Player Matchup

Ymir
Ymir
CCCobichoCCC
Ymir
Level 64
God Stats
26W - 19L
1,611 SR
Queue Stats
43W - 48L
1,425 Elo+
Party 3
Hades
Hades
JIBA CROCODILO
Hades
Level 160
God Stats
43W - 21L
1,639 SR
Queue Stats
302W - 345L
1,373 Elo+
Party 3
Kukulkan
Kukulkan
SK Duardin
Kukulkan
Level 28
God Stats
15W - 13L
1,503 SR
Queue Stats
24W - 20L
1,485 Elo+
Party 3
Nemesis
Nemesis
StormiestCobra2
Nemesis
Level 111
God Stats
1W - 9L
965 SR
Queue Stats
96W - 139L
1,405 Elo+
Party 3
Neith
Neith
anderson2020
Neith
Level 153
God Stats
4W - 6L
1,329 SR
Queue Stats
153W - 165L
1,443 Elo+
Party 3
Team Averages
Level 103
1,409 SR
1,426 Elo+

VS

Team Averages
Level 88
1,507 SR
1,453 Elo+
The Morrigan
The Morrigan
ELITE LINK DJ23
The Morrigan
Level 125
God Stats
5W - 3L
1,575 SR
Queue Stats
451W - 428L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
GhostRider8513
Hou Yi
Level 106
God Stats
19W - 31L
1,380 SR
Queue Stats
152W - 136L
1,411 Elo+
Party 2
Ymir
Ymir
Ready4blood9658
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 124L
1,431 Elo+
Party 2
Izanami
Izanami
Smittyy99
Izanami
Level 46
God Stats
49W - 39L
1,501 SR
Queue Stats
164W - 157L
1,427 Elo+
Party 1
Loki
Loki
qNIGHTMXREp
Loki
Level 122
God Stats
6W - 7L
1,577 SR
Queue Stats
400W - 404L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,503
531
6,175
12,232
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 2 / 3
9,256
579
15,146
14,703
9,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
SK Duardin
Kukulkan
13
1 / 3 / 2
7,730
483
1,852
8,755
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 4
8,502
531
6,696
12,032
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 0 / 0
9,495
593
8,480
6,049
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ELITE LINK DJ23
The Morrigan
14
5 / 2 / 1
8,883
555
8,296
7,679
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 6 / 2
6,498
406
9,184
14,939
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 4 / 3
6,505
407
6,372
14,994
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Smittyy99
Izanami
13
0 / 3 / 0
8,103
506
2,978
9,104
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 3
7,347
459
5,623
12,195
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
7
8
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
The Morrigan
ELITE LINK DJ23
The Morrigan
5
2
1
2.75
L
1
6
2
0.33
W
8
2
3
4.75
L
0
4
3
0.38
W
Kukulkan
SK Duardin
Kukulkan
1
3
2
0.67
L
Izanami
Smittyy99
Izanami
0
3
0
0
W
2
2
4
2
W
5
0
0
5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
32,453
53,771
Taken
58,911
32,487
Mitigated
29,721
21,325
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,175
1,364
234
4,592
12,232
11,806
60
3,619
8,613
20,182
1,868
L
The Morrigan
ELITE LINK DJ23
The Morrigan
8,296
1,847
180
1,869
7,679
3,382
570
2,663
5,016
66,606
2,540
L
9,184
4,852
0
4,794
14,939
5,236
0
9,292
5,647
0
42,142
W
15,146
2,006
1,446
9,006
14,703
9,335
852
1,926
12,777
71,815
0
L
6,372
1,394
482
1,819
14,994
12,716
125
8,350
6,644
21,213
3,142
W
Kukulkan
SK Duardin
Kukulkan
1,852
296
0
1,440
8,755
3,571
857
3,965
4,790
55,761
0
L
Izanami
Smittyy99
Izanami
2,978
2,251
0
2,074
9,104
3,999
0
0
9,104
0
65,951
W
6,696
3,360
0
1,470
12,032
4,823
239
2,703
9,329
0
74,000
W
8,480
3,460
0
3,137
6,049
2,952
1,356
600
5,449
0
79,722
L
5,623
738
0
4,171
12,195
4,388
0
2,419
9,776
0
54,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
37,336
480
Minions Killed
421
0
Camps Cleared
0
1,442,417
Distance Traveled
1,386,404
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,503
531
30
2
0
302,249
3
L
The Morrigan
8,883
555
110
7
0
300,449
1
L
Hou Yi
6,498
406
49
3
0
241,272
2
W
Hades
9,256
579
108
7
0
286,679
5
L
Ymir
6,505
407
34
2
0
268,927
0
W
Kukulkan
7,730
483
107
7
0
279,780
0
L
Izanami
8,103
506
135
8
0
255,749
0
W
Nemesis
8,502
531
110
7
0
307,644
3
W
Neith
9,495
593
125
8
0
266,065
6
L
Loki
7,347
459
93
6
0
320,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role