Player Matchup

Neith
Neith
CsnCaio
Neith
Level 23
God Stats
8W - 3L
1,596 SR
Queue Stats
28W - 45L
1,371 Elo+
Party 1
Athena
Athena
M6a6x10
Athena
Level 18
God Stats
6W - 5L
1,398 SR
Queue Stats
23W - 38L
1,183 Elo+
Party 3
Pele
Pele
Nigstolemygod
Pele
Level 102
God Stats
2W - 4L
1,122 SR
Queue Stats
70W - 78L
1,452 Elo+
Party 1
Chang'e
Chang'e
kimu0ra
Chang'e
Level 54
God Stats
8W - 16L
1,269 SR
Queue Stats
41W - 82L
1,186 Elo+
Party 3
Chronos
Chronos
zCheaTer
Chronos
Level 119
God Stats
3W - 2L
1,222 SR
Queue Stats
30W - 39L
1,334 Elo+
Party 1
Team Averages
Level 63
1,321 SR
1,305 Elo+

VS

Team Averages
Level 60
1,300 SR
1,309 Elo+
Zeus
Zeus
DANIELMOTS22
Zeus
Level 68
God Stats
2W - 5L
1,258 SR
Queue Stats
90W - 113L
1,331 Elo+
Solo
Apollo
Apollo
Edi08
Apollo
Level 45
God Stats
5W - 8L
1,199 SR
Queue Stats
9W - 17L
1,223 Elo+
Party 2
Tyr
Tyr
Necrosatus
Tyr
Level 107
God Stats
4W - 14L
1,377 SR
Queue Stats
126W - 159L
1,369 Elo+
Solo
Maui
Maui
SkyWielder
Maui
Level 54
God Stats
0W - 2L
1,164 SR
Queue Stats
14W - 17L
1,397 Elo+
Solo
Thor
Thor
abusamadres10
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CsnCaio
Neith
13
1 / 0 / 5
8,062
504
6,072
6,385
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
M6a6x10
Athena
11
0 / 0 / 8
7,362
460
3,808
10,045
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 3
7,912
495
6,835
9,748
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
kimu0ra
Chang'e
12
2 / 2 / 3
7,386
462
7,944
10,630
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
zCheaTer
Chronos
14
9 / 0 / 3
9,501
594
17,625
10,149
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
8,035
502
12,003
8,675
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Edi08
Apollo
10
0 / 1 / 0
6,476
405
1,958
7,199
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 7 / 0
6,183
386
4,447
17,734
12,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 3
6,671
417
2,880
13,558
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 2
6,136
384
5,639
12,254
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
CsnCaio
Neith
1
0
5
3.5
L
4
2
0
2
L
Apollo
Edi08
Apollo
0
1
0
0
W
Athena
M6a6x10
Athena
0
0
8
4
L
0
7
0
0
W
3
2
3
2.25
L
0
2
3
0.75
L
0
3
2
0.33
W
Chang'e
kimu0ra
Chang'e
2
2
3
1.75
W
Chronos
zCheaTer
Chronos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,284
Damage
26,927
46,957
Taken
59,420
23,033
Mitigated
33,446
11,246
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CsnCaio
Neith
6,072
1,952
0
2,655
6,385
2,674
333
1,993
4,392
0
57,831
L
12,003
1,427
0
878
8,675
3,635
0
4,537
4,138
65,850
0
L
Apollo
Edi08
Apollo
1,958
838
0
3,042
7,199
2,205
0
1,210
5,989
0
41,442
W
Athena
M6a6x10
Athena
3,808
1,198
0
1,432
10,045
7,549
75
3,907
6,138
18,910
2,404
L
4,447
374
0
3,438
17,734
12,311
0
9,664
8,070
0
30,184
W
6,835
1,209
0
828
9,748
3,644
0
1,736
8,012
0
58,848
L
2,880
1,082
0
3,087
13,558
10,915
0
8,102
5,456
10,369
0
L
5,639
679
0
2,774
12,254
4,380
0
3,516
8,738
0
33,786
W
Chang'e
kimu0ra
Chang'e
7,944
1,049
1,481
3,472
10,630
4,421
426
5,545
5,085
40,234
0
W
Chronos
zCheaTer
Chronos
17,625
6,064
0
1,378
10,149
4,745
1,868
1,702
8,447
56,542
6,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
33,501
378
Minions Killed
307
0
Camps Cleared
0
1,523,667
Distance Traveled
1,475,912
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,062
504
97
6
0
300,055
6
L
Zeus
8,035
502
115
7
0
290,070
9
L
Apollo
6,476
405
79
5
0
286,043
0
W
Athena
7,362
460
27
2
0
307,106
5
L
Tyr
6,183
386
56
4
0
308,826
8
W
Pele
7,912
495
86
5
0
343,471
1
L
Maui
6,671
417
15
1
0
282,881
5
L
Thor
6,136
384
42
3
0
308,092
5
W
Chang'e
7,386
462
63
4
0
286,115
6
W
Chronos
9,501
594
105
7
0
286,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role