Player Matchup

Anubis
Anubis
ALittleTart
Anubis
Level 89
God Stats
2W - 2L
1,233 SR
Queue Stats
60W - 54L
1,648 Elo+
Party 1
Arachne
Arachne
AnimeCannibal
Arachne
Level 160
God Stats
2W - 0L
1,661 SR
Queue Stats
179W - 143L
1,621 Elo+
Party 1
Horus
Horus
Rdawg97
Horus
Level 120
God Stats
4W - 1L
1,576 SR
Queue Stats
140W - 113L
1,650 Elo+
Party 1
Team Averages
Level 123
1,490 SR
1,640 Elo+

VS

Team Averages
Level 103
1,500 SR
1,514 Elo+
Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KericMT
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,615 Elo+
Party 2
Nike
Nike
Zombiekiller746
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 1 / 7
8,162
816
8,254
7,567
4,093
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
12
4 / 1 / 7
7,659
766
5,599
7,789
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Rdawg97
Horus
13
4 / 0 / 6
7,697
770
6,095
8,563
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 5 / 1
6,645
665
3,930
8,167
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
KericMT
Nu Wa
11
0 / 3 / 2
6,734
673
7,921
5,624
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 0
7,122
712
5,899
8,562
5,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
1
0.1
W
Anubis
3
1
7
6.5
W
Arachne
4
1
7
7.5
L
Nu Wa
KericMT
Nu Wa
0
3
2
0.33
W
Horus
Rdawg97
Horus
4
0
6
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
17,750
23,919
Taken
22,353
17,757
Mitigated
8,769
11,495
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,930
1,228
0
820
8,167
1,727
0
2,764
5,120
0
21,261
W
Anubis
8,254
379
0
4,475
7,567
4,093
86
2,228
5,339
48,777
0
W
Arachne
5,599
3,063
0
2,562
7,789
4,893
29
2,480
5,309
0
19,919
L
Nu Wa
KericMT
Nu Wa
7,921
2,730
0
460
5,624
1,475
0
1,428
4,118
29,502
0
W
Horus
Rdawg97
Horus
6,095
2,417
1,495
2,963
8,563
8,771
47
3,251
5,312
0
12,041
L
5,899
889
0
1,376
8,562
5,567
0
4,083
4,257
0
17,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
20,501
131
Minions Killed
136
0
Camps Cleared
0
575,658
Distance Traveled
524,082
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,645
665
56
6
0
169,432
0
W
Anubis
8,162
816
76
8
0
175,292
2
W
Arachne
7,659
766
43
4
0
189,468
5
L
Nu Wa
6,734
673
54
5
0
178,549
1
W
Horus
7,697
770
12
1
0
210,898
1
L
Nike
7,122
712
26
3
0
176,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role