Player Matchup

Ullr
Ullr
BlessNade
Ullr
Level 118
God Stats
4W - 7L
1,528 SR
Queue Stats
142W - 83L
1,578 Elo+
Party 2
Maui
Maui
Nobody kota
Maui
Level 29
God Stats
1W - 1L
1,596 SR
Queue Stats
32W - 34L
1,425 Elo+
Party 2
Zeus
Zeus
NobodyTNP
Zeus
Level 46
God Stats
2W - 1L
1,937 SR
Queue Stats
96W - 57L
1,561 Elo+
Party 2
Team Averages
Level 64
1,687 SR
1,521 Elo+

VS

Team Averages
Level 61
1,513 SR
1,359 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Karidan
Da Ji
Level 63
God Stats
2W - 3L
1,484 SR
Queue Stats
38W - 49L
1,410 Elo+
Party 1
Yemoja
Yemoja
TheHitter
Yemoja
Level 26
God Stats
1W - 1L
1,554 SR
Queue Stats
3W - 10L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 1 / 0
6,717
672
4,857
4,516
2,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 1
7,099
710
1,526
6,275
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
11
0 / 3 / 0
6,305
631
4,861
4,837
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 0 / 4
7,495
750
7,657
7,394
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Karidan
Da Ji
13
4 / 1 / 1
7,456
746
4,222
6,707
3,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
TheHitter
Yemoja
12
0 / 0 / 5
7,513
751
1,399
3,221
3,363
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
4
3
L
Ullr
1
1
0
1
W
Da Ji
Karidan
Da Ji
4
1
1
4.5
L
0
1
1
0.5
L
Zeus
0
3
0
0
W
Yemoja
TheHitter
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,244
Damage
13,278
15,628
Taken
17,322
10,991
Mitigated
10,040
1,886
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,657
3,173
0
2,381
7,394
3,255
82
2,439
4,955
0
51,242
L
Ullr
4,857
2,109
0
301
4,516
2,162
0
697
3,819
0
30,527
W
Da Ji
Karidan
Da Ji
4,222
1,177
0
0
6,707
3,422
590
2,212
4,495
0
13,015
L
1,526
0
0
1,185
6,275
7,131
0
563
5,712
6,457
0
L
Zeus
4,861
244
0
400
4,837
1,698
0
151
4,686
19,852
0
W
Yemoja
TheHitter
Yemoja
1,399
524
3,340
2,086
3,221
3,363
108
1,768
1,453
7,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,121
Gold Earned
22,464
109
Minions Killed
121
0
Camps Cleared
0
509,784
Distance Traveled
571,847
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,495
750
81
8
0
189,455
1
L
Ullr
6,717
672
67
7
0
171,216
2
W
Da Ji
7,456
746
25
3
0
200,603
2
L
Maui
7,099
710
9
1
0
190,269
0
L
Zeus
6,305
631
33
3
0
148,299
4
W
Yemoja
7,513
751
15
2
0
181,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role