 SR
Queue Stats
157W - 147L
1,492 Elo+
Solo
Hun Batz
Hun Batz
PredatoryJocker
Hun Batz
Level 115
God Stats
2W - 3L
1,567 SR
Queue Stats
286W - 343L
1,378 Elo+
Party 3
Vulcan
Vulcan
Taknara
Vulcan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,368 Elo+
Solo
Mercury
Mercury
platanocanario69
Mercury
Level 133
God Stats
3W - 6L
1,446 SR
Queue Stats
408W - 455L
1,389 Elo+
Party 3
Yemoja
Yemoja
rakosniceksmit
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,265 Elo+
Solo
Team Averages
Level 113
1,536 SR
1,379 Elo+

VS

Team Averages
Level 80
1,710 SR
1,569 Elo+
Geb
Geb
Cràzyyᴙ
Geb
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 73L
1,610 Elo+
Party 2
Yemoja
Yemoja
Galwen
Yemoja
Level 80
God Stats
1W - 1L
1,893 SR
Queue Stats
57W - 32L
1,621 Elo+
Party 2
Bakasura
Bakasura
Harawoo
Bakasura
Level 89
God Stats
2W - 0L
1,824 SR
Queue Stats
14W - 5L
1,745 Elo+
Party 2
Ao Kuang
Ao Kuang
Ras_aJl_Ghul
Ao Kuang
Level 94
God Stats
5W - 3L
1,688 SR
Queue Stats
552W - 565L
1,437 Elo+
Party 1
Hades
Hades
dagedara
Hades
Level 109
God Stats
22W - 8L
1,647 SR
Queue Stats
574W - 585L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AGHATAHAAA
Apollo
16
3 / 8 / 9
9,958
664
18,061
17,719
8,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
17
2 / 8 / 10
9,913
661
17,117
16,773
8,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Taknara
Vulcan
15
3 / 5 / 8
9,898
660
25,003
11,691
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 8 / 6
10,763
718
10,837
19,825
9,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 5
9,124
608
6,833
17,870
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 27
10,805
720
18,370
25,861
18,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Galwen
Yemoja
19
3 / 1 / 24
11,374
758
8,374
17,210
22,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Harawoo
Bakasura
20
12 / 3 / 14
12,705
847
23,488
19,632
14,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Ras_aJl_Ghul
Ao Kuang
16
4 / 5 / 18
10,496
700
8,280
16,289
11,761
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
dagedara
Hades
17
12 / 6 / 8
11,450
763
19,045
20,995
14,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
124
16
Kills
33
33
Deaths
16
38
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Apollo
AGHATAHAAA
Apollo
3
8
9
0.94
W
2
1
27
15.5
W
Yemoja
Galwen
Yemoja
3
1
24
15
W
Bakasura
Harawoo
Bakasura
12
3
14
6.33
L
Hun Batz
2
8
10
0.88
W
Ao Kuang
Ras_aJl_Ghul
Ao Kuang
4
5
18
2.6
L
Vulcan
Taknara
Vulcan
3
5
8
1.4
W
Hades
dagedara
Hades
12
6
8
2.67
L
8
8
6
1.38
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,851
Damage
77,557
83,878
Taken
99,987
47,949
Mitigated
80,707
18,304
Healing
47,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AGHATAHAAA
Apollo
18,061
6,530
591
2,274
17,719
8,176
96
12,670
3,817
0
42,165
W
18,370
1,337
2,210
10,395
25,861
18,087
818
11,612
14,249
35,152
0
W
Yemoja
Galwen
Yemoja
8,374
1,554
9,498
3,695
17,210
22,020
942
5,838
11,372
23,119
0
W
Bakasura
Harawoo
Bakasura
23,488
15,738
2,355
6,388
19,632
14,636
1,772
5,417
14,215
0
29,706
L
Hun Batz
17,117
2,727
587
1,172
16,773
8,122
0
12,765
3,152
0
28,025
W
Ao Kuang
Ras_aJl_Ghul
Ao Kuang
8,280
2,585
1,026
3,303
16,289
11,761
2,728
4,171
12,118
18,247
0
L
Vulcan
Taknara
Vulcan
25,003
9,604
1,638
833
11,691
5,080
0
7,083
3,583
40,447
0
W
Hades
dagedara
Hades
19,045
293
2,477
6,124
20,995
14,203
1,587
4,798
15,105
29,709
0
L
10,837
2,834
2,017
4,671
19,825
9,445
0
12,248
6,063
0
17,683
L
6,833
1,533
2,743
1,778
17,870
17,126
0
9,303
6,573
13,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,656
Gold Earned
56,830
141
Minions Killed
156
0
Camps Cleared
0
1,299,350
Distance Traveled
1,489,609
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,958
664
55
4
0
237,621
1
W
Geb
10,805
720
23
2
0
315,214
0
W
Yemoja
11,374
758
31
2
0
292,049
0
W
Bakasura
12,705
847
58
4
0
339,080
0
L
Hun Batz
9,913
661
21
1
0
254,672
0
W
Ao Kuang
10,496
700
14
1
0
268,441
0
L
Vulcan
9,898
660
38
3
0
263,574
3
W
Hades
11,450
763
30
2
0
274,825
1
L
Mercury
10,763
718
9
1
0
314,474
0
L
Yemoja
9,124
608
18
1
0
229,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role