Player Matchup

Erlang Shen
Erlang Shen
El_Tomate007
Erlang Shen
Level 143
God Stats
6W - 5L
1,580 SR
Queue Stats
898W - 881L
1,436 Elo+
Solo
Nox
Nox
KingBurgerfest
Nox
Level 111
God Stats
22W - 19L
1,519 SR
Queue Stats
715W - 745L
1,474 Elo+
Solo
Cerberus
Cerberus
RODRI1352
Cerberus
Level 119
God Stats
5W - 2L
1,588 SR
Queue Stats
245W - 241L
1,484 Elo+
Solo
Arachne
Arachne
alphaman84066
Arachne
Level 59
God Stats
1W - 1L
1,547 SR
Queue Stats
75W - 76L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
kingeoshi
Baron Samedi
Level 125
God Stats
57W - 53L
1,470 SR
Queue Stats
482W - 510L
1,437 Elo+
Solo
Team Averages
Level 111
1,541 SR
1,450 Elo+

VS

Team Averages
Level 130
1,564 SR
1,449 Elo+
Da Ji
Da Ji
Juju_395
Da Ji
Level 106
God Stats
4W - 1L
1,838 SR
Queue Stats
258W - 254L
1,485 Elo+
Solo
Izanami
Izanami
kiwii-milk
Izanami
Level 109
God Stats
2W - 3L
1,483 SR
Queue Stats
24W - 35L
1,395 Elo+
Solo
Anubis
Anubis
xUpfishx
Anubis
Level 148
God Stats
22W - 13L
1,597 SR
Queue Stats
272W - 296L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
zekemonster98
Sun Wukong
Level 127
God Stats
12W - 12L
1,476 SR
Queue Stats
651W - 657L
1,460 Elo+
Solo
Cabrakan
Cabrakan
ÅżèÍfŅèóş
Cabrakan
Level 160
God Stats
5W - 12L
1,428 SR
Queue Stats
232W - 238L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El_Tomate007
Erlang Shen
20
15 / 8 / 8
14,952
598
33,617
37,261
18,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 6 / 11
13,359
534
16,446
16,997
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
RODRI1352
Cerberus
20
10 / 6 / 8
15,238
610
27,689
29,626
20,807
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
18
2 / 7 / 7
12,174
487
14,003
27,990
12,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
kingeoshi
Baron Samedi
20
9 / 1 / 7
14,349
574
14,814
13,411
7,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Juju_395
Da Ji
20
15 / 7 / 4
14,010
560
23,443
27,300
12,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
kiwii-milk
Izanami
18
0 / 7 / 1
11,823
473
8,650
23,588
7,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
xUpfishx
Anubis
19
7 / 10 / 10
13,233
529
25,079
28,236
15,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
zekemonster98
Sun Wukong
18
3 / 8 / 8
12,274
491
15,729
26,304
22,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 10
11,422
457
10,533
32,816
42,929
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
61
39
Kills
28
28
Deaths
39
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
El_Tomate007
Erlang Shen
15
8
8
2.38
L
Da Ji
Juju_395
Da Ji
15
7
4
2.43
W
3
6
11
1.42
W
Cerberus
RODRI1352
Cerberus
10
6
8
2.33
W
Arachne
2
7
7
0.79
W
Baron Samedi
kingeoshi
Baron Samedi
9
1
7
12.5
L
Izanami
kiwii-milk
Izanami
0
7
1
0.07
L
Anubis
xUpfishx
Anubis
7
10
10
1.2
L
Sun Wukong
zekemonster98
Sun Wukong
3
8
8
0.88
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,569
Damage
83,434
125,285
Taken
138,244
66,748
Mitigated
101,208
43,898
Healing
38,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
El_Tomate007
Erlang Shen
33,617
19,570
0
16,420
37,261
18,898
0
13,691
23,570
0
111,938
L
Da Ji
Juju_395
Da Ji
23,443
7,494
0
6,762
27,300
12,937
0
9,790
17,362
0
103,385
W
16,446
2,736
0
3,095
16,997
7,096
1,999
6,243
10,754
97,682
0
W
Cerberus
RODRI1352
Cerberus
27,689
2,375
0
14,433
29,626
20,807
0
7,373
22,253
134,069
0
W
Arachne
14,003
9,056
0
3,651
27,990
12,468
0
4,352
23,638
0
114,546
W
Baron Samedi
kingeoshi
Baron Samedi
14,814
879
1,014
5,285
13,411
7,479
1,546
3,779
9,632
97,762
3,440
L
Izanami
kiwii-milk
Izanami
8,650
4,915
0
5,981
23,588
7,405
1,242
13,310
9,602
0
119,312
L
Anubis
xUpfishx
Anubis
25,079
1,245
0
11,896
28,236
15,166
414
11,087
16,702
103,987
0
L
Sun Wukong
zekemonster98
Sun Wukong
15,729
2,508
0
7,055
26,304
22,771
408
12,462
13,709
0
82,766
L
10,533
1,646
0
7,279
32,816
42,929
0
10,219
22,186
49,686
2,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,072
Gold Earned
62,762
816
Minions Killed
640
0
Camps Cleared
0
2,267,301
Distance Traveled
1,970,483
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,952
598
101
4
0
447,138
1
L
Da Ji
14,010
560
124
5
0
447,245
3
W
Nox
13,359
534
151
6
0
449,775
5
W
Cerberus
15,238
610
257
10
0
438,950
6
W
Arachne
12,174
487
127
5
0
528,141
4
W
Baron Samedi
14,349
574
180
7
0
403,297
7
L
Izanami
11,823
473
181
7
0
387,786
6
L
Anubis
13,233
529
144
6
0
325,119
3
L
Sun Wukong
12,274
491
132
5
0
433,944
4
L
Cabrakan
11,422
457
59
2
0
376,389
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role