Player Matchup

Ra
Ra
Arby420
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,481 Elo+
Solo
He Bo
He Bo
GGSREDNOSE7745
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,428 Elo+
Solo
Nu Wa
Nu Wa
JoeehDeathstar
Nu Wa
Level 68
God Stats
0W - 1L
1,443 SR
Queue Stats
7W - 7L
1,502 Elo+
Solo
Achilles
Achilles
KCR02
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,348 Elo+
Solo
Ah Puch
Ah Puch
Seereddy
Ah Puch
Level 120
God Stats
6W - 6L
1,439 SR
Queue Stats
164W - 174L
1,422 Elo+
Solo
Team Averages
Level 64
1,476 SR
1,436 Elo+

VS

Team Averages
Level 106
1,505 SR
1,488 Elo+
Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Baul1Plart2Mop
Hades
Level 73
God Stats
1W - 0L
1,537 SR
Queue Stats
3W - 2L
1,370 Elo+
Party 1
Achilles
Achilles
FeelsBranMan
Achilles
Level 122
God Stats
1W - 0L
1,575 SR
Queue Stats
39W - 32L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
SquirrelTail23
Sylvanus
Level 108
God Stats
1W - 0L
1,394 SR
Queue Stats
58W - 41L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
majerpain121
Zhong Kui
Level 106
God Stats
1W - 0L
1,519 SR
Queue Stats
20W - 15L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 9
9,596
800
10,396
11,460
5,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 6 / 6
7,029
586
8,092
12,529
5,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 7
10,234
853
13,845
8,883
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
KCR02
Achilles
13
3 / 7 / 6
7,965
664
5,534
13,363
15,327
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Seereddy
Ah Puch
14
5 / 4 / 6
8,680
723
21,209
9,934
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
4 / 6 / 16
9,761
813
5,740
23,144
31,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
13 / 3 / 11
11,197
933
18,838
16,457
12,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
FeelsBranMan
Achilles
16
5 / 4 / 12
9,789
816
11,826
17,008
21,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
17
0 / 1 / 18
9,780
815
3,625
17,193
16,982
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
majerpain121
Zhong Kui
17
5 / 1 / 12
9,795
816
13,291
14,553
12,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
15
Kills
27
27
Deaths
15
34
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
6
16
2
L
1
6
9
0.92
W
13
3
11
6.17
W
Achilles
FeelsBranMan
Achilles
5
4
12
2.75
L
1
6
6
0.67
L
5
4
7
2.13
L
Achilles
KCR02
Achilles
3
7
6
0.86
L
Ah Puch
Seereddy
Ah Puch
5
4
6
2
W
Sylvanus
0
1
18
9
W
Zhong Kui
majerpain121
Zhong Kui
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,076
Damage
53,320
56,169
Taken
88,355
33,949
Mitigated
95,380
12,834
Healing
41,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,740
876
2,023
4,550
23,144
31,497
174
13,154
9,990
16,866
0
L
10,396
72
1,982
1,402
11,460
5,207
0
8,227
3,027
34,285
0
W
18,838
1,758
623
6,361
16,457
12,882
2,122
10,879
5,578
30,946
0
W
Achilles
FeelsBranMan
Achilles
11,826
1,268
487
1,533
17,008
21,799
402
9,163
7,845
0
21,602
L
8,092
1,869
506
2,827
12,529
5,008
0
10,150
2,212
11,816
0
L
13,845
5,186
720
1,342
8,883
3,968
158
7,605
1,052
26,028
0
L
Achilles
KCR02
Achilles
5,534
2,117
0
1,063
13,363
15,327
0
8,305
4,795
0
7,441
L
Ah Puch
Seereddy
Ah Puch
21,209
960
844
2,148
9,934
4,439
0
6,181
3,589
27,658
0
W
Sylvanus
3,625
883
9,347
6,931
17,193
16,982
1,117
9,271
7,922
12,362
0
W
Zhong Kui
majerpain121
Zhong Kui
13,291
816
2,256
7,247
14,553
12,220
2,926
11,075
3,478
32,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
50,322
117
Minions Killed
151
0
Camps Cleared
0
981,167
Distance Traveled
1,178,764
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,761
813
17
1
0
229,872
0
L
Ra
9,596
800
65
5
0
194,487
1
W
Hades
11,197
933
45
4
0
230,396
0
W
Achilles
9,789
816
9
1
0
247,870
0
L
He Bo
7,029
586
8
1
0
179,506
0
L
Nu Wa
10,234
853
16
1
0
201,808
1
L
Achilles
7,965
664
6
1
0
198,691
0
L
Ah Puch
8,680
723
22
2
0
206,675
0
W
Sylvanus
9,780
815
19
2
0
229,558
4
W
Zhong Kui
9,795
816
61
5
0
241,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role