Player Matchup

Osiris
Osiris
K1LL5H0T27
Osiris
Level 146
God Stats
11W - 11L
1,523 SR
Queue Stats
142W - 104L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Marturia
Baron Samedi
Level 126
God Stats
14W - 6L
1,737 SR
Queue Stats
139W - 97L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
Mortykin
Danzaburou
Level 125
God Stats
10W - 3L
1,744 SR
Queue Stats
121W - 85L
1,608 Elo+
Party 1
Team Averages
Level 132
1,668 SR
1,609 Elo+

VS

Team Averages
Level 88
1,440 SR
1,439 Elo+
Cerberus
Cerberus
ArtemisNtreri
Cerberus
Level 69
God Stats
14W - 11L
1,554 SR
Queue Stats
30W - 52L
1,319 Elo+
Solo
Bellona
Bellona
Itachis_Crow
Bellona
Level 147
God Stats
19W - 27L
1,526 SR
Queue Stats
162W - 180L
1,496 Elo+
Solo
Janus
Janus
LVL3Backpack
Janus
Level 48
God Stats
1W - 4L
1,240 SR
Queue Stats
83W - 88L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
K1LL5H0T27
Osiris
15
1 / 3 / 4
10,035
627
13,038
20,020
18,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Marturia
Baron Samedi
17
3 / 1 / 3
11,431
714
23,981
13,812
6,834
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mortykin
Danzaburou
16
3 / 3 / 3
11,397
712
12,289
15,988
6,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArtemisNtreri
Cerberus
15
1 / 3 / 5
10,513
657
10,126
28,142
40,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Itachis_Crow
Bellona
16
2 / 1 / 3
10,011
626
11,741
18,505
24,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 2
10,727
670
16,606
11,659
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
7
Kills
7
7
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArtemisNtreri
Cerberus
1
3
5
1.17
L
Bellona
Itachis_Crow
Bellona
2
1
3
3.5
W
Osiris
K1LL5H0T27
Osiris
1
3
4
1
L
4
3
2
1.67
W
Baron Samedi
Marturia
Baron Samedi
3
1
3
4.5
W
Danzaburou
Mortykin
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,308
Damage
38,473
49,820
Taken
58,306
31,915
Mitigated
71,645
18,665
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArtemisNtreri
Cerberus
10,126
544
358
11,498
28,142
40,376
0
10,952
17,190
33,690
0
L
Bellona
Itachis_Crow
Bellona
11,741
3,322
0
336
18,505
24,786
0
8,285
10,220
0
34,198
W
Osiris
K1LL5H0T27
Osiris
13,038
5,215
0
4,739
20,020
18,627
0
10,779
9,241
0
27,667
L
16,606
546
0
248
11,659
6,483
153
4,780
6,879
44,247
0
W
Baron Samedi
Marturia
Baron Samedi
23,981
2,934
3,632
6,629
13,812
6,834
553
7,523
6,289
74,937
0
W
Danzaburou
Mortykin
Danzaburou
12,289
6,288
0
3,665
15,988
6,454
1,471
8,517
7,471
0
53,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
31,251
184
Minions Killed
179
0
Camps Cleared
0
913,587
Distance Traveled
880,817
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,513
657
55
3
0
304,483
2
L
Bellona
10,011
626
48
3
0
325,452
0
W
Osiris
10,035
627
25
2
0
334,800
3
L
Janus
10,727
670
76
5
0
250,882
2
W
Baron Samedi
11,431
714
87
5
0
299,669
2
W
Danzaburou
11,397
712
72
5
0
279,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role