Player Matchup

Neith
Neith
Alternate_jr
Neith
Level 85
God Stats
7W - 7L
1,512 SR
Queue Stats
231W - 242L
1,377 Elo+
Solo
Fenrir
Fenrir
Con_ceour
Fenrir
Level 40
God Stats
5W - 5L
1,458 SR
Queue Stats
79W - 99L
1,326 Elo+
Solo
Osiris
Osiris
GHRE323
Osiris
Level 18
God Stats
0W - 2L
1,226 SR
Queue Stats
5W - 12L
1,279 Elo+
Party 1
Tyr
Tyr
InfiniteHamez
Tyr
Level 24
God Stats
0W - 3L
1,182 SR
Queue Stats
5W - 19L
1,224 Elo+
Party 1
Merlin
Merlin
LostAramusha
Merlin
Level 46
God Stats
5W - 1L
1,977 SR
Queue Stats
38W - 53L
1,360 Elo+
Party 1
Team Averages
Level 43
1,471 SR
1,313 Elo+

VS

Team Averages
Level 110
1,384 SR
1,413 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
ForecastSniper
Mulan
Level 134
God Stats
6W - 5L
1,481 SR
Queue Stats
40W - 56L
1,373 Elo+
Solo
Bakasura
Bakasura
ItsCot
Bakasura
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 74L
1,446 Elo+
Party 2
Izanami
Izanami
Xenia24062017
Izanami
Level 127
God Stats
22W - 31L
1,301 SR
Queue Stats
186W - 212L
1,381 Elo+
Party 3
Kukulkan
Kukulkan
gari_517
Kukulkan
Level 46
God Stats
1W - 4L
1,138 SR
Queue Stats
36W - 47L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,021
547
3,888
4,942
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Con_ceour
Fenrir
10
2 / 3 / 2
6,106
555
3,951
9,959
3,695
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
GHRE323
Osiris
8
0 / 4 / 2
4,907
446
3,608
9,748
7,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
4,844
440
2,714
9,093
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
10
1 / 3 / 1
5,755
523
2,568
4,515
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 1 / 3
6,432
585
3,087
7,983
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 1 / 0
6,864
624
8,106
9,044
7,041
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
ItsCot
Bakasura
11
6 / 2 / 1
6,578
598
5,926
10,148
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
10
1 / 1 / 2
6,182
562
2,285
4,858
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
gari_517
Kukulkan
10
0 / 0 / 3
6,111
556
1,104
1,878
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
14
14
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
3
3.5
L
2
0
1
2.5
L
Fenrir
Con_ceour
Fenrir
2
3
2
1
W
5
1
0
5
L
Osiris
GHRE323
Osiris
0
4
2
0.25
L
0
4
1
0.13
W
Bakasura
ItsCot
Bakasura
6
2
1
3.25
L
Merlin
1
3
1
0.5
W
Izanami
1
1
2
2
W
Kukulkan
gari_517
Kukulkan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,729
Damage
20,508
38,257
Taken
33,911
19,376
Mitigated
18,553
6,676
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,087
536
0
3,217
7,983
4,962
0
0
7,983
17,375
1,314
L
3,888
1,376
0
3,805
4,942
1,643
0
310
4,632
0
44,357
L
Fenrir
Con_ceour
Fenrir
3,951
909
0
1,579
9,959
3,695
0
1,312
8,111
0
42,867
W
8,106
1,837
0
2,328
9,044
7,041
630
60
8,984
0
42,392
L
Osiris
GHRE323
Osiris
3,608
1,295
173
140
9,748
7,900
0
269
9,376
0
17,916
L
2,714
416
0
729
9,093
4,908
0
1,850
7,152
0
15,181
W
Bakasura
ItsCot
Bakasura
5,926
4,230
0
3,053
10,148
3,826
99
1,198
8,950
0
29,846
L
Merlin
2,568
76
0
250
4,515
1,230
0
126
3,952
26,792
0
W
Izanami
2,285
1,076
0
1,929
4,858
1,903
0
0
4,858
0
52,308
W
Kukulkan
gari_517
Kukulkan
1,104
207
0
0
1,878
821
484
1,310
568
37,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,633
Gold Earned
32,167
255
Minions Killed
352
0
Camps Cleared
0
953,601
Distance Traveled
993,717
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,432
585
33
3
0
192,670
5
L
Neith
6,021
547
79
7
0
150,034
4
L
Fenrir
6,106
555
71
6
0
212,376
3
W
Mulan
6,864
624
68
6
0
165,311
2
L
Osiris
4,907
446
24
2
0
187,088
2
L
Tyr
4,844
440
25
2
0
207,870
3
W
Bakasura
6,578
598
75
7
0
251,434
3
L
Merlin
5,755
523
56
5
0
196,233
1
W
Izanami
6,182
562
98
9
0
167,076
2
W
Kukulkan
6,111
556
78
7
0
217,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role