Player Matchup

Janus
Janus
Dvnteee_
Janus
Level 111
God Stats
21W - 25L
1,403 SR
Queue Stats
308W - 372L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
O VINGADOR 545
Jormungandr
Level 123
God Stats
3W - 7L
1,284 SR
Queue Stats
109W - 138L
1,371 Elo+
Solo
Shiva
Shiva
ValentinaC
Shiva
Level 86
God Stats
4W - 2L
1,614 SR
Queue Stats
35W - 52L
1,329 Elo+
Party 3
Ares
Ares
allucaa
Ares
Level 154
God Stats
4W - 7L
1,256 SR
Queue Stats
61W - 71L
1,429 Elo+
Party 3
Cernunnos
Cernunnos
securus__
Cernunnos
Level 98
God Stats
3W - 1L
1,853 SR
Queue Stats
140W - 167L
1,389 Elo+
Party 2
Team Averages
Level 114
1,482 SR
1,384 Elo+

VS

Team Averages
Level 128
1,527 SR
1,455 Elo+
Gilgamesh
Gilgamesh
LS-_Simba
Gilgamesh
Level 129
God Stats
120W - 97L
1,539 SR
Queue Stats
428W - 413L
1,470 Elo+
Party 1
Awilix
Awilix
Makaberw
Awilix
Level 153
God Stats
2W - 2L
1,630 SR
Queue Stats
240W - 322L
1,390 Elo+
Party 1
Jing Wei
Jing Wei
SkyMandder
Jing Wei
Level 111
God Stats
6W - 8L
1,450 SR
Queue Stats
254W - 279L
1,449 Elo+
Party 1
Hel
Hel
android777god
Hel
Level 158
God Stats
59W - 62L
1,527 SR
Queue Stats
693W - 766L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
oieowu9we
Cthulhu
Level 88
God Stats
4W - 4L
1,488 SR
Queue Stats
95W - 98L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dvnteee_
Janus
20
6 / 0 / 6
12,604
525
17,660
12,073
5,589
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
O VINGADOR 545
Jormungandr
18
2 / 2 / 6
11,897
496
14,082
19,575
17,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
15
0 / 1 / 7
10,077
420
11,426
20,744
23,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
allucaa
Ares
19
10 / 1 / 8
12,744
531
18,901
24,209
33,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
securus__
Cernunnos
18
1 / 1 / 5
11,412
476
13,112
16,474
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LS-_Simba
Gilgamesh
17
2 / 3 / 2
11,297
471
12,784
23,889
24,129
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
Makaberw
Awilix
17
2 / 5 / 0
10,542
439
12,399
22,156
9,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
SkyMandder
Jing Wei
17
0 / 2 / 2
10,226
426
10,374
16,151
6,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 3
11,094
462
12,355
19,259
9,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
oieowu9we
Cthulhu
11
0 / 3 / 0
7,554
315
6,438
18,131
14,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
5
5
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Dvnteee_
Janus
6
0
6
9
L
Gilgamesh
LS-_Simba
Gilgamesh
2
3
2
1
L
Awilix
Makaberw
Awilix
2
5
0
0.4
W
Jormungandr
O VINGADOR 545
Jormungandr
2
2
6
2.5
L
Jing Wei
SkyMandder
Jing Wei
0
2
2
0.5
W
Shiva
0
1
7
3.5
W
Ares
allucaa
Ares
10
1
8
14
L
1
6
3
0.42
L
Cthulhu
oieowu9we
Cthulhu
0
3
0
0
W
Cernunnos
securus__
Cernunnos
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,181
Damage
54,350
93,075
Taken
99,586
87,636
Mitigated
63,426
31,786
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dvnteee_
Janus
17,660
1,810
416
3,925
12,073
5,589
684
5,573
6,205
109,613
0
L
Gilgamesh
LS-_Simba
Gilgamesh
12,784
4,102
0
3,493
23,889
24,129
192
13,018
10,871
0
77,585
L
Awilix
Makaberw
Awilix
12,399
6,635
0
726
22,156
9,845
0
10,156
12,000
0
109,539
W
Jormungandr
O VINGADOR 545
Jormungandr
14,082
4,888
0
3,996
19,575
17,683
680
1,808
17,767
98,072
0
L
Jing Wei
SkyMandder
Jing Wei
10,374
8,577
0
5,278
16,151
6,314
1,301
6,298
9,853
0
93,198
W
Shiva
11,426
1,308
1,609
6,146
20,744
23,739
217
4,999
15,745
0
52,529
W
Ares
allucaa
Ares
18,901
1,363
0
6,850
24,209
33,234
265
3,924
20,285
106,656
0
L
12,355
300
3,795
8,348
19,259
9,116
0
13,588
5,671
87,992
0
L
Cthulhu
oieowu9we
Cthulhu
6,438
623
54
3,211
18,131
14,022
0
7,583
10,548
30,889
0
W
Cernunnos
securus__
Cernunnos
13,112
6,341
0
8,844
16,474
7,391
1,333
3,633
12,841
0
116,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,734
Gold Earned
50,713
695
Minions Killed
605
0
Camps Cleared
0
2,360,321
Distance Traveled
2,202,115
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,604
525
182
8
0
551,051
11
L
Gilgamesh
11,297
471
121
5
0
408,555
0
L
Awilix
10,542
439
142
6
0
495,493
4
W
Jormungandr
11,897
496
163
7
0
424,224
4
L
Jing Wei
10,226
426
147
6
0
460,095
12
W
Shiva
10,077
420
59
2
0
476,696
8
W
Ares
12,744
531
133
6
0
482,216
0
L
Hel
11,094
462
165
7
0
446,022
3
L
Cthulhu
7,554
315
30
1
0
391,950
8
W
Cernunnos
11,412
476
158
7
0
426,134
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role