Player Matchup

Hachiman
Hachiman
ChiTownKel1
Hachiman
Level 107
God Stats
1W - 2L
1,470 SR
Queue Stats
87W - 83L
1,444 Elo+
Party 1
Chaac
Chaac
GOLDSKULL777
Chaac
Level 82
God Stats
1W - 4L
1,647 SR
Queue Stats
125W - 123L
1,478 Elo+
Party 4
Hercules
Hercules
SolusViator
Hercules
Level 91
God Stats
4W - 5L
1,575 SR
Queue Stats
330W - 308L
1,429 Elo+
Solo
Maui
Maui
tpoynter
Maui
Level 131
God Stats
2W - 2L
1,868 SR
Queue Stats
383W - 350L
1,656 Elo+
Party 4
Neith
Neith
xXTruMonstaXx
Neith
Level 126
God Stats
1W - 2L
1,466 SR
Queue Stats
115W - 111L
1,444 Elo+
Party 1
Team Averages
Level 107
1,605 SR
1,490 Elo+

VS

Team Averages
Level 122
1,393 SR
1,398 Elo+
Chiron
Chiron
Blazepineapple1
Chiron
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,518 Elo+
Party 2
Hera
Hera
Infrared Med
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
Unrefineddd_TTG
Sun Wukong
Level 156
God Stats
2W - 1L
1,277 SR
Queue Stats
58W - 63L
1,377 Elo+
Party 3
Ganesha
Ganesha
Xx_GooFyBoy96_xX
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,235 Elo+
Party 3
Zeus
Zeus
tiagothecgo
Zeus
Level 142
God Stats
1W - 3L
1,186 SR
Queue Stats
84W - 119L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChiTownKel1
Hachiman
17
1 / 9 / 10
10,904
641
13,120
18,110
6,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 5 / 8
12,116
713
24,434
25,135
34,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
SolusViator
Hercules
19
3 / 5 / 10
11,494
676
18,198
45,822
38,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
17
1 / 5 / 13
11,148
656
10,124
21,963
28,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 6 / 8
12,424
731
31,642
22,440
11,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 14
14,400
847
31,754
21,898
12,402
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 6 / 9
11,729
690
22,622
14,254
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Unrefineddd_TTG
Sun Wukong
20
9 / 1 / 20
13,160
774
30,875
37,333
45,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
0 / 3 / 25
11,469
675
11,030
30,828
41,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
2 / 3 / 9
11,404
671
18,280
12,969
7,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
107
17
Kills
30
30
Deaths
17
49
Assists
77
Player
Kills
Deaths
Assists
KDA
W
12
4
14
4.75
L
Hachiman
ChiTownKel1
Hachiman
1
9
10
0.67
L
7
5
8
2.2
W
7
6
9
1.92
L
Hercules
SolusViator
Hercules
3
5
10
1.6
W
Sun Wukong
Unrefineddd_TTG
Sun Wukong
9
1
20
19
W
0
3
25
4.17
W
2
3
9
2.17
L
Maui
1
5
13
1.5
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,518
Damage
114,561
133,470
Taken
117,282
119,374
Mitigated
115,406
58,316
Healing
55,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,754
11,482
6,049
7,419
21,898
12,402
4,768
1,820
19,990
0
61,421
L
Hachiman
ChiTownKel1
Hachiman
13,120
6,090
1,599
943
18,110
6,545
2,465
4,947
12,949
0
32,275
L
24,434
3,448
1,789
5,607
25,135
34,194
0
11,471
13,179
0
49,166
W
22,622
6,701
0
0
14,254
8,511
1,067
2,597
11,380
34,963
0
L
Hercules
SolusViator
Hercules
18,198
3,861
2,504
26,417
45,822
38,153
145
18,910
26,012
0
29,952
W
Sun Wukong
Unrefineddd_TTG
Sun Wukong
30,875
6,347
2,067
20,968
37,333
45,551
407
2,048
34,475
0
46,305
W
11,030
2,356
1,234
11,099
30,828
41,913
156
1,981
28,468
18,797
0
W
18,280
3,576
2,479
4,388
12,969
7,029
1,540
1,678
11,131
45,747
0
L
Maui
10,124
871
2,120
5,068
21,963
28,981
0
9,690
11,808
17,926
0
L
31,642
9,031
2,870
9,399
22,440
11,501
2,328
6,914
15,121
0
53,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,086
Gold Earned
62,162
155
Minions Killed
187
0
Camps Cleared
0
1,380,048
Distance Traveled
1,534,287
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,400
847
62
4
0
293,380
0
L
Hachiman
10,904
641
35
2
0
251,013
0
L
Chaac
12,116
713
29
2
0
289,805
0
W
Hera
11,729
690
24
1
0
287,222
0
L
Hercules
11,494
676
22
1
0
297,962
0
W
Sun Wukong
13,160
774
39
2
0
341,701
1
W
Ganesha
11,469
675
0
0
0
326,490
0
W
Zeus
11,404
671
62
4
0
285,494
0
L
Maui
11,148
656
21
1
0
286,043
2
L
Neith
12,424
731
48
3
0
255,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role