Player Matchup

Medusa
Medusa
Coastee
Medusa
Level 83
God Stats
2W - 1L
1,272 SR
Queue Stats
64W - 74L
1,541 Elo+
Party 2
Bellona
Bellona
CounterPatience
Bellona
Level 156
God Stats
6W - 3L
1,724 SR
Queue Stats
113W - 119L
1,596 Elo+
Party 2
Khepri
Khepri
Dallase
Khepri
Level 24
God Stats
3W - 0L
1,747 SR
Queue Stats
6W - 2L
1,866 Elo+
Party 2
Baba Yaga
Baba Yaga
Orion808
Baba Yaga
Level 146
God Stats
1W - 0L
1,540 SR
Queue Stats
28W - 33L
1,543 Elo+
Party 2
Da Ji
Da Ji
reeper182
Da Ji
Level 159
God Stats
25W - 18L
1,674 SR
Queue Stats
192W - 204L
1,569 Elo+
Party 2
Team Averages
Level 114
1,591 SR
1,623 Elo+

VS

Team Averages
Level 79
1,611 SR
1,492 Elo+
Maui
Maui
ILustI
Maui
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,512 Elo+
Solo
Hera
Hera
ImAlreadyMarina
Hera
Level 29
God Stats
0W - 2L
1,494 SR
Queue Stats
35W - 35L
1,493 Elo+
Party 1
Olorun
Olorun
NickelSmart
Olorun
Level 142
God Stats
4W - 2L
2,001 SR
Queue Stats
66W - 63L
1,508 Elo+
Party 1
Pele
Pele
TheBanjo1
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,491 Elo+
Solo
Apollo
Apollo
muffintop1233
Apollo
Level 32
God Stats
4W - 6L
1,561 SR
Queue Stats
8W - 13L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coastee
Medusa
13
0 / 4 / 4
7,741
484
9,945
15,648
6,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 3
9,643
603
11,958
14,689
15,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Dallase
Khepri
12
2 / 1 / 5
8,742
546
5,703
9,879
8,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Orion808
Baba Yaga
15
2 / 3 / 2
9,413
588
7,320
7,969
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
reeper182
Da Ji
16
11 / 5 / 3
10,737
671
15,097
16,524
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
ILustI
Maui
13
1 / 2 / 5
7,978
499
4,836
15,462
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 3
8,532
533
8,403
10,640
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
5 / 3 / 1
8,711
544
13,781
15,393
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
14
3 / 3 / 5
8,707
544
7,002
13,042
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 1
10,084
630
5,868
12,707
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
18
Kills
16
16
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Coastee
Medusa
0
4
4
0.5
W
3
3
3
1.5
W
Khepri
Dallase
Khepri
2
1
5
4.5
L
Maui
ILustI
Maui
1
2
5
1.75
L
2
6
3
0.58
L
Olorun
5
3
1
1.83
W
Baba Yaga
Orion808
Baba Yaga
2
3
2
1
L
Pele
3
3
5
1.83
L
5
4
1
1.38
W
Da Ji
reeper182
Da Ji
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,023
Damage
39,890
64,709
Taken
67,244
41,744
Mitigated
39,217
23,388
Healing
21,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Coastee
Medusa
9,945
4,569
0
5,467
15,648
6,377
1,014
10,223
5,425
0
64,144
W
11,958
6,337
0
5,731
14,689
15,735
0
3,900
10,789
125
80,004
W
Khepri
Dallase
Khepri
5,703
944
2,811
3,468
9,879
8,108
0
5,775
4,104
28,470
3,905
L
Maui
ILustI
Maui
4,836
1,353
222
3,015
15,462
17,222
0
5,152
10,310
20,991
0
L
8,403
3,084
0
1,053
10,640
4,021
0
3,296
7,344
56,512
0
L
Olorun
13,781
7,073
276
7,937
15,393
6,547
0
1,360
14,033
76,696
713
W
Baba Yaga
Orion808
Baba Yaga
7,320
890
0
1,303
7,969
3,839
0
1,651
6,318
72,332
0
L
Pele
7,002
1,774
0
5,046
13,042
5,362
0
2,351
10,691
0
60,143
L
5,868
3,099
0
3,926
12,707
6,065
1,168
561
12,146
0
85,983
W
Da Ji
reeper182
Da Ji
15,097
4,949
0
4,608
16,524
7,685
0
5,637
10,887
0
71,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
44,012
507
Minions Killed
502
0
Camps Cleared
0
1,554,456
Distance Traveled
1,479,354
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,741
484
90
6
0
284,274
4
W
Bellona
9,643
603
135
8
0
322,201
3
W
Khepri
8,742
546
50
3
0
306,161
6
L
Maui
7,978
499
29
2
0
305,384
2
L
Hera
8,532
533
118
7
0
281,447
1
L
Olorun
8,711
544
120
8
0
270,541
2
W
Baba Yaga
9,413
588
128
8
0
313,647
4
L
Pele
8,707
544
98
6
0
320,308
2
L
Apollo
10,084
630
137
9
0
301,674
2
W
Da Ji
10,737
671
104
7
0
328,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role