Player Matchup

Sobek
Sobek
Gold V
DeBlobb
Sobek
Gold V
Level 129
God Stats
4W - 0L
1,915 SR
Queue Stats
4W - 0L
1,648 MMR
Party 1
Ne Zha
Ne Zha
Silver II
Gotyourwallet
Ne Zha
Silver II
Level 117
God Stats
3W - 0L
1,786 SR
Queue Stats
4W - 0L
1,648 MMR
Party 1
Vulcan
Vulcan
Silver I
Pengwuinn
Vulcan
Silver I
Level 150
God Stats
4W - 0L
1,783 SR
Queue Stats
4W - 0L
1,648 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,828 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,506 SR
1,526 MMR
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
BOOOZEMAN
Ullr
Gold IV
Level 143
God Stats
7W - 11L
1,467 SR
Queue Stats
72W - 90L
1,451 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
thrill1992
Cu Chulainn
Gold III
Level 128
God Stats
1W - 1L
1,552 SR
Queue Stats
54W - 60L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeBlobb
Sobek
16
0 / 1 / 7
11,146
743
9,086
19,144
28,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 2 / 6
9,651
643
8,486
12,220
12,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Pengwuinn
Vulcan
18
6 / 0 / 1
11,367
758
21,931
7,454
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ChaacAchillesVamanaAh Muzen CabThoth

VS

Bans
Guan YuChironScyllaCthulhuBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 1 / 3
9,301
620
13,768
10,849
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
15
2 / 0 / 1
9,750
650
7,075
11,360
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
thrill1992
Cu Chulainn
14
1 / 6 / 2
9,521
635
7,048
23,084
21,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
3
3
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Ullr
2
0
1
2.5
W
Sobek
DeBlobb
Sobek
0
1
7
3.5
W
1
2
6
2
W
Vulcan
Pengwuinn
Vulcan
6
0
1
6.5
L
Cu Chulainn
thrill1992
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,503
Damage
27,891
38,818
Taken
45,293
46,345
Mitigated
31,635
12,187
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,768
1,356
5,480
7,242
10,849
5,718
0
6,748
3,873
49,174
0
L
Ullr
7,075
3,552
0
2,896
11,360
4,410
0
7,648
3,490
0
38,547
W
Sobek
DeBlobb
Sobek
9,086
696
0
8,061
19,144
28,731
320
6,630
11,754
23,242
0
W
8,486
1,264
0
2,285
12,220
12,586
749
3,662
8,194
0
30,923
W
Vulcan
Pengwuinn
Vulcan
21,931
9,978
252
1,589
7,454
5,028
2,130
2,548
4,748
88,013
0
L
Cu Chulainn
thrill1992
Cu Chulainn
7,048
601
604
2,891
23,084
21,507
0
14,618
6,814
0
21,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
28,572
208
Minions Killed
186
0
Camps Cleared
0
968,317
Distance Traveled
842,403
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,301
620
95
6
0
273,004
3
L
Ullr
9,750
650
71
5
0
301,648
5
W
Sobek
11,146
743
25
2
0
323,699
6
W
Ne Zha
9,651
643
43
3
0
309,513
3
W
Vulcan
11,367
758
140
9
0
335,105
1
L
Cu Chulainn
9,521
635
20
1
0
267,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role