Player Matchup

Thanatos
Thanatos
Arthur_o_arwga
Thanatos
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 42L
1,269 Elo+
Party 1
Anubis
Anubis
GinoCapri
Anubis
Level 88
God Stats
5W - 2L
1,885 SR
Queue Stats
63W - 73L
1,406 Elo+
Solo
Achilles
Achilles
LNT-_GaguinhoL2
Achilles
Level 70
God Stats
2W - 5L
1,334 SR
Queue Stats
39W - 54L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
STN_L_Esberard
Cernunnos
Level 75
God Stats
1W - 1L
1,237 SR
Queue Stats
35W - 57L
1,297 Elo+
Party 1
Aphrodite
Aphrodite
chrisdorea
Aphrodite
Level 69
God Stats
1W - 3L
1,088 SR
Queue Stats
28W - 55L
1,249 Elo+
Party 1
Team Averages
Level 65
1,409 SR
1,305 Elo+

VS

Team Averages
Level 62
1,476 SR
1,342 Elo+
Olorun
Olorun
Leonardo1835
Olorun
Level 58
God Stats
4W - 5L
1,244 SR
Queue Stats
126W - 158L
1,373 Elo+
Solo
Horus
Horus
SOC_TibninjaYT
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,083 Elo+
Solo
Da Ji
Da Ji
chompy1117
Da Ji
Level 76
God Stats
9W - 8L
1,585 SR
Queue Stats
214W - 203L
1,512 Elo+
Solo
Cerberus
Cerberus
chuveiro-pior
Cerberus
Level 56
God Stats
10W - 13L
1,510 SR
Queue Stats
178W - 217L
1,360 Elo+
Party 2
Freya
Freya
garrafa-proxima
Freya
Level 88
God Stats
4W - 4L
1,543 SR
Queue Stats
274W - 352L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 4 / 4
10,322
543
7,215
18,344
9,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
GinoCapri
Anubis
17
8 / 2 / 3
10,833
570
27,382
18,907
10,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
17
4 / 1 / 0
11,060
582
9,795
16,405
16,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
STN_L_Esberard
Cernunnos
14
1 / 2 / 5
8,201
432
12,190
15,499
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
chrisdorea
Aphrodite
14
3 / 2 / 2
8,717
459
7,858
11,635
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 5 / 1
9,492
500
14,416
17,879
7,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 1
7,312
385
8,110
11,807
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Da Ji
15
3 / 5 / 3
9,249
487
7,010
17,873
7,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
chuveiro-pior
Cerberus
13
1 / 1 / 4
8,288
436
12,013
24,307
25,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 2
7,620
401
8,020
15,121
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
19
Kills
11
11
Deaths
19
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
4
4
1.25
W
Anubis
GinoCapri
Anubis
8
2
3
4.75
W
Achilles
4
1
0
4
L
Olorun
4
5
1
0.9
L
1
3
1
0.5
W
Cernunnos
STN_L_Esberard
Cernunnos
1
2
5
1.75
L
Da Ji
3
5
3
0.9
W
Aphrodite
chrisdorea
Aphrodite
3
2
2
2
L
Cerberus
chuveiro-pior
Cerberus
1
1
4
3
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,440
Damage
49,569
80,790
Taken
86,987
47,481
Mitigated
53,430
50,445
Healing
28,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,215
2,355
0
13,184
18,344
9,506
1,270
3,724
14,509
0
91,402
W
Anubis
GinoCapri
Anubis
27,382
1,739
0
14,250
18,907
10,044
1,240
12,389
6,338
93,191
0
W
Achilles
9,795
3,044
0
3,417
16,405
16,273
64
593
14,885
0
79,775
L
Olorun
14,416
6,513
425
7,662
17,879
7,802
1,332
11,049
6,830
62,090
5,176
L
8,110
3,886
76
2,935
11,807
7,570
460
0
11,807
0
36,075
W
Cernunnos
STN_L_Esberard
Cernunnos
12,190
6,654
0
4,877
15,499
5,973
1,543
7,126
7,995
0
53,661
L
Da Ji
7,010
1,522
0
2,010
17,873
7,395
0
4,847
13,026
0
75,497
W
Aphrodite
chrisdorea
Aphrodite
7,858
1,181
6,618
8,099
11,635
5,685
1,711
7,154
4,181
47,791
0
L
Cerberus
chuveiro-pior
Cerberus
12,013
595
299
10,271
24,307
25,288
0
13,970
10,337
34,783
4,854
L
8,020
1,962
0
4,800
15,121
5,375
0
5,374
9,747
39,221
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
41,961
576
Minions Killed
401
0
Camps Cleared
0
1,768,040
Distance Traveled
1,631,430
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,322
543
139
7
0
381,290
0
W
Anubis
10,833
570
127
7
0
324,801
2
W
Achilles
11,060
582
156
8
0
373,371
7
L
Olorun
9,492
500
104
5
0
313,225
9
L
Horus
7,312
385
55
3
0
260,753
4
W
Cernunnos
8,201
432
60
3
0
342,158
3
L
Da Ji
9,249
487
110
6
0
361,727
1
W
Aphrodite
8,717
459
94
5
0
346,420
7
L
Cerberus
8,288
436
64
3
0
347,178
4
L
Freya
7,620
401
68
4
0
348,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role