Player Matchup

Kuzenbo
Kuzenbo
GetBONKED
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Satân
Chronos
Level 153
God Stats
1W - 0L
1,445 SR
Queue Stats
4W - 9L
1,191 Elo+
Party 2
Guan Yu
Guan Yu
woot1010
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 75
1,482 SR
1,397 Elo+

VS

Team Averages
Level 36
1,443 SR
1,243 Elo+
Jormungandr
Jormungandr
Greenie46
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,267 Elo+
Party 1
Anhur
Anhur
LoneWo1f
Anhur
Level 76
God Stats
1W - 2L
1,330 SR
Queue Stats
64W - 110L
1,318 Elo+
Party 1
Ra
Ra
TrumpIsMyJesus
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GetBONKED
Kuzenbo
12
2 / 1 / 9
8,145
815
7,428
11,514
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Satân
Chronos
14
8 / 1 / 4
8,807
881
10,586
8,008
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
woot1010
Guan Yu
12
4 / 5 / 6
7,911
791
6,578
9,572
4,878
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Greenie46
Jormungandr
12
4 / 5 / 2
7,832
783
8,944
12,386
7,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
LoneWo1f
Anhur
10
0 / 4 / 4
6,567
657
4,032
8,655
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 5 / 2
7,307
731
5,504
7,978
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
7
7
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GetBONKED
Kuzenbo
2
1
9
6.5
L
Jormungandr
Greenie46
Jormungandr
4
5
2
1
L
Anhur
LoneWo1f
Anhur
0
4
4
0.5
W
Chronos
Satân
Chronos
8
1
4
10
L
3
5
2
0.8
W
Guan Yu
woot1010
Guan Yu
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
18,480
29,094
Taken
29,019
18,785
Mitigated
13,854
7,242
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GetBONKED
Kuzenbo
7,428
3,343
0
3,985
11,514
10,357
247
5,912
5,602
17,085
0
L
Jormungandr
Greenie46
Jormungandr
8,944
3,333
0
1,840
12,386
7,541
0
8,419
3,967
24,218
0
L
Anhur
LoneWo1f
Anhur
4,032
2,255
0
1,231
8,655
3,339
0
5,279
3,376
0
12,009
W
Chronos
Satân
Chronos
10,586
5,195
0
2,054
8,008
3,550
1,330
4,498
3,510
39,993
0
L
5,504
775
987
1,874
7,978
2,974
34
4,328
3,650
22,501
0
W
Guan Yu
woot1010
Guan Yu
6,578
2,063
312
891
9,572
4,878
294
4,050
5,522
0
17,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
21,706
101
Minions Killed
91
0
Camps Cleared
0
520,703
Distance Traveled
480,637
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,145
815
16
2
0
183,733
0
L
Jormungandr
7,832
783
23
2
0
168,074
0
L
Anhur
6,567
657
18
2
0
153,308
2
W
Chronos
8,807
881
62
6
0
173,660
2
L
Ra
7,307
731
50
5
0
159,255
0
W
Guan Yu
7,911
791
23
2
0
163,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role