Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MickeyMadMouse
Tsukuyomi
Level 160
God Stats
6W - 2L
1,994 SR
Queue Stats
994W - 409L
1,780 Elo+
Party 1
Cernunnos
Cernunnos
PocketCar
Cernunnos
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,789 Elo+
Party 1
Hercules
Hercules
Winnie
Hercules
Level 160
God Stats
3W - 0L
1,829 SR
Queue Stats
686W - 211L
1,781 Elo+
Party 1
Horus
Horus
wetVaporeon
Horus
Level 160
God Stats
5W - 1L
1,651 SR
Queue Stats
1,102W - 401L
1,847 Elo+
Party 1
Team Averages
Level 139
1,695 SR
1,739 Elo+

VS

Team Averages
Level 134
1,583 SR
1,549 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Klettekop
Tyr
Level 157
God Stats
1W - 3L
1,564 SR
Queue Stats
556W - 485L
1,560 Elo+
Party 2
Zeus
Zeus
lBreadisgoodl
Zeus
Level 160
God Stats
5W - 3L
1,708 SR
Queue Stats
438W - 383L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
lCrixusl
Sylvanus
Level 122
God Stats
3W - 3L
1,645 SR
Queue Stats
224W - 254L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 1 / 13
10,347
739
14,346
11,873
7,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
MickeyMadMouse
Tsukuyomi
18
6 / 3 / 9
11,287
806
21,084
17,137
10,953
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
PocketCar
Cernunnos
19
8 / 4 / 7
11,241
803
25,788
18,332
9,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Winnie
Hercules
16
2 / 2 / 9
9,614
687
7,380
22,365
24,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 14
10,375
741
7,403
26,215
31,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 2 / 8
9,865
705
17,274
14,068
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
 
Anubis
16
1 / 3 / 10
9,439
674
14,618
12,736
8,138
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 6
9,769
698
15,576
23,614
30,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 5 / 8
10,340
739
26,049
11,875
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
lCrixusl
Sylvanus
17
3 / 3 / 5
9,674
691
8,484
19,918
19,426
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
18
Kills
14
14
Deaths
18
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
13
7.5
L
Jing Wei
 
Jing Wei
3
2
8
3.5
L
Anubis
 
Anubis
1
3
10
2
L
3
5
6
1.2
W
Tsukuyomi
MickeyMadMouse
Tsukuyomi
6
3
9
3.5
W
Cernunnos
PocketCar
Cernunnos
8
4
7
2.88
W
Hercules
Winnie
Hercules
2
2
9
3.25
L
4
5
8
1.6
L
Sylvanus
lCrixusl
Sylvanus
3
3
5
1.83
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,001
Damage
82,001
95,922
Taken
82,211
83,511
Mitigated
73,005
47,208
Healing
36,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,346
560
1,236
4,101
11,873
7,454
192
7,309
4,432
42,514
0
L
Jing Wei
 
Jing Wei
17,274
9,115
97
4,357
14,068
7,078
698
2,084
11,984
0
39,718
L
Anubis
 
Anubis
14,618
564
1,522
3,901
12,736
8,138
458
2,076
10,660
32,418
0
L
15,576
2,115
1,369
5,734
23,614
30,841
51
5,477
18,137
0
21,640
W
Tsukuyomi
MickeyMadMouse
Tsukuyomi
21,084
5,216
0
3,272
17,137
10,953
1,980
8,984
8,052
0
37,676
W
Cernunnos
PocketCar
Cernunnos
25,788
15,023
768
3,760
18,332
9,265
0
9,570
8,661
0
45,594
W
Hercules
Winnie
Hercules
7,380
1,285
1,454
9,765
22,365
24,701
742
11,000
10,940
0
9,399
L
26,049
2,603
0
1,174
11,875
7,522
549
1,630
10,245
37,873
0
L
Sylvanus
lCrixusl
Sylvanus
8,484
1,376
10,300
7,617
19,918
19,426
0
3,079
16,839
13,900
0
W
7,403
3,127
10,540
12,312
26,215
31,138
0
12,288
13,574
0
9,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
49,087
177
Minions Killed
173
0
Camps Cleared
0
1,339,823
Distance Traveled
1,249,395
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,347
739
74
5
0
269,281
4
L
Jing Wei
9,865
705
61
4
0
269,127
0
L
Anubis
9,439
674
47
3
0
239,315
3
L
Tyr
9,769
698
15
1
0
272,956
4
W
Tsukuyomi
11,287
806
22
2
0
283,090
3
W
Cernunnos
11,241
803
61
4
0
240,656
3
W
Hercules
9,614
687
14
1
0
296,031
6
L
Zeus
10,340
739
39
3
0
241,870
4
L
Sylvanus
9,674
691
11
1
0
226,127
2
W
Horus
10,375
741
6
0
0
250,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role