Player Matchup

Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
OlmedoPa
Mulan
Level 101
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 2L
1,652 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rhimixed
Ah Muzen Cab
Level 80
God Stats
11W - 19L
1,491 SR
Queue Stats
204W - 242L
1,459 Elo+
Party 2
Zeus
Zeus
VenomousWrath96
Zeus
Level 41
God Stats
11W - 22L
1,455 SR
Queue Stats
39W - 74L
1,304 Elo+
Party 2
Janus
Janus
kamikazehirohito
Janus
Level 27
God Stats
37W - 39L
1,515 SR
Queue Stats
120W - 143L
1,418 Elo+
Solo
Team Averages
Level 74
1,454 SR
1,467 Elo+

VS

Team Averages
Level 32
1,642 SR
1,729 Elo+
Ymir
Ymir
BobsaggetsFart
Ymir
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
40W - 19L
1,694 Elo+
Party 1
Cupid
Cupid
Getnotouchyy
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,878 Elo+
Party 1
Nike
Nike
Mandingoman42069
Nike
Level 64
God Stats
1W - 0L
1,538 SR
Queue Stats
95W - 117L
1,385 Elo+
Solo
Scylla
Scylla
NoTouchyyy
Scylla
Level 28
God Stats
6W - 0L
1,958 SR
Queue Stats
27W - 2L
1,940 Elo+
Party 1
Ne Zha
Ne Zha
TrollTaint
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 3 / 3
7,505
751
4,704
10,292
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
OlmedoPa
Mulan
12
0 / 7 / 3
6,572
657
4,004
11,962
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Rhimixed
Ah Muzen Cab
13
0 / 2 / 3
7,101
710
4,940
7,202
2,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 2
6,843
684
7,460
8,795
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 2
7,993
799
10,504
9,343
4,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 12
8,536
854
5,937
12,971
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 1 / 9
8,848
885
9,625
8,734
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 10
7,823
782
5,047
12,705
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
NoTouchyyy
Scylla
17
5 / 0 / 12
9,235
924
15,425
7,981
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
TrollTaint
Ne Zha
15
7 / 1 / 5
8,568
857
6,199
9,695
4,753
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
4
Kills
19
19
Deaths
5
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
W
1
0
12
7
W
5
1
9
9.5
W
1
3
10
2
W
Scylla
NoTouchyyy
Scylla
5
0
12
11
L
Mulan
OlmedoPa
Mulan
0
7
3
0.21
L
Ah Muzen Cab
Rhimixed
Ah Muzen Cab
0
2
3
0.75
W
Ne Zha
TrollTaint
Ne Zha
7
1
5
9.5
L
1
4
2
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,612
Damage
42,233
47,594
Taken
52,086
31,167
Mitigated
37,129
8,049
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,704
200
0
2,113
10,292
8,985
496
4,275
5,879
17,568
0
W
5,937
1,056
0
3,815
12,971
14,665
30
6,584
6,387
16,238
0
W
9,625
6,064
0
2,070
8,734
4,029
2,597
4,223
4,392
0
31,541
W
5,047
119
0
1,851
12,705
10,020
261
4,957
7,574
0
22,069
W
Scylla
NoTouchyyy
Scylla
15,425
1,060
459
2,179
7,981
3,662
1,356
3,785
4,070
42,981
0
L
Mulan
OlmedoPa
Mulan
4,004
467
409
1,066
11,962
11,717
0
5,554
6,161
0
7,564
L
Ah Muzen Cab
Rhimixed
Ah Muzen Cab
4,940
1,263
0
2,579
7,202
2,794
0
2,083
5,031
0
16,116
W
Ne Zha
TrollTaint
Ne Zha
6,199
666
0
816
9,695
4,753
927
3,119
6,576
0
25,349
L
7,460
187
0
1,610
8,795
3,595
0
4,636
4,114
21,732
0
L
10,504
245
0
272
9,343
4,076
0
4,814
4,346
33,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
43,010
152
Minions Killed
251
0
Camps Cleared
0
948,204
Distance Traveled
1,158,014
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,505
751
25
3
0
220,972
0
W
Ymir
8,536
854
20
2
0
228,312
3
W
Cupid
8,848
885
80
8
0
220,540
1
W
Nike
7,823
782
37
4
0
233,209
1
W
Scylla
9,235
924
80
8
0
249,946
4
L
Mulan
6,572
657
7
1
0
144,573
2
L
Ah Muzen Cab
7,101
710
33
3
0
194,172
1
W
Ne Zha
8,568
857
34
3
0
226,007
0
L
Zeus
6,843
684
24
2
0
174,437
1
L
Janus
7,993
799
63
6
0
214,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role