Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ReapedOni
Merlin
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,051 Elo+
Party 1
Ratatoskr
Ratatoskr
TySmA97
Ratatoskr
Level 73
God Stats
9W - 7L
1,714 SR
Queue Stats
286W - 323L
1,398 Elo+
Solo
Achilles
Achilles
johnny1000
Achilles
Level 99
God Stats
21W - 14L
1,526 SR
Queue Stats
39W - 42L
1,351 Elo+
Party 1
Hachiman
Hachiman
martinezfernan29
Hachiman
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 88L
1,387 Elo+
Solo
Team Averages
Level 77
1,548 SR
1,337 Elo+

VS

Team Averages
Level 111
1,421 SR
1,386 Elo+
Odin
Odin
Cxlimate
Odin
Level 95
God Stats
0W - 4L
1,367 SR
Queue Stats
96W - 120L
1,311 Elo+
Solo
Merlin
Merlin
KymBAE
Merlin
Level 149
God Stats
1W - 2L
1,392 SR
Queue Stats
5W - 11L
1,271 Elo+
Solo
Ishtar
Ishtar
Sl8tr
Ishtar
Level 109
God Stats
1W - 3L
1,501 SR
Queue Stats
287W - 292L
1,362 Elo+
Solo
Kukulkan
Kukulkan
Topcris2020
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,540 Elo+
Solo
Sol
Sol
jurain
Sol
Level 156
God Stats
3W - 9L
1,348 SR
Queue Stats
354W - 364L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 1 / 7
8,279
460
6,591
16,464
14,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
ReapedOni
Merlin
13
3 / 2 / 3
8,127
452
7,000
6,363
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
TySmA97
Ratatoskr
16
7 / 0 / 1
9,425
524
7,742
11,003
4,809
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
johnny1000
Achilles
14
1 / 0 / 1
8,728
485
7,528
15,188
7,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 0 / 2
10,681
593
11,135
16,063
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 2 / 0
7,535
419
7,138
11,647
10,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
KymBAE
Merlin
15
2 / 1 / 0
9,249
514
3,917
7,314
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Sl8tr
Ishtar
13
0 / 3 / 0
8,211
456
9,207
14,856
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Topcris2020
Kukulkan
9
0 / 9 / 0
6,316
351
2,391
9,853
3,326
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
jurain
Sol
12
1 / 5 / 2
7,937
441
10,695
16,795
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
3
3
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
7
5.5
L
Odin
0
2
0
0
L
Merlin
KymBAE
Merlin
2
1
0
2
W
Merlin
ReapedOni
Merlin
3
2
3
2.25
L
Ishtar
Sl8tr
Ishtar
0
3
0
0
L
Kukulkan
Topcris2020
Kukulkan
0
9
0
0
W
Ratatoskr
TySmA97
Ratatoskr
7
0
1
7.5
W
Achilles
johnny1000
Achilles
1
0
1
1.5
L
Sol
jurain
Sol
1
5
2
0.4
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,996
Damage
33,348
65,081
Taken
60,465
36,430
Mitigated
29,802
23,149
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,591
1,237
429
3,466
16,464
14,532
42
3,857
12,487
42,684
4,431
L
Odin
7,138
2,452
0
1,520
11,647
10,860
0
370
11,277
0
39,620
L
Merlin
KymBAE
Merlin
3,917
158
0
753
7,314
3,369
542
3,094
4,220
68,050
0
W
Merlin
ReapedOni
Merlin
7,000
738
0
625
6,363
2,664
1,825
3,389
2,824
50,669
0
L
Ishtar
Sl8tr
Ishtar
9,207
4,911
0
7,242
14,856
6,163
1,307
2,995
11,861
0
67,487
L
Kukulkan
Topcris2020
Kukulkan
2,391
856
0
931
9,853
3,326
0
2,157
7,696
19,783
0
W
Ratatoskr
TySmA97
Ratatoskr
7,742
3,725
0
1,168
11,003
4,809
661
3,232
7,699
0
72,072
W
Achilles
johnny1000
Achilles
7,528
4,162
0
8,581
15,188
7,627
1,384
4,001
11,120
0
55,611
L
Sol
jurain
Sol
10,695
3,190
0
6,868
16,795
6,084
2,222
4,432
12,363
51,891
0
W
11,135
8,034
0
8,880
16,063
6,798
704
2,115
13,948
0
82,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
39,248
493
Minions Killed
422
0
Camps Cleared
0
1,729,075
Distance Traveled
1,334,361
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,279
460
67
4
0
351,423
3
L
Odin
7,535
419
75
4
0
199,704
3
L
Merlin
9,249
514
122
7
0
299,459
3
W
Merlin
8,127
452
79
4
0
316,520
5
L
Ishtar
8,211
456
119
7
0
282,005
2
L
Kukulkan
6,316
351
28
2
0
242,879
1
W
Ratatoskr
9,425
524
104
6
0
406,690
11
W
Achilles
8,728
485
89
5
0
347,820
7
L
Sol
7,937
441
78
4
0
310,314
0
W
Hachiman
10,681
593
154
9
0
306,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role