Player Matchup

Yu Huang
Yu Huang
Jazonk
Yu Huang
Level 142
God Stats
4W - 1L
1,564 SR
Queue Stats
61W - 26L
1,674 Elo+
Party 2
Ra
Ra
thebfd
Ra
Level 28
God Stats
1W - 0L
1,742 SR
Queue Stats
10W - 4L
1,625 Elo+
Party 2
Ravana
Ravana
Λnkh
Ravana
Level 159
God Stats
1W - 0L
1,557 SR
Queue Stats
63W - 43L
1,675 Elo+
Party 2
Team Averages
Level 110
1,621 SR
1,658 Elo+

VS

Team Averages
Level 69
1,508 SR
1,609 Elo+
Fenrir
Fenrir
ButtplugBugglug
Fenrir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 46L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Calavette
Baron Samedi
Level 122
God Stats
0W - 3L
1,317 SR
Queue Stats
127W - 105L
1,570 Elo+
Party 1
Terra
Terra
Sectxr
Terra
Level 23
God Stats
4W - 3L
1,706 SR
Queue Stats
60W - 32L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jazonk
Yu Huang
18
5 / 1 / 11
11,482
765
19,848
8,788
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
16
1 / 3 / 15
10,793
720
16,067
12,896
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Λnkh
Ravana
18
10 / 2 / 5
11,815
788
15,640
13,777
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
9,613
641
8,868
22,892
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Calavette
Baron Samedi
15
4 / 3 / 2
10,690
713
10,776
15,938
13,971
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
Sectxr
Terra
14
0 / 5 / 6
9,687
646
10,777
23,565
24,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
16
Kills
6
6
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Baron Samedi
Calavette
Baron Samedi
4
3
2
1.67
W
Yu Huang
Jazonk
Yu Huang
5
1
11
10.5
L
Terra
Sectxr
Terra
0
5
6
0.6
W
Ra
1
3
15
2.83
W
Ravana
Λnkh
Ravana
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,555
Damage
30,421
35,461
Taken
62,395
25,085
Mitigated
58,484
14,585
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,868
1,727
0
2,281
22,892
19,661
36
11,711
10,407
63
22,207
L
Baron Samedi
Calavette
Baron Samedi
10,776
1,191
3,901
4,333
15,938
13,971
58
8,946
6,799
39,490
0
W
Yu Huang
Jazonk
Yu Huang
19,848
2,264
0
1,122
8,788
4,229
480
6,534
2,254
62,775
0
L
Terra
Sectxr
Terra
10,777
700
4,017
5,450
23,565
24,852
0
15,305
7,857
31,814
0
W
Ra
16,067
1,125
2,206
4,939
12,896
6,572
521
8,879
4,017
56,115
0
W
Ravana
Λnkh
Ravana
15,640
3,761
0
6,318
13,777
14,284
939
6,224
7,553
0
39,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
29,990
200
Minions Killed
128
0
Camps Cleared
0
871,144
Distance Traveled
755,302
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,613
641
22
1
0
247,827
2
L
Baron Samedi
10,690
713
67
4
0
230,232
4
W
Yu Huang
11,482
765
80
5
0
287,119
3
L
Terra
9,687
646
39
3
0
277,243
4
W
Ra
10,793
720
99
7
0
270,590
4
W
Ravana
11,815
788
21
1
0
313,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role