Player Matchup

Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LootGoblin22
Baron Samedi
Level 150
God Stats
22W - 11L
1,702 SR
Queue Stats
493W - 438L
1,659 Elo+
Solo
Ares
Ares
Zartus11
Ares
Level 155
God Stats
1W - 0L
1,238 SR
Queue Stats
6W - 17L
1,419 Elo+
Party 1
Team Averages
Level 130
1,488 SR
1,515 Elo+

VS

Team Averages
Level 141
1,629 SR
1,621 Elo+
Zeus
Zeus
Keru1407
Zeus
Level 131
God Stats
10W - 9L
1,645 SR
Queue Stats
144W - 141L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
SonnicMuffen
Gilgamesh
Level 126
God Stats
5W - 5L
1,608 SR
Queue Stats
302W - 197L
1,658 Elo+
Solo
Shiva
Shiva
Unbindingblock6
Shiva
Level 160
God Stats
15W - 5L
1,679 SR
Queue Stats
590W - 557L
1,579 Elo+
Solo
Ishtar
Ishtar
firebud
Ishtar
Level 160
God Stats
35W - 42L
1,570 SR
Queue Stats
668W - 626L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
jec128
Tsukuyomi
Level 130
God Stats
5W - 3L
1,644 SR
Queue Stats
331W - 308L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 2 / 1
6,036
604
5,201
6,043
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
 
Thor
10
3 / 0 / 4
6,025
603
4,941
7,304
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
 
Vamana
10
2 / 0 / 0
5,996
600
5,163
8,127
5,928
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
LootGoblin22
Baron Samedi
10
2 / 0 / 2
5,795
580
5,431
5,300
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
9
1 / 1 / 6
5,659
566
3,784
9,450
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 3 / 0
4,724
472
4,183
5,141
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SonnicMuffen
Gilgamesh
7
0 / 2 / 2
5,000
500
5,038
11,126
5,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,312
531
5,355
8,892
6,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
firebud
Ishtar
10
2 / 2 / 0
5,814
581
4,057
7,030
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
jec128
Tsukuyomi
7
0 / 3 / 0
4,368
437
1,890
6,526
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
1
1.75
W
Thor
 
Thor
3
0
4
5
W
Vamana
 
Vamana
2
0
0
2
L
Zeus
0
3
0
0
W
Baron Samedi
LootGoblin22
Baron Samedi
2
0
2
3
L
Gilgamesh
SonnicMuffen
Gilgamesh
0
2
2
0.5
L
0
1
0
0
W
Ares
1
1
6
4
L
Ishtar
firebud
Ishtar
2
2
0
1
L
Tsukuyomi
jec128
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,520
Damage
20,523
36,224
Taken
38,715
19,033
Mitigated
17,516
12,585
Healing
10,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,201
2,608
0
799
6,043
1,756
0
0
6,043
0
42,123
W
Thor
 
Thor
4,941
1,154
0
3,224
7,304
2,843
0
547
6,673
0
37,427
W
Vamana
 
Vamana
5,163
2,073
0
2,880
8,127
5,928
0
0
8,127
0
38,306
L
Zeus
4,183
589
0
518
5,141
1,869
231
2,742
2,399
27,699
0
W
Baron Samedi
LootGoblin22
Baron Samedi
5,431
973
482
2,944
5,300
2,394
984
1,847
3,128
34,896
0
L
Gilgamesh
SonnicMuffen
Gilgamesh
5,038
1,709
942
2,277
11,126
5,120
0
3,200
7,926
0
17,430
L
5,355
1,208
0
2,233
8,892
6,171
0
886
8,006
0
35,416
W
Ares
3,784
397
0
2,256
9,450
6,112
0
1,940
7,454
15,250
0
L
Ishtar
firebud
Ishtar
4,057
2,331
0
3,178
7,030
2,225
0
974
6,056
0
42,821
L
Tsukuyomi
jec128
Tsukuyomi
1,890
430
0
1,737
6,526
2,131
0
1,413
5,113
0
20,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
25,218
273
Minions Killed
281
0
Camps Cleared
0
989,053
Distance Traveled
920,165
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,036
604
63
6
0
177,066
2
W
Thor
6,025
603
64
6
0
213,343
1
W
Vamana
5,996
600
62
6
0
201,703
4
L
Zeus
4,724
472
58
6
0
173,959
3
W
Baron Samedi
5,795
580
59
6
0
185,712
4
L
Gilgamesh
5,000
500
18
2
0
188,391
8
L
Shiva
5,312
531
67
7
0
178,928
2
W
Ares
5,659
566
25
3
0
211,229
2
L
Ishtar
5,814
581
87
9
0
180,949
2
L
Tsukuyomi
4,368
437
51
5
0
197,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role