Player Matchup

Achilles
Achilles
BORN_IMO
Achilles
Level 119
God Stats
17W - 14L
1,588 SR
Queue Stats
331W - 369L
1,496 Elo+
Solo
Hercules
Hercules
C0rrupt10n
Hercules
Level 129
God Stats
36W - 44L
1,484 SR
Queue Stats
208W - 209L
1,537 Elo+
Solo
Set
Set
DatBoiSquidy
Set
Level 111
God Stats
0W - 1L
1,550 SR
Queue Stats
50W - 50L
1,505 Elo+
Solo
Nu Wa
Nu Wa
WILL123456
Nu Wa
Level 144
God Stats
1W - 5L
1,390 SR
Queue Stats
362W - 369L
1,507 Elo+
Solo
Chiron
Chiron
x3UnknownGhost3x
Chiron
Level 157
God Stats
1W - 2L
1,295 SR
Queue Stats
86W - 105L
1,490 Elo+
Solo
Team Averages
Level 132
1,461 SR
1,507 Elo+

VS

Team Averages
Level 118
1,510 SR
1,500 Elo+
Danzaburou
Danzaburou
KumbhaThicc
Danzaburou
Level 149
God Stats
1W - 0L
1,844 SR
Queue Stats
63W - 62L
1,441 Elo+
Party 1
Thor
Thor
Morthar07
Thor
Level 17
God Stats
3W - 2L
1,588 SR
Queue Stats
44W - 24L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
RoninSJ
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
junior063090
Nu Wa
Level 147
God Stats
6W - 3L
1,510 SR
Queue Stats
72W - 61L
1,466 Elo+
Party 2
Cerberus
Cerberus
kazutrash81
Cerberus
Level 123
God Stats
1W - 2L
1,107 SR
Queue Stats
27W - 29L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BORN_IMO
Achilles
17
3 / 3 / 5
10,435
696
11,601
21,163
26,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
C0rrupt10n
Hercules
17
4 / 3 / 3
10,368
691
10,486
20,338
12,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 8 / 6
9,708
647
7,523
19,746
12,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
16
1 / 7 / 5
9,953
664
14,316
14,682
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 4
9,941
663
15,792
14,616
6,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KumbhaThicc
Danzaburou
19
5 / 1 / 13
11,990
799
16,995
13,219
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
20
7 / 0 / 12
12,453
830
22,362
14,580
8,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RoninSJ
Sun Wukong
19
6 / 2 / 13
11,909
794
14,352
19,179
23,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 3 / 10
10,824
722
17,285
11,981
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
kazutrash81
Cerberus
18
4 / 4 / 15
12,147
810
11,822
22,072
31,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
10
Kills
24
24
Deaths
10
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Achilles
BORN_IMO
Achilles
3
3
5
1.83
L
Hercules
C0rrupt10n
Hercules
4
3
3
1.83
L
0
8
6
0.38
W
Danzaburou
KumbhaThicc
Danzaburou
5
1
13
11.5
W
Thor
7
0
12
13
W
Sun Wukong
RoninSJ
Sun Wukong
6
2
13
6.25
L
Nu Wa
1
7
5
0.5
W
2
3
10
2.33
W
Cerberus
kazutrash81
Cerberus
4
4
15
2.88
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,718
Damage
82,816
90,545
Taken
81,031
64,394
Mitigated
75,777
13,984
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BORN_IMO
Achilles
11,601
1,362
0
2,104
21,163
26,451
0
9,423
11,740
0
31,219
L
Hercules
C0rrupt10n
Hercules
10,486
2,643
0
5,067
20,338
12,708
0
4,696
15,642
0
33,183
L
7,523
2,710
0
1,126
19,746
12,686
0
7,619
12,127
0
34,850
W
Danzaburou
KumbhaThicc
Danzaburou
16,995
8,250
0
5,462
13,219
7,257
5,040
3,727
9,492
38
61,676
W
Thor
22,362
2,907
0
370
14,580
8,362
2,422
2,916
11,664
0
69,102
W
Sun Wukong
RoninSJ
Sun Wukong
14,352
2,169
0
5,038
19,179
23,133
652
3,424
15,551
108
44,994
L
Nu Wa
14,316
3,084
0
212
14,682
5,938
0
3,538
11,144
53,108
0
W
17,285
5,209
250
601
11,981
5,293
1,881
825
11,156
50,699
0
W
Cerberus
kazutrash81
Cerberus
11,822
339
0
3,335
22,072
31,732
766
3,424
18,648
25,518
0
L
15,792
2,849
1,159
4,316
14,616
6,611
0
3,977
10,639
0
48,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,405
Gold Earned
59,323
300
Minions Killed
346
0
Camps Cleared
0
1,424,743
Distance Traveled
1,661,011
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,435
696
28
2
0
311,941
0
L
Hercules
10,368
691
78
5
0
310,902
2
L
Set
9,708
647
45
3
0
271,439
0
W
Danzaburou
11,990
799
90
6
0
324,373
0
W
Thor
12,453
830
89
6
0
365,352
5
W
Sun Wukong
11,909
794
62
4
0
345,145
1
L
Nu Wa
9,953
664
73
5
0
251,780
3
W
Nu Wa
10,824
722
74
5
0
298,622
4
W
Cerberus
12,147
810
31
2
0
327,519
0
L
Chiron
9,941
663
76
5
0
278,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role