Player Matchup

Artemis
Artemis
Platinum V
AoSumo
Artemis
Platinum V
Level 160
God Stats
0W - 2L
1,606 SR
Queue Stats
325W - 328L
1,670 MMR
Solo
Bastet
Bastet
Platinum V
JuniperIsMe
Bastet
Platinum V
Level 160
God Stats
9W - 10L
1,563 SR
Queue Stats
53W - 53L
1,622 MMR
Solo
Jormungandr
Jormungandr
Gold III
ManolitoPRO_O
Jormungandr
Gold III
Level 127
God Stats
0W - 1L
1,391 SR
Queue Stats
29W - 27L
1,605 MMR
Solo
Hades
Hades
Gold II
goorlami
Hades
Gold II
Level 149
God Stats
5W - 3L
1,764 SR
Queue Stats
295W - 295L
1,610 MMR
Solo
Persephone
Persephone
Platinum III
vëntress
Persephone
Platinum III
Level 158
God Stats
42W - 33L
1,650 SR
Queue Stats
244W - 243L
1,671 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,595 SR
1,636 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,618 SR
1,643 MMR
Nike
Nike
Gold III
Nobody_Close
Nike
Gold III
Level 105
God Stats
18W - 12L
1,623 SR
Queue Stats
244W - 238L
1,535 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
TheToddler_
Kuzenbo
Gold IV
Level 160
God Stats
2W - 0L
1,390 SR
Queue Stats
21W - 25L
1,580 MMR
Solo
Arachne
Arachne
Gold II
eldon760
Arachne
Gold II
Level 160
God Stats
30W - 15L
1,736 SR
Queue Stats
66W - 60L
1,822 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
ullrblink
Morgan Le Fay
Gold V
Level 68
God Stats
2W - 3L
1,529 SR
Queue Stats
13W - 11L
1,587 MMR
Solo
Rama
Rama
Gold V
vyxwr
Rama
Gold V
Level 31
God Stats
1W - 0L
1,813 SR
Queue Stats
16W - 4L
1,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AoSumo
Artemis
18
2 / 7 / 2
12,470
445
13,068
22,364
10,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
5 / 9 / 4
12,625
451
16,249
29,620
14,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
ManolitoPRO_O
Jormungandr
17
2 / 4 / 5
11,568
413
15,352
28,551
38,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
goorlami
Hades
20
4 / 6 / 3
14,680
524
17,994
30,203
40,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
vëntress
Persephone
18
3 / 7 / 2
13,524
483
21,190
23,118
10,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
LancelotAthenaSusanoBakasura

VS

Bans
FenrirLokiCabrakanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
15,281
546
14,163
29,329
33,012
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
TheToddler_
Kuzenbo
20
1 / 2 / 13
13,376
478
11,432
25,478
27,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
eldon760
Arachne
20
12 / 5 / 12
15,615
558
25,866
31,578
16,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
ullrblink
Morgan Le Fay
20
7 / 3 / 3
14,926
533
14,174
22,363
11,924
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
vyxwr
Rama
20
11 / 1 / 9
16,280
581
34,652
29,841
14,263
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
16
Kills
34
33
Deaths
16
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
AoSumo
Artemis
2
7
2
0.43
L
Bastet
5
9
4
0.78
L
Jormungandr
ManolitoPRO_O
Jormungandr
2
4
5
1.13
W
3
5
12
1.8
W
Kuzenbo
TheToddler_
Kuzenbo
1
2
13
3.75
W
Arachne
eldon760
Arachne
12
5
12
3.6
L
Hades
goorlami
Hades
4
6
3
0.92
W
Morgan Le Fay
ullrblink
Morgan Le Fay
7
3
3
2.83
W
Rama
vyxwr
Rama
11
1
9
15.5
L
Persephone
vëntress
Persephone
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,853
Damage
100,287
133,856
Taken
138,589
114,212
Mitigated
103,343
38,894
Healing
56,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AoSumo
Artemis
13,068
5,567
0
6,319
22,364
10,055
1,548
3,973
18,311
0
107,827
L
Bastet
16,249
3,476
0
10,534
29,620
14,029
0
5,437
23,919
0
90,505
L
Jormungandr
ManolitoPRO_O
Jormungandr
15,352
5,935
331
5,342
28,551
38,759
9
5,280
22,923
73,810
1,319
W
14,163
2,761
0
7,006
29,329
33,012
774
11,757
17,572
345
140,664
W
Kuzenbo
TheToddler_
Kuzenbo
11,432
1,924
0
5,674
25,478
27,443
124
7,978
17,500
40,295
0
W
Arachne
eldon760
Arachne
25,866
13,741
0
15,963
31,578
16,701
504
14,977
16,601
0
145,339
L
Hades
goorlami
Hades
17,994
2,289
355
11,656
30,203
40,984
0
2,514
27,437
112,654
0
W
Morgan Le Fay
ullrblink
Morgan Le Fay
14,174
1,456
44
7,234
22,363
11,924
169
11,439
10,924
130,956
2,860
W
Rama
vyxwr
Rama
34,652
27,308
0
20,852
29,841
14,263
6,134
10,403
19,438
0
190,161
L
Persephone
vëntress
Persephone
21,190
675
97
4,260
23,118
10,385
966
7,760
15,015
102,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,867
Gold Earned
75,478
765
Minions Killed
852
0
Camps Cleared
0
2,371,992
Distance Traveled
2,696,081
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,470
445
149
5
0
478,637
7
L
Bastet
12,625
451
122
4
0
524,591
3
L
Jormungandr
11,568
413
103
4
0
493,800
4
W
Nike
15,281
546
211
8
0
486,166
8
W
Kuzenbo
13,376
478
57
2
0
589,524
5
W
Arachne
15,615
558
175
6
0
590,924
4
L
Hades
14,680
524
222
8
0
403,413
8
W
Morgan Le Fay
14,926
533
171
6
0
531,092
5
W
Rama
16,280
581
238
9
0
498,375
5
L
Persephone
13,524
483
169
6
0
471,551
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role