Player Matchup

Jormungandr
Jormungandr
Viniluck
Jormungandr
Level 71
God Stats
1W - 4L
1,473 SR
Queue Stats
577W - 702L
1,440 Elo+
Solo
Scylla
Scylla
Willster4321
Scylla
Level 102
God Stats
1W - 5L
1,325 SR
Queue Stats
193W - 198L
1,450 Elo+
Party 1
Lancelot
Lancelot
callampinbonbin
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,266 Elo+
Party 2
Fafnir
Fafnir
elmigaja
Fafnir
Level 35
God Stats
4W - 2L
1,286 SR
Queue Stats
46W - 62L
1,453 Elo+
Party 2
Anhur
Anhur
wrath6996
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 254L
1,450 Elo+
Party 1
Team Averages
Level 59
1,417 SR
1,412 Elo+

VS

Team Averages
Level 84
1,465 SR
1,443 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Alexcowhater89
Thor
Level 102
God Stats
1W - 1L
1,240 SR
Queue Stats
50W - 59L
1,428 Elo+
Party 3
Zhong Kui
Zhong Kui
GlaciumVulpes
Zhong Kui
Level 135
God Stats
4W - 5L
1,452 SR
Queue Stats
402W - 437L
1,490 Elo+
Solo
Maui
Maui
Wigby
Maui
Level 27
God Stats
6W - 2L
1,695 SR
Queue Stats
22W - 26L
1,340 Elo+
Party 3
Cupid
Cupid
ZayneCyphon
Cupid
Level 48
God Stats
4W - 5L
1,439 SR
Queue Stats
88W - 116L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Viniluck
Jormungandr
15
0 / 1 / 0
9,031
452
12,877
19,456
17,712
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
14
0 / 0 / 0
8,318
416
5,393
6,673
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
11
0 / 3 / 0
7,090
355
4,637
13,690
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
elmigaja
Fafnir
11
0 / 3 / 2
8,144
407
7,521
17,410
20,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
wrath6996
Anhur
13
2 / 6 / 0
8,115
406
10,446
14,105
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 0 / 4
11,443
572
14,409
22,873
27,134
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 0 / 6
11,335
567
10,679
17,731
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
GlaciumVulpes
Zhong Kui
17
3 / 0 / 3
11,403
570
9,823
13,951
11,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Wigby
Maui
14
3 / 1 / 8
10,133
507
7,782
14,995
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 5
9,683
484
6,653
13,144
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
4
3
W
5
0
6
8
W
Zhong Kui
GlaciumVulpes
Zhong Kui
3
0
3
4.5
L
Jormungandr
Viniluck
Jormungandr
0
1
0
0
W
Maui
Wigby
Maui
3
1
8
7
L
Scylla
0
0
0
0
W
1
1
5
3.5
L
Lancelot
0
3
0
0
L
Fafnir
elmigaja
Fafnir
0
3
2
0.33
L
Anhur
wrath6996
Anhur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,874
Damage
49,346
71,334
Taken
82,694
52,319
Mitigated
68,646
17,830
Healing
35,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,409
4,394
0
7,510
22,873
27,134
1,012
10,965
11,908
290
99,801
W
10,679
2,969
0
6,539
17,731
8,200
1,877
2,273
15,458
0
107,409
W
Zhong Kui
GlaciumVulpes
Zhong Kui
9,823
1,698
0
8,321
13,951
11,959
2,877
5,797
8,154
102,594
0
L
Jormungandr
Viniluck
Jormungandr
12,877
4,633
0
7,975
19,456
17,712
0
2,456
17,000
82,218
0
W
Maui
Wigby
Maui
7,782
2,403
1,539
2,993
14,995
16,404
320
4,109
10,370
15,689
0
L
Scylla
5,393
702
0
757
6,673
2,680
0
2,862
3,811
76,035
0
W
6,653
3,537
347
8,098
13,144
4,949
852
4,082
9,062
0
68,502
L
Lancelot
4,637
858
0
2,458
13,690
6,151
0
3,343
10,347
0
43,659
L
Fafnir
elmigaja
Fafnir
7,521
2,626
0
4,475
17,410
20,673
0
4,728
12,682
29,702
0
L
Anhur
wrath6996
Anhur
10,446
4,249
0
2,165
14,105
5,103
0
4,491
9,614
0
60,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
53,997
479
Minions Killed
623
0
Camps Cleared
0
1,822,902
Distance Traveled
1,936,929
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,443
572
174
9
0
403,041
6
W
Thor
11,335
567
148
7
0
445,478
4
W
Zhong Kui
11,403
570
183
9
0
356,739
3
L
Jormungandr
9,031
452
153
8
0
353,002
4
W
Maui
10,133
507
17
1
0
379,181
1
L
Scylla
8,318
416
119
6
0
342,018
3
W
Cupid
9,683
484
101
5
0
352,490
0
L
Lancelot
7,090
355
65
3
0
428,476
0
L
Fafnir
8,144
407
34
2
0
339,323
1
L
Anhur
8,115
406
108
5
0
360,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role