Player Matchup

Cthulhu
Cthulhu
Chameleo0n
Cthulhu
Level 6
God Stats
1W - 6L
1,069 SR
Queue Stats
1W - 11L
1,093 Elo+
Party 1
Yu Huang
Yu Huang
CyricLacroix
Yu Huang
Level 86
God Stats
2W - 3L
1,310 SR
Queue Stats
144W - 173L
1,462 Elo+
Party 1
Anubis
Anubis
PermaTripDawg
Anubis
Level 104
God Stats
10W - 8L
1,522 SR
Queue Stats
82W - 64L
1,580 Elo+
Solo
Loki
Loki
RedDeath_101
Loki
Level 41
God Stats
16W - 10L
1,628 SR
Queue Stats
72W - 79L
1,505 Elo+
Party 1
Lancelot
Lancelot
daddylongDUCK1
Lancelot
Level 22
God Stats
1W - 5L
1,164 SR
Queue Stats
3W - 13L
1,214 Elo+
Solo
Team Averages
Level 52
1,339 SR
1,371 Elo+

VS

Team Averages
Level 59
1,556 SR
1,431 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bea3tmode24
Kukulkan
Level 37
God Stats
10W - 10L
1,560 SR
Queue Stats
26W - 44L
1,302 Elo+
Party 2
Janus
Janus
DANYB0Y24
Janus
Level 25
God Stats
10W - 8L
1,520 SR
Queue Stats
23W - 34L
1,369 Elo+
Solo
Yemoja
Yemoja
Moonanite2
Yemoja
Level 89
God Stats
1W - 1L
1,701 SR
Queue Stats
24W - 30L
1,352 Elo+
Party 2
Cliodhna
Cliodhna
animoh
Cliodhna
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chameleo0n
Cthulhu
11
0 / 2 / 0
6,113
764
1,378
7,376
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
CyricLacroix
Yu Huang
13
1 / 2 / 0
6,573
822
6,581
5,061
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
6,321
790
4,392
7,568
3,696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 0
6,497
812
5,617
7,688
2,955
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
9
0 / 1 / 1
5,333
667
167
1,079
374
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 3
6,590
824
2,238
3,580
1,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Bea3tmode24
Kukulkan
13
0 / 0 / 3
6,569
821
5,146
4,253
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
DANYB0Y24
Janus
12
3 / 1 / 1
6,925
866
3,219
4,517
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Moonanite2
Yemoja
13
2 / 0 / 2
7,207
901
1,239
4,889
3,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
animoh
Cliodhna
14
4 / 3 / 3
7,384
923
10,697
11,323
3,888
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
9
9
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
W
Kukulkan
Bea3tmode24
Kukulkan
0
0
3
1.5
L
Cthulhu
Chameleo0n
Cthulhu
0
2
0
0
L
Yu Huang
CyricLacroix
Yu Huang
1
2
0
0.5
W
Janus
DANYB0Y24
Janus
3
1
1
3.5
W
Yemoja
Moonanite2
Yemoja
2
0
2
3
L
0
3
2
0.33
L
3
1
0
3
W
Cliodhna
animoh
Cliodhna
4
3
3
1.83
L
Lancelot
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
22,539
28,772
Taken
28,562
14,764
Mitigated
11,332
4,612
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,238
330
0
249
3,580
1,348
905
612
2,968
0
17,661
W
Kukulkan
Bea3tmode24
Kukulkan
5,146
649
0
430
4,253
1,671
1,169
3,056
1,197
25,243
0
L
Cthulhu
Chameleo0n
Cthulhu
1,378
0
0
645
7,376
5,518
0
4,029
3,347
5,057
0
L
Yu Huang
CyricLacroix
Yu Huang
6,581
276
0
240
5,061
2,221
0
1,242
3,819
29,162
0
W
Janus
DANYB0Y24
Janus
3,219
220
0
9
4,517
1,364
64
2,537
1,980
17,929
0
W
Yemoja
Moonanite2
Yemoja
1,239
504
4,469
2,456
4,889
3,061
555
2,048
2,841
6,774
0
L
4,392
350
0
2,711
7,568
3,696
0
3,265
4,303
20,886
0
L
5,617
1,199
0
1,016
7,688
2,955
0
701
6,987
0
18,332
W
Cliodhna
animoh
Cliodhna
10,697
689
0
1,732
11,323
3,888
0
4,098
7,225
0
28,632
L
Lancelot
167
0
0
0
1,079
374
0
367
712
0
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
34,675
138
Minions Killed
183
0
Camps Cleared
0
679,941
Distance Traveled
829,499
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,590
824
36
5
0
121,980
2
W
Kukulkan
6,569
821
57
7
0
163,770
0
L
Cthulhu
6,113
764
7
1
0
155,583
0
L
Yu Huang
6,573
822
58
7
0
161,588
2
W
Janus
6,925
866
31
4
0
193,954
0
W
Yemoja
7,207
901
18
2
0
160,045
3
L
Anubis
6,321
790
44
6
0
142,570
0
L
Loki
6,497
812
29
4
0
192,580
3
W
Cliodhna
7,384
923
41
5
0
189,750
0
L
Lancelot
5,333
667
0
0
0
27,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role