Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
AdultooNey
The Morrigan
Level 15
God Stats
20W - 0L
1,974 SR
Queue Stats
247W - 14L
1,983 Elo+
Party 1
Ratatoskr
Ratatoskr
ViolletXIII
Ratatoskr
Level 160
God Stats
3W - 1L
1,717 SR
Queue Stats
248W - 49L
1,807 Elo+
Party 1
Chaac
Chaac
jhoDUNADA
Chaac
Level 160
God Stats
6W - 5L
1,657 SR
Queue Stats
895W - 422L
1,732 Elo+
Party 1
King Arthur
King Arthur
zedocouve
King Arthur
Level 160
God Stats
20W - 4L
1,863 SR
Queue Stats
189W - 36L
1,786 Elo+
Party 1
Team Averages
Level 128
1,742 SR
1,762 Elo+

VS

Team Averages
Level 112
1,545 SR
1,497 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DementedShadow
Neith
Level 118
God Stats
1W - 4L
1,406 SR
Queue Stats
141W - 159L
1,515 Elo+
Solo
Odin
Odin
EngelSC
Odin
Level 152
God Stats
3W - 2L
1,714 SR
Queue Stats
118W - 108L
1,533 Elo+
Solo
Sol
Sol
Hennessy777
Sol
Level 156
God Stats
3W - 3L
1,632 SR
Queue Stats
280W - 270L
1,490 Elo+
Solo
Bacchus
Bacchus
XxxDaniel I 8
Bacchus
Level 68
God Stats
3W - 4L
1,475 SR
Queue Stats
159W - 175L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 0 / 2
6,409
641
5,261
6,680
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
AdultooNey
The Morrigan
11
5 / 0 / 5
6,794
679
4,901
3,529
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ViolletXIII
Ratatoskr
12
6 / 0 / 4
6,858
686
3,731
6,812
2,226
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
jhoDUNADA
Chaac
10
2 / 0 / 9
5,539
554
8,146
8,695
6,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
zedocouve
King Arthur
12
3 / 0 / 1
6,781
678
7,356
4,361
3,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 2 / 0
4,334
433
1,221
6,456
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 6 / 0
4,749
475
3,765
7,609
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
EngelSC
Odin
5
0 / 4 / 0
4,248
425
1,596
7,660
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 0
4,293
429
4,325
7,369
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
7
0 / 3 / 0
4,570
457
1,391
8,903
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
19
Kills
0
0
Deaths
19
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
2
4
L
Bellona
 
Bellona
0
2
0
0
W
The Morrigan
AdultooNey
The Morrigan
5
0
5
7.5
L
0
6
0
0
L
Odin
EngelSC
Odin
0
4
0
0
L
0
4
0
0
W
Ratatoskr
ViolletXIII
Ratatoskr
6
0
4
8
L
Bacchus
0
3
0
0
W
Chaac
jhoDUNADA
Chaac
2
0
9
6.5
W
King Arthur
zedocouve
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,395
Damage
12,298
30,077
Taken
37,997
16,053
Mitigated
17,755
14,802
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,261
2,375
0
4,763
6,680
2,493
0
3,179
3,501
0
40,292
L
Bellona
 
Bellona
1,221
309
0
661
6,456
4,928
0
477
5,679
0
14,725
W
The Morrigan
AdultooNey
The Morrigan
4,901
782
0
625
3,529
1,240
0
95
3,434
44,379
4,737
L
3,765
1,401
0
1,082
7,609
3,467
0
1,912
5,649
0
32,806
L
Odin
EngelSC
Odin
1,596
544
0
1,344
7,660
3,060
0
897
6,763
0
7,211
L
4,325
1,791
0
2,926
7,369
1,247
0
0
7,369
25,300
448
W
Ratatoskr
ViolletXIII
Ratatoskr
3,731
1,162
0
4,240
6,812
2,226
0
597
6,182
0
41,130
L
Bacchus
1,391
465
0
725
8,903
5,053
0
840
7,848
20,996
0
W
Chaac
jhoDUNADA
Chaac
8,146
2,157
0
3,718
8,695
6,879
0
1,085
7,490
81
31,017
W
King Arthur
zedocouve
King Arthur
7,356
1,337
0
1,456
4,361
3,215
280
600
3,559
0
49,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
22,194
387
Minions Killed
201
0
Camps Cleared
0
1,071,324
Distance Traveled
790,795
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,409
641
77
8
0
180,351
2
L
Bellona
4,334
433
37
4
0
172,629
2
W
The Morrigan
6,794
679
101
10
0
197,138
2
L
Neith
4,749
475
70
7
0
166,462
0
L
Odin
4,248
425
11
1
0
130,467
1
L
Sol
4,293
429
40
4
0
139,048
4
W
Ratatoskr
6,858
686
84
8
0
278,456
1
L
Bacchus
4,570
457
43
4
0
182,189
1
W
Chaac
5,539
554
31
3
0
203,443
0
W
King Arthur
6,781
678
94
9
0
211,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role