Player Matchup

Cerberus
Cerberus
SquallyOdin0028
Cerberus
Level 124
God Stats
3W - 1L
1,687 SR
Queue Stats
7W - 5L
1,496 Elo+
Party 1
Hel
Hel
UceSumo684
Hel
Level 29
God Stats
2W - 3L
1,463 SR
Queue Stats
4W - 4L
1,233 Elo+
Party 1
Horus
Horus
UnendingTormentx
Horus
Level 81
God Stats
6W - 6L
1,484 SR
Queue Stats
27W - 65L
1,194 Elo+
Solo
Team Averages
Level 78
1,545 SR
1,308 Elo+

VS

Team Averages
Level 51
1,508 SR
1,340 Elo+
Hel
Hel
LimblessPatrick
Hel
Level 60
God Stats
47W - 38L
1,555 SR
Queue Stats
324W - 339L
1,456 Elo+
Solo
Kali
Kali
Vefaraydens3
Kali
Level 66
God Stats
8W - 5L
1,446 SR
Queue Stats
59W - 75L
1,365 Elo+
Party 2
Ares
Ares
X407Skullgod
Ares
Level 26
God Stats
10W - 7L
1,524 SR
Queue Stats
22W - 40L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 5 / 3
7,814
651
8,963
21,536
16,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 1
8,149
679
12,634
12,124
5,917
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 4
6,939
578
3,549
9,497
8,945
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
8,975
748
11,499
7,344
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 0 / 2
10,492
874
17,164
16,976
9,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 9
8,957
746
7,422
14,455
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
11
11
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Cerberus
1
5
3
0.5
L
4
3
1
1.5
L
0
3
4
0.67
W
9
0
2
10
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,146
Damage
36,085
43,157
Taken
38,775
31,834
Mitigated
29,797
20,117
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,499
1,170
3,743
3,480
7,344
3,565
890
5,295
2,049
50,136
0
L
Cerberus
8,963
922
540
7,549
21,536
16,972
84
8,808
12,728
21,878
0
L
12,634
2,433
4,310
6,239
12,124
5,917
587
6,380
5,744
36,608
0
L
3,549
1,864
436
1,043
9,497
8,945
52
3,741
5,756
0
9,276
W
17,164
8,158
0
8,492
16,976
9,913
365
8,809
8,167
0
48,696
W
7,422
520
431
1,405
14,455
16,319
84
7,532
6,923
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
28,424
112
Minions Killed
137
0
Camps Cleared
0
508,692
Distance Traveled
664,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,975
748
76
6
0
207,855
1
L
Cerberus
7,814
651
44
4
0
185,823
2
L
Hel
8,149
679
53
4
0
183,884
0
L
Horus
6,939
578
15
1
0
138,985
0
W
Kali
10,492
874
47
4
0
242,374
0
W
Ares
8,957
746
14
1
0
214,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role