Player Matchup

Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
S0RA0o0
Lancelot
Level 45
God Stats
1W - 1L
1,546 SR
Queue Stats
17W - 26L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
blackespañolito
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,428 Elo+
Party 1
Hercules
Hercules
conflaisss
Hercules
Level 26
God Stats
0W - 2L
1,450 SR
Queue Stats
22W - 25L
1,603 Elo+
Party 1
Poseidon
Poseidon
lbsss
Poseidon
Level 47
God Stats
0W - 3L
1,216 SR
Queue Stats
143W - 165L
1,392 Elo+
Solo
Team Averages
Level 31
1,442 SR
1,495 Elo+

VS

Team Averages
Level 50
1,487 SR
1,442 Elo+
Vulcan
Vulcan
FRICKHECK
Vulcan
Level 44
God Stats
16W - 20L
1,500 SR
Queue Stats
102W - 113L
1,506 Elo+
Solo
Fenrir
Fenrir
LtThunderDan
Fenrir
Level 37
God Stats
2W - 2L
1,282 SR
Queue Stats
7W - 10L
1,386 Elo+
Party 3
Ares
Ares
MeLlamoCrash
Ares
Level 117
God Stats
16W - 5L
1,646 SR
Queue Stats
103W - 87L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Shabba33
Danzaburou
Level 25
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 2L
1,407 Elo+
Party 2
Osiris
Osiris
VoteableMango
Osiris
Level 28
God Stats
2W - 0L
1,301 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 1
7,687
452
6,622
10,353
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
S0RA0o0
Lancelot
11
0 / 6 / 1
7,133
420
6,194
14,800
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
6,594
388
3,082
10,345
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
conflaisss
Hercules
13
1 / 5 / 0
7,754
456
4,322
13,508
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
lbsss
Poseidon
13
2 / 2 / 1
8,302
488
5,096
9,369
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FRICKHECK
Vulcan
14
1 / 1 / 2
8,709
512
7,934
5,238
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
8 / 2 / 4
9,818
578
6,964
13,051
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 9
9,225
543
7,853
11,342
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Shabba33
Danzaburou
15
5 / 1 / 4
9,744
573
9,065
12,188
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 0 / 5
9,479
558
8,094
13,860
13,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
19
19
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
W
Vulcan
FRICKHECK
Vulcan
1
1
2
2
W
Fenrir
8
2
4
5
W
3
0
9
7.5
L
Lancelot
S0RA0o0
Lancelot
0
6
1
0.08
W
Danzaburou
Shabba33
Danzaburou
5
1
4
7
W
2
0
5
4.5
L
0
3
2
0.33
L
Hercules
conflaisss
Hercules
1
5
0
0.2
L
Poseidon
lbsss
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
39,910
58,375
Taken
55,679
36,850
Mitigated
40,032
11,286
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,622
4,118
0
2,046
10,353
3,521
116
2,233
8,120
0
63,416
W
Vulcan
FRICKHECK
Vulcan
7,934
866
0
457
5,238
2,362
152
2,079
3,111
74,668
0
W
Fenrir
6,964
977
0
2,501
13,051
5,971
605
713
12,338
0
71,422
W
7,853
343
0
2,060
11,342
11,609
0
3,030
8,263
32,525
2,333
L
Lancelot
S0RA0o0
Lancelot
6,194
1,991
0
500
14,800
5,902
0
3,664
11,136
0
62,727
W
Danzaburou
Shabba33
Danzaburou
9,065
3,278
0
6,445
12,188
6,100
324
1,961
10,227
0
81,207
W
8,094
2,864
0
7,474
13,860
13,990
247
463
12,825
0
62,855
L
3,082
1,473
0
1,358
10,345
11,562
0
2,805
7,540
16,993
0
L
Hercules
conflaisss
Hercules
4,322
1,936
0
3,379
13,508
11,836
0
2,405
11,103
0
41,054
L
Poseidon
lbsss
Poseidon
5,096
820
0
4,003
9,369
4,029
29
4,300
5,069
66,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
46,975
450
Minions Killed
552
0
Camps Cleared
0
1,597,724
Distance Traveled
1,621,658
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,687
452
124
7
0
318,165
5
W
Vulcan
8,709
512
145
9
0
338,262
7
W
Fenrir
9,818
578
103
6
0
373,400
6
W
Ares
9,225
543
45
3
0
333,799
3
L
Lancelot
7,133
420
100
6
0
379,113
3
W
Danzaburou
9,744
573
145
9
0
309,138
6
W
Osiris
9,479
558
114
7
0
267,059
3
L
Kuzenbo
6,594
388
15
1
0
281,257
2
L
Hercules
7,754
456
84
5
0
310,641
1
L
Poseidon
8,302
488
127
7
0
308,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role