Player Matchup

Neith
Neith
KapinKrunche
Neith
Level 28
God Stats
3W - 3L
1,471 SR
Queue Stats
38W - 46L
1,396 Elo+
Party 2
Sol
Sol
Nyumetsu
Sol
Level 66
God Stats
25W - 15L
1,607 SR
Queue Stats
125W - 126L
1,381 Elo+
Party 2
Athena
Athena
PoppaOppa
Athena
Level 101
God Stats
4W - 5L
1,606 SR
Queue Stats
127W - 139L
1,350 Elo+
Party 2
Scylla
Scylla
Reset--Reality-
Scylla
Level 39
God Stats
1W - 0L
1,300 SR
Queue Stats
18W - 22L
1,409 Elo+
Party 1
Bastet
Bastet
Udder_Calamity
Bastet
Level 128
God Stats
2W - 0L
1,654 SR
Queue Stats
23W - 32L
1,413 Elo+
Party 1
Team Averages
Level 72
1,528 SR
1,390 Elo+

VS

Team Averages
Level 44
1,375 SR
1,323 Elo+
Sun Wukong
Sun Wukong
BatFreak2929
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nox
Nox
XA Aphrodite
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,174 Elo+
Party 3
Bastet
Bastet
XA Guardian
Bastet
Level 119
God Stats
0W - 1L
1,271 SR
Queue Stats
78W - 77L
1,353 Elo+
Party 3
Ishtar
Ishtar
XA Mythical
Ishtar
Level 68
God Stats
1W - 5L
1,251 SR
Queue Stats
10W - 19L
1,284 Elo+
Party 3
Sobek
Sobek
badgeno
Sobek
Level 23
God Stats
5W - 9L
1,356 SR
Queue Stats
24W - 25L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
10,304
542
12,026
8,061
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
13 / 1 / 4
11,979
630
18,467
18,733
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
PoppaOppa
Athena
14
4 / 2 / 15
10,042
529
7,576
19,441
22,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
7 / 1 / 5
11,276
593
10,343
11,189
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
8 / 1 / 10
10,956
577
11,516
16,675
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BatFreak2929
Sun Wukong
9
0 / 14 / 1
6,339
334
4,841
18,519
10,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 0
8,938
470
8,205
12,405
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
13
1 / 5 / 0
8,120
427
4,753
18,452
6,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
13
1 / 9 / 2
8,312
437
8,110
16,541
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
badgeno
Sobek
11
1 / 5 / 2
7,493
394
2,449
15,983
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
35
Kills
4
5
Deaths
36
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BatFreak2929
Sun Wukong
0
14
1
0.04
W
3
0
6
6
W
13
1
4
15
W
Athena
PoppaOppa
Athena
4
2
15
5.75
W
7
1
5
9.5
W
8
1
10
13
L
1
3
0
0.33
L
Bastet
1
5
0
0.2
L
Ishtar
1
9
2
0.22
L
Sobek
badgeno
Sobek
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,928
Damage
28,358
74,099
Taken
81,900
47,763
Mitigated
39,955
32,283
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BatFreak2929
Sun Wukong
4,841
1,669
0
1,305
18,519
10,153
0
10,427
8,092
0
20,162
W
12,026
4,561
0
5,501
8,061
4,484
2,987
1,564
6,497
0
93,528
W
18,467
8,654
252
14,101
18,733
9,704
5,310
3,923
14,810
80,693
10,554
W
Athena
PoppaOppa
Athena
7,576
1,769
110
3,076
19,441
22,674
163
1,340
18,101
26,251
0
W
10,343
888
0
5,727
11,189
4,223
3,201
1,736
9,453
84,263
0
W
11,516
3,612
0
3,516
16,675
6,678
1,611
2,091
14,182
0
92,340
L
8,205
114
0
250
12,405
5,872
1,224
6,031
6,374
76,341
0
L
Bastet
4,753
878
0
5,434
18,452
6,904
0
5,526
12,926
0
54,925
L
Ishtar
8,110
4,348
0
2,640
16,541
6,092
0
8,318
8,223
0
47,780
L
Sobek
badgeno
Sobek
2,449
328
0
2,800
15,983
10,934
0
4,145
11,838
17,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,557
Gold Earned
39,202
581
Minions Killed
348
0
Camps Cleared
0
1,724,129
Distance Traveled
1,654,308
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,339
334
23
1
0
315,759
0
W
Neith
10,304
542
134
7
0
332,171
3
W
Sol
11,979
630
154
8
0
323,782
0
W
Athena
10,042
529
28
1
0
333,398
0
W
Scylla
11,276
593
151
8
0
328,825
1
W
Bastet
10,956
577
114
6
0
405,953
2
L
Nox
8,938
470
146
8
0
362,613
0
L
Bastet
8,120
427
84
4
0
360,004
2
L
Ishtar
8,312
437
74
4
0
288,091
2
L
Sobek
7,493
394
21
1
0
327,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role