Player Matchup

Raijin
Raijin
AmericanRangerE
Raijin
Level 41
God Stats
1W - 1L
1,188 SR
Queue Stats
9W - 20L
1,387 Elo+
Party 1
Maui
Maui
SleazyAnBrzy
Maui
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
YaBoiDiablo
Danzaburou
Level 28
God Stats
6W - 3L
1,572 SR
Queue Stats
35W - 21L
1,492 Elo+
Party 1
Team Averages
Level 62
1,420 SR
1,400 Elo+

VS

Team Averages
Level 36
1,423 SR
1,255 Elo+
Tyr
Tyr
Greenie46
Tyr
Level 14
God Stats
0W - 2L
1,268 SR
Queue Stats
13W - 23L
1,279 Elo+
Party 2
Aphrodite
Aphrodite
LoneWo1f
Aphrodite
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 110L
1,327 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TrumpIsMyJesus
Tsukuyomi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 7
12,750
911
20,566
10,404
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 10
10,821
773
4,660
13,353
15,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
YaBoiDiablo
Danzaburou
17
5 / 3 / 10
11,836
845
9,667
13,225
6,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 4
10,875
777
14,676
20,020
23,829
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
LoneWo1f
Aphrodite
13
1 / 7 / 4
8,689
621
1,572
10,628
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
TrumpIsMyJesus
Tsukuyomi
15
4 / 7 / 4
10,751
768
13,294
14,356
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
21
Kills
11
11
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
5
7
3.1
L
6
7
4
1.14
L
Aphrodite
LoneWo1f
Aphrodite
1
7
4
0.43
W
4
3
10
3
L
Tsukuyomi
TrumpIsMyJesus
Tsukuyomi
4
7
4
0.86
W
Danzaburou
YaBoiDiablo
Danzaburou
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
29,542
36,982
Taken
45,004
27,330
Mitigated
36,083
4,889
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,566
1,477
0
926
10,404
4,675
1,133
989
9,415
66,855
0
L
14,676
2,736
0
1,992
20,020
23,829
0
9,752
9,968
0
30,063
L
Aphrodite
LoneWo1f
Aphrodite
1,572
271
1,986
2,063
10,628
5,847
0
7,362
2,968
13,944
0
W
4,660
1,063
0
2,338
13,353
15,940
0
601
12,752
11,086
0
L
Tsukuyomi
TrumpIsMyJesus
Tsukuyomi
13,294
2,859
0
1,546
14,356
6,407
49
7,331
6,791
0
45,144
W
Danzaburou
YaBoiDiablo
Danzaburou
9,667
4,765
0
1,625
13,225
6,715
1,330
8
13,217
0
46,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,407
Gold Earned
30,315
159
Minions Killed
115
0
Camps Cleared
0
716,546
Distance Traveled
724,090
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,750
911
94
7
0
223,918
1
L
Tyr
10,875
777
33
2
0
252,061
0
L
Aphrodite
8,689
621
23
2
0
221,401
1
W
Maui
10,821
773
3
0
0
240,215
0
L
Tsukuyomi
10,751
768
59
4
0
250,628
1
W
Danzaburou
11,836
845
62
4
0
252,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role