Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DreamRabbet
Anubis
Level 29
God Stats
12W - 12L
1,576 SR
Queue Stats
124W - 138L
1,470 Elo+
Party 1
Olorun
Olorun
Ray5679
Olorun
Level 18
God Stats
2W - 1L
1,733 SR
Queue Stats
47W - 38L
1,532 Elo+
Party 2
Apollo
Apollo
ferryemilio
Apollo
Level 158
God Stats
4W - 2L
1,354 SR
Queue Stats
132W - 144L
1,473 Elo+
Party 1
Chaac
Chaac
zZRulmanZz
Chaac
Level 120
God Stats
2W - 1L
1,574 SR
Queue Stats
3W - 1L
1,626 Elo+
Party 1
Team Averages
Level 95
1,547 SR
1,520 Elo+

VS

Team Averages
Level 80
1,595 SR
1,516 Elo+
Apollo
Apollo
Dabetic
Apollo
Level 126
God Stats
4W - 8L
1,445 SR
Queue Stats
56W - 59L
1,487 Elo+
Party 3
Geb
Geb
GetBONKED
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ILustI
Gilgamesh
Level 48
God Stats
5W - 1L
1,839 SR
Queue Stats
26W - 32L
1,529 Elo+
Solo
Kali
Kali
Satân
Kali
Level 153
God Stats
3W - 1L
1,693 SR
Queue Stats
55W - 50L
1,566 Elo+
Party 3
Janus
Janus
woot1010
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 0 / 6
7,144
595
5,414
8,450
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
10
2 / 1 / 8
6,853
571
5,360
7,584
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Ray5679
Olorun
12
5 / 1 / 2
7,585
632
7,663
6,661
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
11
4 / 1 / 6
6,848
571
8,785
6,191
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
12
6 / 0 / 1
7,564
630
6,386
8,929
4,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dabetic
Apollo
11
2 / 3 / 0
6,727
561
5,225
10,021
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 2
5,214
435
2,718
10,124
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
ILustI
Gilgamesh
10
0 / 4 / 0
5,871
489
6,431
10,469
4,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
Satân
Kali
11
1 / 3 / 0
6,377
531
3,171
12,139
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
woot1010
Janus
8
0 / 5 / 0
5,077
423
3,001
6,711
2,154
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
18
Kills
3
3
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
6
4
L
Apollo
Dabetic
Apollo
2
3
0
0.67
W
Anubis
2
1
8
6
L
0
3
2
0.33
L
Gilgamesh
ILustI
Gilgamesh
0
4
0
0
W
Olorun
Ray5679
Olorun
5
1
2
6
L
Kali
Satân
Kali
1
3
0
0.33
W
Apollo
4
1
6
7
L
Janus
woot1010
Janus
0
5
0
0
W
Chaac
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,608
Damage
20,546
37,815
Taken
49,464
20,281
Mitigated
20,855
16,384
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,414
1,915
0
5,087
8,450
2,985
168
812
7,562
0
46,943
L
Apollo
Dabetic
Apollo
5,225
3,603
0
4,535
10,021
2,652
1,339
2,244
7,777
0
43,317
W
Anubis
5,360
1,101
427
1,874
7,584
6,153
551
2,180
5,404
17,849
0
L
2,718
1,033
266
1,752
10,124
6,399
0
2,862
7,262
6,757
0
L
Gilgamesh
ILustI
Gilgamesh
6,431
1,549
0
933
10,469
4,580
0
269
10,200
0
38,378
W
Olorun
Ray5679
Olorun
7,663
3,904
0
3,835
6,661
3,477
0
1,033
5,628
49,334
6,372
L
Kali
Satân
Kali
3,171
1,324
0
1,781
12,139
5,070
0
3,050
9,089
0
44,478
W
Apollo
8,785
3,752
0
1,148
6,191
2,983
938
1,235
4,891
0
47,352
L
Janus
woot1010
Janus
3,001
799
0
290
6,711
2,154
0
3,542
3,169
25,936
0
W
Chaac
6,386
3,131
0
4,013
8,929
4,683
1,193
318
8,611
0
42,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
29,266
346
Minions Killed
278
0
Camps Cleared
0
1,174,406
Distance Traveled
1,151,997
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,144
595
83
7
0
266,907
0
L
Apollo
6,727
561
70
6
0
219,196
2
W
Anubis
6,853
571
25
2
0
220,210
2
L
Geb
5,214
435
12
1
0
219,765
1
L
Gilgamesh
5,871
489
66
6
0
228,662
3
W
Olorun
7,585
632
88
7
0
210,021
6
L
Kali
6,377
531
90
8
0
274,998
3
W
Apollo
6,848
571
73
6
0
220,734
3
L
Janus
5,077
423
40
3
0
209,376
1
W
Chaac
7,564
630
77
6
0
256,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role