Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AALPHASHYY
Arachne
Level 150
God Stats
0W - 2L
1,304 SR
Queue Stats
201W - 206L
1,537 Elo+
Solo
Camazotz
Camazotz
GoltwasaTroll
Camazotz
Level 65
God Stats
4W - 9L
1,415 SR
Queue Stats
202W - 206L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
ManBaerPiggz
Xing Tian
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 38L
1,509 Elo+
Solo
Guan Yu
Guan Yu
OldOak2
Guan Yu
Level 62
God Stats
0W - 1L
2,021 SR
Queue Stats
75W - 57L
1,539 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,517 Elo+

VS

Team Averages
Level 151
1,543 SR
1,556 Elo+
Kuzenbo
Kuzenbo
Beanyuwu
Kuzenbo
Level 127
God Stats
5W - 2L
1,634 SR
Queue Stats
92W - 86L
1,568 Elo+
Solo
Chang'e
Chang'e
Deröt
Chang'e
Level 157
God Stats
3W - 2L
1,478 SR
Queue Stats
152W - 128L
1,584 Elo+
Party 2
Xing Tian
Xing Tian
LTS Cloudz
Xing Tian
Level 149
God Stats
7W - 7L
1,483 SR
Queue Stats
540W - 558L
1,501 Elo+
Solo
Atlas
Atlas
MarkiorX
Atlas
Level 160
God Stats
3W - 1L
1,616 SR
Queue Stats
297W - 245L
1,589 Elo+
Party 2
Da Ji
Da Ji
Zeröx
Da Ji
Level 160
God Stats
2W - 2L
1,507 SR
Queue Stats
34W - 36L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 6 / 2
8,226
588
16,807
16,652
12,549
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
AALPHASHYY
Arachne
15
0 / 6 / 4
8,101
579
5,563
15,829
17,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
GoltwasaTroll
Camazotz
16
3 / 7 / 2
9,240
660
12,627
24,102
10,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
ManBaerPiggz
Xing Tian
16
2 / 6 / 4
9,686
692
10,118
22,179
33,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
OldOak2
Guan Yu
15
3 / 10 / 4
9,361
669
13,911
22,904
22,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beanyuwu
Kuzenbo
18
4 / 2 / 29
10,708
765
13,952
20,809
36,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Deröt
Chang'e
19
6 / 1 / 25
11,211
801
21,498
16,174
14,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
LTS Cloudz
Xing Tian
18
8 / 2 / 22
10,893
778
17,666
17,704
24,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
MarkiorX
Atlas
17
4 / 2 / 27
10,603
757
15,795
20,627
25,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Zeröx
Da Ji
18
13 / 3 / 17
11,529
824
22,033
14,100
10,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
155
9
Kills
35
35
Deaths
10
16
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
2
0.33
L
Arachne
AALPHASHYY
Arachne
0
6
4
0.33
W
Kuzenbo
Beanyuwu
Kuzenbo
4
2
29
9.25
W
Chang'e
Deröt
Chang'e
6
1
25
18.5
L
Camazotz
GoltwasaTroll
Camazotz
3
7
2
0.57
W
Xing Tian
LTS Cloudz
Xing Tian
8
2
22
9.5
L
Xing Tian
ManBaerPiggz
Xing Tian
2
6
4
0.67
W
Atlas
MarkiorX
Atlas
4
2
27
8.75
L
Guan Yu
OldOak2
Guan Yu
3
10
4
0.5
W
Da Ji
Zeröx
Da Ji
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,026
Damage
90,944
101,666
Taken
89,414
97,040
Mitigated
111,204
30,913
Healing
44,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,807
870
333
5,902
16,652
12,549
0
8,179
7,923
35,514
0
L
Arachne
AALPHASHYY
Arachne
5,563
3,803
1,706
2,304
15,829
17,516
51
12,958
2,089
0
11,551
W
Kuzenbo
Beanyuwu
Kuzenbo
13,952
3,417
2,582
4,272
20,809
36,018
316
6,500
14,309
30,791
0
W
Chang'e
Deröt
Chang'e
21,498
3,664
15,699
7,964
16,174
14,023
2,260
4,551
11,623
53,458
0
L
Camazotz
GoltwasaTroll
Camazotz
12,627
1,844
708
9,354
24,102
10,866
0
15,632
7,810
0
21,520
W
Xing Tian
LTS Cloudz
Xing Tian
17,666
725
3,914
2,191
17,704
24,862
1,312
3,586
12,011
26,782
0
L
Xing Tian
ManBaerPiggz
Xing Tian
10,118
275
967
1,881
22,179
33,307
0
11,586
9,495
20,351
0
W
Atlas
MarkiorX
Atlas
15,795
5,033
1,704
3,302
20,627
25,665
221
6,582
14,045
34,027
0
L
Guan Yu
OldOak2
Guan Yu
13,911
1,605
3,804
3,954
22,904
22,802
496
16,590
5,438
197
28,130
W
Da Ji
Zeröx
Da Ji
22,033
6,304
867
2,074
14,100
10,636
2,442
5,870
8,230
0
34,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
54,944
126
Minions Killed
215
0
Camps Cleared
0
1,179,291
Distance Traveled
1,330,368
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,226
588
44
3
0
207,582
0
L
Arachne
8,101
579
19
1
0
241,201
0
W
Kuzenbo
10,708
765
37
3
0
274,228
0
W
Chang'e
11,211
801
100
7
0
237,791
1
L
Camazotz
9,240
660
14
1
0
254,669
2
W
Xing Tian
10,893
778
22
2
0
305,046
2
L
Xing Tian
9,686
692
14
1
0
260,142
0
W
Atlas
10,603
757
40
3
0
270,550
1
L
Guan Yu
9,361
669
35
3
0
215,697
1
W
Da Ji
11,529
824
16
1
0
242,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role