Player Matchup

Bakasura
Bakasura
ArthurStyle
Bakasura
Level 24
God Stats
2W - 2L
1,267 SR
Queue Stats
9W - 13L
1,341 Elo+
Party 2
Freya
Freya
CakesGoRawr
Freya
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Mercury
Mercury
ItsMictian
Mercury
Level 80
God Stats
4W - 1L
1,708 SR
Queue Stats
90W - 107L
1,422 Elo+
Solo
Yu Huang
Yu Huang
MadnessDragon
Yu Huang
Level 48
God Stats
2W - 1L
1,788 SR
Queue Stats
49W - 64L
1,381 Elo+
Party 2
Hercules
Hercules
metrey69s
Hercules
Level 21
God Stats
7W - 6L
1,629 SR
Queue Stats
51W - 60L
1,369 Elo+
Party 2
Team Averages
Level 58
1,579 SR
1,403 Elo+

VS

Team Averages
Level 63
1,510 SR
1,397 Elo+
Izanami
Izanami
Calder950
Izanami
Level 23
God Stats
8W - 6L
1,528 SR
Queue Stats
24W - 28L
1,364 Elo+
Party 1
Hera
Hera
DamaCinzenta
Hera
Level 125
God Stats
4W - 4L
1,512 SR
Queue Stats
48W - 42L
1,428 Elo+
Solo
Bacchus
Bacchus
GhostlyLife
Bacchus
Level 77
God Stats
7W - 6L
1,611 SR
Queue Stats
178W - 200L
1,448 Elo+
Party 1
Set
Set
JewishPickle
Set
Level 82
God Stats
5W - 7L
1,402 SR
Queue Stats
239W - 263L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
TheGodlyFerret
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArthurStyle
Bakasura
14
2 / 2 / 0
8,075
538
5,997
15,156
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
6,319
421
4,495
5,061
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
ItsMictian
Mercury
15
3 / 2 / 1
8,746
583
3,697
11,289
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
MadnessDragon
Yu Huang
13
3 / 2 / 3
8,147
543
9,256
10,785
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
metrey69s
Hercules
14
8 / 1 / 3
9,317
621
9,422
12,288
9,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Calder950
Izanami
13
2 / 1 / 0
7,779
519
8,502
9,874
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 1
8,034
536
7,755
9,593
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
GhostlyLife
Bacchus
11
0 / 0 / 1
7,608
507
2,498
6,201
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 0
7,159
477
4,616
16,204
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 0
6,721
448
3,524
9,176
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
16
Kills
6
7
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArthurStyle
Bakasura
2
2
0
1
W
0
0
0
0
L
Izanami
Calder950
Izanami
2
1
0
2
L
2
4
1
0.63
L
Bacchus
GhostlyLife
Bacchus
0
0
1
0.5
W
Mercury
ItsMictian
Mercury
3
2
1
1.75
L
1
5
0
0.2
W
Yu Huang
MadnessDragon
Yu Huang
3
2
3
2.25
L
1
6
0
0.17
W
Hercules
metrey69s
Hercules
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,867
Damage
26,895
54,579
Taken
51,048
26,126
Mitigated
29,360
13,375
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArthurStyle
Bakasura
5,997
4,924
0
3,776
15,156
6,250
350
1,730
13,426
0
46,234
W
4,495
1,160
0
2,989
5,061
1,442
0
821
4,240
25,487
1,373
L
Izanami
Calder950
Izanami
8,502
7,156
0
3,745
9,874
3,737
780
2,119
7,317
0
68,666
L
7,755
2,194
0
1,370
9,593
4,134
0
6,228
3,365
51,676
0
L
Bacchus
GhostlyLife
Bacchus
2,498
631
0
2,081
6,201
5,035
824
1,406
4,442
27,180
7,690
W
Mercury
ItsMictian
Mercury
3,697
915
0
500
11,289
4,482
1,099
1,041
10,207
0
73,829
L
4,616
2,295
0
5,671
16,204
6,517
0
3,141
12,998
0
46,395
W
Yu Huang
MadnessDragon
Yu Huang
9,256
1,106
0
254
10,785
4,792
1,513
4,634
6,151
58,054
0
L
3,524
784
50
677
9,176
9,937
385
0
9,176
0
25,154
W
Hercules
metrey69s
Hercules
9,422
6,525
0
5,856
12,288
9,160
1,438
1,909
9,981
0
42,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,604
Gold Earned
37,301
425
Minions Killed
403
0
Camps Cleared
0
1,444,030
Distance Traveled
1,462,175
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,075
538
105
7
0
344,285
0
W
Freya
6,319
421
51
3
0
203,297
5
L
Izanami
7,779
519
127
8
0
288,314
1
L
Hera
8,034
536
88
6
0
254,932
3
L
Bacchus
7,608
507
57
4
0
328,074
2
W
Mercury
8,746
583
118
8
0
303,798
1
L
Set
7,159
477
80
5
0
288,181
2
W
Yu Huang
8,147
543
81
5
0
288,711
6
L
Guan Yu
6,721
448
51
3
0
302,674
1
W
Hercules
9,317
621
70
5
0
303,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role