Player Matchup

Anubis
Anubis
Cpowers325
Anubis
Level 88
God Stats
18W - 18L
1,366 SR
Queue Stats
81W - 108L
1,327 Elo+
Party 1
Cernunnos
Cernunnos
DadBodBob
Cernunnos
Level 83
God Stats
13W - 8L
1,586 SR
Queue Stats
235W - 225L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Figure889
Gilgamesh
Level 85
God Stats
2W - 2L
1,249 SR
Queue Stats
182W - 205L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Slebzak
Cthulhu
Level 110
God Stats
18W - 26L
1,496 SR
Queue Stats
35W - 45L
1,381 Elo+
Party 1
Pele
Pele
ThunderClappin
Pele
Level 89
God Stats
45W - 39L
1,496 SR
Queue Stats
210W - 244L
1,431 Elo+
Party 1
Team Averages
Level 91
1,439 SR
1,412 Elo+

VS

Team Averages
Level 98
1,525 SR
1,450 Elo+
Chronos
Chronos
Levisito2
Chronos
Level 86
God Stats
1W - 2L
1,459 SR
Queue Stats
93W - 88L
1,480 Elo+
Solo
Cabrakan
Cabrakan
MillenialToastt
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Swoopsy
Jing Wei
Level 82
God Stats
2W - 1L
1,681 SR
Queue Stats
59W - 61L
1,480 Elo+
Solo
Lancelot
Lancelot
smarG
Lancelot
Level 128
God Stats
0W - 2L
1,332 SR
Queue Stats
40W - 61L
1,376 Elo+
Solo
Thanatos
Thanatos
yungdaggerpipe
Thanatos
Level 127
God Stats
16W - 9L
1,655 SR
Queue Stats
341W - 362L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cpowers325
Anubis
18
2 / 1 / 5
11,203
509
8,641
11,745
6,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DadBodBob
Cernunnos
17
2 / 2 / 2
11,563
526
15,461
15,968
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Figure889
Gilgamesh
18
3 / 0 / 4
12,290
559
13,577
17,382
13,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Slebzak
Cthulhu
16
2 / 1 / 4
10,370
471
14,655
30,868
27,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 3 / 3
12,011
546
14,625
20,222
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Levisito2
Chronos
18
2 / 3 / 2
10,995
500
19,613
18,354
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
14
1 / 3 / 3
9,502
432
6,027
19,932
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Swoopsy
Jing Wei
16
1 / 1 / 1
9,525
433
11,536
17,766
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
smarG
Lancelot
14
0 / 5 / 1
8,924
406
9,359
18,165
12,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
17
3 / 5 / 1
10,928
497
13,704
21,487
10,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
7
7
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cpowers325
Anubis
2
1
5
4.5
W
Cernunnos
DadBodBob
Cernunnos
2
2
2
1.5
W
Gilgamesh
Figure889
Gilgamesh
3
0
4
5
L
Chronos
Levisito2
Chronos
2
3
2
1
L
Cabrakan
1
3
3
0.83
W
Cthulhu
Slebzak
Cthulhu
2
1
4
4
L
Jing Wei
Swoopsy
Jing Wei
1
1
1
1.5
W
8
3
3
3.17
L
Lancelot
smarG
Lancelot
0
5
1
0.1
L
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,959
Damage
60,239
96,185
Taken
95,704
63,158
Mitigated
62,858
37,299
Healing
37,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cpowers325
Anubis
8,641
414
630
6,365
11,745
6,476
1,970
4,933
6,812
95,728
0
W
Cernunnos
DadBodBob
Cernunnos
15,461
8,611
0
6,513
15,968
6,503
2,131
4,849
11,119
0
116,142
W
Gilgamesh
Figure889
Gilgamesh
13,577
5,440
0
2,866
17,382
13,804
2,366
3,001
14,381
0
105,856
L
Chronos
Levisito2
Chronos
19,613
6,150
0
3,789
18,354
7,812
345
5,588
12,766
117,296
0
L
Cabrakan
6,027
1,125
584
5,681
19,932
25,734
0
6,303
13,629
22,396
0
W
Cthulhu
Slebzak
Cthulhu
14,655
1,112
2,274
13,787
30,868
27,919
410
10,072
20,796
40,118
2,705
L
Jing Wei
Swoopsy
Jing Wei
11,536
7,012
0
9,171
17,766
6,648
0
4,643
13,123
0
100,699
W
14,625
3,647
0
4,864
20,222
8,456
746
3,874
15,912
0
108,574
L
Lancelot
smarG
Lancelot
9,359
497
0
2,395
18,165
12,448
1,320
3,237
14,928
0
50,878
L
Thanatos
13,704
3,653
0
15,849
21,487
10,216
429
3,192
18,295
0
88,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,437
Gold Earned
49,874
669
Minions Killed
582
0
Camps Cleared
0
2,221,227
Distance Traveled
2,091,287
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,203
509
123
6
0
380,133
3
W
Cernunnos
11,563
526
175
8
0
409,045
8
W
Gilgamesh
12,290
559
181
8
0
476,557
9
L
Chronos
10,995
500
191
9
0
411,546
1
L
Cabrakan
9,502
432
26
1
0
397,260
4
W
Cthulhu
10,370
471
56
3
0
482,169
2
L
Jing Wei
9,525
433
149
7
0
413,904
8
W
Pele
12,011
546
134
6
0
473,323
2
L
Lancelot
8,924
406
84
4
0
476,394
0
L
Thanatos
10,928
497
132
6
0
392,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role