Player Matchup

Achilles
Achilles
Randlz
Achilles
Level 154
God Stats
5W - 5L
1,533 SR
Queue Stats
155W - 141L
1,557 Elo+
Party 1
Sol
Sol
Sick1Rick
Sol
Level 142
God Stats
14W - 3L
1,783 SR
Queue Stats
105W - 80L
1,548 Elo+
Party 1
Artemis
Artemis
overkill will
Artemis
Level 128
God Stats
5W - 6L
1,438 SR
Queue Stats
55W - 34L
1,562 Elo+
Party 1
Team Averages
Level 141
1,585 SR
1,556 Elo+

VS

Team Averages
Level 96
1,486 SR
1,516 Elo+
King Arthur
King Arthur
Dreamyy TA
King Arthur
Level 122
God Stats
20W - 8L
1,613 SR
Queue Stats
342W - 185L
1,619 Elo+
Party 2
Vulcan
Vulcan
LckyChrmZ7
Vulcan
Level 29
God Stats
8W - 11L
1,241 SR
Queue Stats
27W - 24L
1,423 Elo+
Party 2
Chronos
Chronos
NoVa_Forrest
Chronos
Level 138
God Stats
3W - 3L
1,603 SR
Queue Stats
133W - 141L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Randlz
Achilles
18
3 / 1 / 7
12,477
657
19,388
26,907
33,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 1 / 7
13,998
737
20,595
14,700
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
20
4 / 1 / 6
13,412
706
16,007
12,395
6,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dreamyy TA
King Arthur
18
1 / 5 / 2
12,004
632
15,844
33,676
36,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
LckyChrmZ7
Vulcan
18
0 / 2 / 2
11,723
617
15,367
11,902
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
NoVa_Forrest
Chronos
17
2 / 3 / 0
11,863
624
14,133
20,174
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
10
Kills
3
3
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dreamyy TA
King Arthur
1
5
2
0.4
L
Vulcan
LckyChrmZ7
Vulcan
0
2
2
0.5
L
Chronos
NoVa_Forrest
Chronos
2
3
0
0.67
W
Achilles
Randlz
Achilles
3
1
7
6.5
W
3
1
7
6.5
W
Artemis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,990
Damage
45,344
54,002
Taken
65,752
47,973
Mitigated
53,739
18,335
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dreamyy TA
King Arthur
15,844
1,624
816
7,111
33,676
36,967
6
8,948
23,487
0
42,667
L
Vulcan
LckyChrmZ7
Vulcan
15,367
8,735
40
421
11,902
6,865
312
3,783
7,929
66,081
0
L
Chronos
NoVa_Forrest
Chronos
14,133
3,127
0
4,566
20,174
9,907
698
7,217
12,042
53,609
0
W
Achilles
Randlz
Achilles
19,388
4,111
0
5,424
26,907
33,532
267
15,067
11,396
709
35,945
W
20,595
6,367
0
8,732
14,700
7,951
2,185
6,561
7,909
114,089
10,091
W
Artemis
16,007
6,116
0
4,179
12,395
6,490
1,449
7,108
5,125
0
57,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
35,590
289
Minions Killed
241
0
Camps Cleared
0
1,070,801
Distance Traveled
1,068,445
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,004
632
29
2
0
358,972
1
L
Vulcan
11,723
617
105
6
0
362,732
1
L
Chronos
11,863
624
107
6
0
346,741
2
W
Achilles
12,477
657
21
1
0
393,511
4
W
Sol
13,998
737
189
10
0
346,398
2
W
Artemis
13,412
706
79
4
0
330,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role