Player Matchup

Gilgamesh
Gilgamesh
Arsenalnortsuper
Gilgamesh
Level 27
God Stats
4W - 3L
1,387 SR
Queue Stats
40W - 69L
1,249 Elo+
Party 1
Raijin
Raijin
TakedjNaora
Raijin
Level 87
God Stats
1W - 1L
1,231 SR
Queue Stats
202W - 265L
1,347 Elo+
Party 1
Ymir
Ymir
Tiko_707
Ymir
Level 115
God Stats
5W - 11L
1,261 SR
Queue Stats
554W - 637L
1,312 Elo+
Party 1
Izanami
Izanami
artem-266
Izanami
Level 62
God Stats
5W - 6L
1,376 SR
Queue Stats
83W - 117L
1,274 Elo+
Party 1
Lancelot
Lancelot
outlying-tiger7
Lancelot
Level 77
God Stats
4W - 2L
1,486 SR
Queue Stats
128W - 126L
1,278 Elo+
Solo
Team Averages
Level 74
1,348 SR
1,292 Elo+

VS

Team Averages
Level 94
1,535 SR
1,377 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dla
Rama
Level 129
God Stats
16W - 12L
1,549 SR
Queue Stats
941W - 1,043L
1,382 Elo+
Solo
King Arthur
King Arthur
MLLTY
King Arthur
Level 105
God Stats
5W - 4L
1,758 SR
Queue Stats
151W - 153L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
SWR DEAD7110
Kukulkan
Level 68
God Stats
13W - 14L
1,370 SR
Queue Stats
120W - 143L
1,328 Elo+
Party 2
Ares
Ares
Zero Perfection
Ares
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 328L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
7
1 / 2 / 1
5,129
570
4,060
7,122
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
10
2 / 1 / 1
5,332
592
3,798
6,002
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
1 / 1 / 1
5,284
587
1,824
6,006
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
artem-266
Izanami
7
1 / 0 / 1
4,714
524
1,292
2,786
666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
7
1 / 1 / 0
4,525
503
1,456
5,584
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
2 / 2 / 0
4,549
505
4,060
7,572
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Dla
Rama
6
0 / 1 / 1
4,104
456
2,952
3,063
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
MLLTY
King Arthur
5
2 / 1 / 0
4,094
455
2,641
4,626
1,594
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
SWR DEAD7110
Kukulkan
8
0 / 2 / 1
4,549
505
1,455
4,261
1,559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
1,704
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
0
1
W
Gilgamesh
1
2
1
0.75
L
Rama
Dla
Rama
0
1
1
0.5
L
King Arthur
MLLTY
King Arthur
2
1
0
2
L
Kukulkan
SWR DEAD7110
Kukulkan
0
2
1
0.25
W
Raijin
2
1
1
2.5
W
Ymir
1
1
1
1.5
L
0
0
0
0
W
Izanami
artem-266
Izanami
1
0
1
1.5
W
Lancelot
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,430
Damage
11,108
27,500
Taken
19,522
11,867
Mitigated
7,287
7,863
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,060
2,052
0
2,782
7,572
3,242
0
685
6,887
0
14,507
W
Gilgamesh
4,060
2,092
0
2,399
7,122
4,517
597
0
7,122
0
21,450
L
Rama
Dla
Rama
2,952
2,754
0
1,257
3,063
892
0
663
2,400
0
19,578
L
King Arthur
MLLTY
King Arthur
2,641
839
0
250
4,626
1,594
0
1,534
3,092
0
10,677
L
Kukulkan
SWR DEAD7110
Kukulkan
1,455
167
66
195
4,261
1,559
355
2,338
1,923
20,656
0
W
Raijin
3,798
465
24
1,758
6,002
1,790
372
896
5,106
27,096
0
W
Ymir
1,824
33
231
2,550
6,006
3,136
425
0
6,006
15,947
6,108
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
artem-266
Izanami
1,292
667
0
901
2,786
666
1,085
0
2,786
0
21,857
W
Lancelot
1,456
293
0
0
5,584
1,758
0
559
5,025
0
18,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
19,000
184
Minions Killed
101
0
Camps Cleared
0
857,920
Distance Traveled
649,082
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,549
505
24
3
0
187,427
2
W
Gilgamesh
5,129
570
37
4
0
149,257
0
L
Rama
4,104
456
28
3
0
159,393
1
L
King Arthur
4,094
455
20
2
0
144,748
2
L
Kukulkan
4,549
505
29
3
0
157,514
4
W
Raijin
5,332
592
42
5
0
165,200
11
W
Ymir
5,284
587
28
3
0
188,349
3
L
Ares
1,704
189
0
0
0
0
0
W
Izanami
4,714
524
47
5
0
153,229
0
W
Lancelot
4,525
503
30
3
0
201,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role