Player Matchup

Fenrir
Fenrir
BigDust69
Fenrir
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,359 Elo+
Party 2
Yemoja
Yemoja
Grim_Reeper001
Yemoja
Level 106
God Stats
2W - 6L
1,427 SR
Queue Stats
59W - 48L
1,380 Elo+
Solo
Jormungandr
Jormungandr
KingofRecurve
Jormungandr
Level 84
God Stats
0W - 1L
1,206 SR
Queue Stats
13W - 21L
1,701 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr FISTER wpn
Morgan Le Fay
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,034 Elo+
Party 2
Medusa
Medusa
Zieni Zama
Medusa
Level 88
God Stats
14W - 18L
1,335 SR
Queue Stats
147W - 139L
1,268 Elo+
Solo
Team Averages
Level 95
1,394 SR
1,348 Elo+

VS

Team Averages
Level 77
1,452 SR
1,273 Elo+
Ratatoskr
Ratatoskr
Dr_pudding3D
Ratatoskr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,237 Elo+
Party 1
Izanami
Izanami
NateTheGr8t1
Izanami
Level 49
God Stats
9W - 12L
1,374 SR
Queue Stats
18W - 34L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
Snailtrail34
Cthulhu
Level 118
God Stats
15W - 9L
1,499 SR
Queue Stats
185W - 189L
1,285 Elo+
Solo
Hades
Hades
WilliamsonQc90
Hades
Level 85
God Stats
21W - 17L
1,478 SR
Queue Stats
125W - 130L
1,313 Elo+
Solo
Chang'e
Chang'e
spooky_gelatine5
Chang'e
Level 106
God Stats
28W - 33L
1,407 SR
Queue Stats
670W - 712L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigDust69
Fenrir
12
5 / 4 / 1
8,025
502
9,839
13,880
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 4
7,353
460
3,012
15,909
8,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
KingofRecurve
Jormungandr
11
0 / 6 / 0
6,999
437
9,277
11,116
7,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Mr FISTER wpn
Morgan Le Fay
12
0 / 3 / 2
6,557
410
6,574
9,578
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Zieni Zama
Medusa
11
2 / 6 / 3
6,916
432
6,342
12,612
4,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dr_pudding3D
Ratatoskr
11
1 / 2 / 6
7,361
460
4,659
10,245
3,426
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
NateTheGr8t1
Izanami
17
12 / 1 / 1
10,562
660
17,549
13,508
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Snailtrail34
Cthulhu
10
2 / 4 / 7
7,849
491
4,295
12,619
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 3
8,560
535
6,849
10,511
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 1 / 2
9,455
591
9,875
14,591
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
24
25
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigDust69
Fenrir
5
4
1
1.38
W
Ratatoskr
Dr_pudding3D
Ratatoskr
1
2
6
2
L
1
6
4
0.5
L
Jormungandr
KingofRecurve
Jormungandr
0
6
0
0
L
Morgan Le Fay
Mr FISTER wpn
Morgan Le Fay
0
3
2
0.33
W
Izanami
NateTheGr8t1
Izanami
12
1
1
12.5
W
Cthulhu
Snailtrail34
Cthulhu
2
4
7
1.38
W
2
1
3
3.5
L
Medusa
Zieni Zama
Medusa
2
6
3
0.58
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
43,227
63,095
Taken
61,474
31,089
Mitigated
31,291
10,402
Healing
28,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigDust69
Fenrir
9,839
2,443
0
2,161
13,880
7,220
0
3,764
10,116
0
55,521
W
Ratatoskr
Dr_pudding3D
Ratatoskr
4,659
1,301
84
582
10,245
3,426
0
1,482
8,721
0
34,829
L
3,012
679
688
3,318
15,909
8,351
0
1,293
14,616
35,738
0
L
Jormungandr
KingofRecurve
Jormungandr
9,277
3,339
0
871
11,116
7,281
0
7,891
3,225
48,171
0
L
Morgan Le Fay
Mr FISTER wpn
Morgan Le Fay
6,574
1,291
0
2,586
9,578
4,046
58
5,937
3,641
38,358
0
W
Izanami
NateTheGr8t1
Izanami
17,549
12,489
247
8,129
13,508
5,746
3,364
2,050
11,458
0
100,651
W
Cthulhu
Snailtrail34
Cthulhu
4,295
338
855
2,738
12,619
10,806
383
1,998
10,587
12,754
0
W
6,849
599
0
6,110
10,511
5,269
922
5,966
4,435
51,257
0
L
Medusa
Zieni Zama
Medusa
6,342
3,225
0
778
12,612
4,191
0
2,134
10,478
0
42,375
W
9,875
748
1,091
9,017
14,591
6,044
740
6,527
7,410
66,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
43,787
322
Minions Killed
455
0
Camps Cleared
0
1,299,808
Distance Traveled
1,437,692
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,025
502
80
5
0
301,730
3
W
Ratatoskr
7,361
460
48
3
0
331,463
0
L
Yemoja
7,353
460
45
3
0
206,795
0
L
Jormungandr
6,999
437
79
5
0
279,181
1
L
Morgan Le Fay
6,557
410
51
3
0
267,679
1
W
Izanami
10,562
660
158
10
0
250,706
2
W
Cthulhu
7,849
491
15
1
0
293,626
3
W
Hades
8,560
535
112
7
0
289,574
3
L
Medusa
6,916
432
67
4
0
244,423
4
W
Chang'e
9,455
591
122
8
0
272,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role