Player Matchup

Set
Set
BubbaFett15
Set
Level 96
God Stats
35W - 36L
1,498 SR
Queue Stats
148W - 145L
1,462 Elo+
Solo
Atlas
Atlas
ChickenBunny156
Atlas
Level 114
God Stats
10W - 8L
1,555 SR
Queue Stats
358W - 375L
1,408 Elo+
Party 3
Tyr
Tyr
Gloomy Pickle
Tyr
Level 128
God Stats
8W - 7L
1,462 SR
Queue Stats
374W - 369L
1,471 Elo+
Party 3
Neith
Neith
iAmYungZeus
Neith
Level 99
God Stats
11W - 9L
1,631 SR
Queue Stats
64W - 62L
1,454 Elo+
Party 1
Vulcan
Vulcan
vCrispy--
Vulcan
Level 109
God Stats
1W - 0L
1,525 SR
Queue Stats
38W - 34L
1,425 Elo+
Party 1
Team Averages
Level 109
1,534 SR
1,444 Elo+

VS

Team Averages
Level 119
1,457 SR
1,470 Elo+
Jormungandr
Jormungandr
BRYAN513
Jormungandr
Level 126
God Stats
10W - 11L
1,514 SR
Queue Stats
307W - 318L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
LordOfRed97
Sun Wukong
Level 111
God Stats
9W - 18L
1,267 SR
Queue Stats
332W - 386L
1,305 Elo+
Party 2
Chernobog
Chernobog
RagingKing7
Chernobog
Level 123
God Stats
5W - 9L
1,444 SR
Queue Stats
315W - 351L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
lZetsumei
Ratatoskr
Level 126
God Stats
7W - 5L
1,705 SR
Queue Stats
399W - 443L
1,473 Elo+
Party 2
Sol
Sol
loved68
Sol
Level 108
God Stats
1W - 5L
1,357 SR
Queue Stats
7W - 8L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 10
13,275
531
15,891
20,262
12,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 10
10,913
437
13,396
21,919
28,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 1 / 6
13,743
550
15,837
19,151
29,038
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 4 / 7
10,957
438
13,330
16,835
7,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
vCrispy--
Vulcan
20
8 / 3 / 7
13,292
532
23,009
13,538
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRYAN513
Jormungandr
14
0 / 4 / 5
9,098
364
12,015
19,088
22,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
LordOfRed97
Sun Wukong
16
1 / 4 / 3
10,715
429
11,523
25,874
23,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
RagingKing7
Chernobog
17
1 / 5 / 4
10,635
425
9,933
17,906
8,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
lZetsumei
Ratatoskr
19
6 / 5 / 0
11,805
472
14,024
27,130
13,692
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
15
1 / 7 / 1
9,868
395
11,330
20,408
7,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
25
Kills
9
9
Deaths
25
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BRYAN513
Jormungandr
0
4
5
0.63
W
6
0
10
11
W
4
1
10
9
W
5
1
6
8
L
Sun Wukong
LordOfRed97
Sun Wukong
1
4
3
0.63
L
Chernobog
RagingKing7
Chernobog
1
5
4
0.6
W
2
4
7
1.38
L
Ratatoskr
lZetsumei
Ratatoskr
6
5
0
1.2
L
Sol
1
7
1
0.21
W
Vulcan
vCrispy--
Vulcan
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,463
Damage
58,825
91,705
Taken
110,406
85,398
Mitigated
74,677
27,003
Healing
30,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BRYAN513
Jormungandr
12,015
3,100
0
679
19,088
22,374
0
6,015
12,416
61,351
3,906
W
15,891
7,283
0
10,740
20,262
12,749
1,023
3,019
17,243
0
111,893
W
13,396
3,448
777
3,164
21,919
28,318
520
8,170
13,749
43,212
5,018
W
15,837
1,567
0
5,420
19,151
29,038
1,650
3,409
15,742
202
110,566
L
Sun Wukong
LordOfRed97
Sun Wukong
11,523
2,332
0
8,015
25,874
23,005
0
5,311
20,304
0
74,912
L
Chernobog
RagingKing7
Chernobog
9,933
6,239
0
5,628
17,906
8,524
928
4,764
12,560
0
82,709
W
13,330
5,150
0
2,986
16,835
7,617
1,567
2,677
14,158
0
104,958
L
Ratatoskr
lZetsumei
Ratatoskr
14,024
4,367
0
9,414
27,130
13,692
0
5,940
20,803
0
119,169
L
Sol
11,330
2,501
0
6,493
20,408
7,082
416
12,402
7,848
66,596
0
W
Vulcan
vCrispy--
Vulcan
23,009
9,796
0
3,916
13,538
7,676
836
6,145
7,393
117,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,180
Gold Earned
52,121
684
Minions Killed
606
0
Camps Cleared
0
2,554,619
Distance Traveled
2,286,761
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,098
364
87
3
0
470,868
1
W
Set
13,275
531
148
6
0
588,288
3
W
Atlas
10,913
437
68
3
0
508,125
6
W
Tyr
13,743
550
173
7
0
532,797
4
L
Sun Wukong
10,715
429
132
5
0
451,325
0
L
Chernobog
10,635
425
120
5
0
446,150
2
W
Neith
10,957
438
144
6
0
442,848
7
L
Ratatoskr
11,805
472
169
7
0
544,782
1
L
Sol
9,868
395
98
4
0
373,636
0
W
Vulcan
13,292
532
151
6
0
482,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role