Player Matchup

Hercules
Hercules
Blight7969
Hercules
Level 29
God Stats
0W - 3L
1,120 SR
Queue Stats
36W - 70L
1,251 Elo+
Party 1
Persephone
Persephone
SinisterZefSide
Persephone
Level 151
God Stats
19W - 14L
1,614 SR
Queue Stats
400W - 352L
1,531 Elo+
Party 1
Ymir
Ymir
V1inceycat
Ymir
Level 87
God Stats
4W - 2L
1,805 SR
Queue Stats
163W - 184L
1,414 Elo+
Party 1
Team Averages
Level 89
1,513 SR
1,399 Elo+

VS

Team Averages
Level 24
1,685 SR
1,801 Elo+
Persephone
Persephone
Oxsnipz
Persephone
Level 5
God Stats
3W - 0L
1,765 SR
Queue Stats
50W - 3L
1,910 Elo+
Party 2
Thor
Thor
Perturb97
Thor
Level 24
God Stats
17W - 4L
1,789 SR
Queue Stats
131W - 28L
1,781 Elo+
Party 2
Neith
Neith
Ygrfrim
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 58L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blight7969
Hercules
14
1 / 6 / 2
8,976
641
5,227
20,609
20,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
SinisterZefSide
Persephone
13
1 / 9 / 3
9,183
656
7,721
15,722
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 4 / 1
10,058
718
5,802
20,849
21,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Oxsnipz
Persephone
18
6 / 2 / 12
11,892
849
27,980
11,748
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
6 / 2 / 11
10,989
785
8,800
12,003
11,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Ygrfrim
Neith
17
7 / 1 / 8
11,020
787
14,058
10,989
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
19
19
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blight7969
Hercules
1
6
2
0.33
W
Persephone
Oxsnipz
Persephone
6
2
12
6
W
Thor
6
2
11
5.75
L
Persephone
SinisterZefSide
Persephone
1
9
3
0.28
L
3
4
1
0.88
W
Neith
Ygrfrim
Neith
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
50,838
57,180
Taken
34,740
47,442
Mitigated
21,675
8,153
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blight7969
Hercules
5,227
866
518
5,211
20,609
20,931
0
10,301
10,308
0
17,726
W
Persephone
Oxsnipz
Persephone
27,980
2,846
0
3,907
11,748
4,964
785
5,273
6,288
75,724
0
W
Thor
8,800
1,507
322
2,669
12,003
11,133
0
4,395
7,330
0
31,096
L
Persephone
SinisterZefSide
Persephone
7,721
422
0
896
15,722
5,159
29
8,456
7,257
36,438
0
L
5,802
1,864
0
1,528
20,849
21,352
0
9,271
11,578
24,379
0
W
Neith
Ygrfrim
Neith
14,058
6,736
0
3,686
10,989
5,578
1,189
3,885
6,788
0
44,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,217
Gold Earned
33,901
122
Minions Killed
196
0
Camps Cleared
0
660,847
Distance Traveled
744,343
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,976
641
27
2
0
240,128
2
W
Persephone
11,892
849
90
6
0
257,772
6
W
Thor
10,989
785
30
2
0
260,287
5
L
Persephone
9,183
656
68
5
0
209,034
3
L
Ymir
10,058
718
27
2
0
211,685
1
W
Neith
11,020
787
76
5
0
226,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role