Player Matchup

Sol
Sol
Ace 666Maverick
Sol
Level 122
God Stats
4W - 3L
1,330 SR
Queue Stats
649W - 595L
1,457 Elo+
Party 1
Bakasura
Bakasura
Martineldios420
Bakasura
Level 59
God Stats
44W - 34L
1,579 SR
Queue Stats
181W - 192L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x2L0Wx
Ah Muzen Cab
Level 104
God Stats
8W - 5L
1,599 SR
Queue Stats
701W - 642L
1,453 Elo+
Party 1
Team Averages
Level 95
1,503 SR
1,455 Elo+

VS

Team Averages
Level 91
1,492 SR
1,428 Elo+
Chang'e
Chang'e
DenisTitan22
Chang'e
Level 43
God Stats
1W - 5L
1,282 SR
Queue Stats
77W - 117L
1,388 Elo+
Solo
Cliodhna
Cliodhna
KingOfBlackHrts
Cliodhna
Level 122
God Stats
1W - 3L
1,694 SR
Queue Stats
14W - 18L
1,477 Elo+
Party 2
Maui
Maui
VgendoV
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
11,599
682
12,650
13,886
11,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
18
9 / 4 / 3
13,466
792
21,982
18,041
12,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
x2L0Wx
Ah Muzen Cab
20
2 / 0 / 10
12,820
754
20,466
8,798
5,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DenisTitan22
Chang'e
14
0 / 5 / 3
9,736
573
8,179
17,167
7,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
17
5 / 7 / 0
12,294
723
13,756
25,987
13,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
VgendoV
Maui
17
1 / 2 / 5
11,082
652
5,512
22,788
29,696
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
6
6
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Chang'e
DenisTitan22
Chang'e
0
5
3
0.3
L
Cliodhna
5
7
0
0.71
W
Bakasura
9
4
3
2.63
L
Maui
VgendoV
Maui
1
2
5
1.75
W
Ah Muzen Cab
x2L0Wx
Ah Muzen Cab
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,098
Damage
27,447
40,725
Taken
65,942
29,288
Mitigated
50,449
9,909
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,650
4,494
146
3,860
13,886
11,057
927
5,361
8,525
46,909
5,367
L
Chang'e
DenisTitan22
Chang'e
8,179
734
1,235
3,400
17,167
7,255
0
2,814
13,545
41,675
0
L
Cliodhna
13,756
2,274
0
4,483
25,987
13,498
0
3,247
21,471
0
56,946
W
Bakasura
21,982
11,107
0
3,680
18,041
12,297
550
5,077
12,964
0
63,230
L
Maui
VgendoV
Maui
5,512
1,191
723
4,875
22,788
29,696
0
5,279
16,365
30,583
0
W
Ah Muzen Cab
x2L0Wx
Ah Muzen Cab
20,466
6,329
191
2,032
8,798
5,934
1,326
3,811
4,987
0
72,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,885
Gold Earned
33,112
245
Minions Killed
220
0
Camps Cleared
0
989,562
Distance Traveled
839,221
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,599
682
62
4
0
268,345
0
L
Chang'e
9,736
573
71
4
0
221,487
3
L
Cliodhna
12,294
723
93
5
0
309,617
5
W
Bakasura
13,466
792
84
5
0
369,251
0
L
Maui
11,082
652
56
3
0
308,117
1
W
Ah Muzen Cab
12,820
754
99
6
0
351,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role