Player Matchup

Scylla
Scylla
Desnowayy
Scylla
Level 129
God Stats
7W - 8L
1,555 SR
Queue Stats
373W - 321L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
Jcetrap
Cabrakan
Level 24
God Stats
1W - 2L
1,413 SR
Queue Stats
111W - 81L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
Psytron
Zhong Kui
Level 146
God Stats
2W - 4L
1,099 SR
Queue Stats
452W - 473L
1,536 Elo+
Party 1
Hachiman
Hachiman
TheKlaw
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,372 Elo+
Party 1
Izanami
Izanami
amicuteorno
Izanami
Level 57
God Stats
6W - 0L
1,831 SR
Queue Stats
234W - 171L
1,503 Elo+
Party 1
Team Averages
Level 75
1,480 SR
1,518 Elo+

VS

Team Averages
Level 35
1,451 SR
1,395 Elo+
Mulan
Mulan
 
Mulan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BulbaFried
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,097 Elo+
Party 2
Kukulkan
Kukulkan
DarkNinja117
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
florida stealth
Awilix
Level 100
God Stats
0W - 2L
1,257 SR
Queue Stats
49W - 73L
1,376 Elo+
Solo
Ullr
Ullr
steel assasin77
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Desnowayy
Scylla
17
10 / 3 / 16
10,659
888
27,144
9,253
3,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Jcetrap
Cabrakan
18
9 / 2 / 20
10,356
863
15,916
14,083
13,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Psytron
Zhong Kui
15
4 / 5 / 19
9,348
779
10,809
14,244
9,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
TheKlaw
Hachiman
19
5 / 1 / 25
10,751
896
7,303
7,313
3,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Izanami
amicuteorno
Izanami
19
10 / 2 / 16
11,171
931
10,207
10,621
5,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 9 / 6
8,041
670
5,596
17,735
10,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
1 / 8 / 4
8,497
708
5,323
14,574
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
DarkNinja117
Kukulkan
18
7 / 6 / 2
10,117
843
15,763
11,265
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 7
9,139
762
6,465
15,332
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 8 / 7
7,519
627
7,006
15,850
6,174
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
38
38
Kills
12
13
Deaths
38
96
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
9
6
0.56
L
Anhur
1
8
4
0.38
L
Kukulkan
DarkNinja117
Kukulkan
7
6
2
1.33
W
Scylla
Desnowayy
Scylla
10
3
16
6
W
Cabrakan
Jcetrap
Cabrakan
9
2
20
9.5
W
Zhong Kui
Psytron
Zhong Kui
4
5
19
2.7
W
Hachiman
TheKlaw
Hachiman
5
1
25
17.5
W
Izanami
amicuteorno
Izanami
10
2
16
9
L
2
7
7
0.79
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,379
Damage
40,153
55,514
Taken
74,756
35,720
Mitigated
34,246
21,120
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,596
988
0
1,672
17,735
10,062
0
12,873
4,862
0
6,838
L
Anhur
5,323
2,293
467
1,529
14,574
5,892
0
9,636
4,938
0
18,995
L
Kukulkan
DarkNinja117
Kukulkan
15,763
1,451
599
1,098
11,265
4,669
0
8,455
2,810
38,936
0
W
Scylla
Desnowayy
Scylla
27,144
2,503
1,248
1,304
9,253
3,988
259
2,679
6,574
41,880
0
W
Cabrakan
Jcetrap
Cabrakan
15,916
1,197
1,969
3,311
14,083
13,115
465
2,857
11,226
20,497
0
W
Zhong Kui
Psytron
Zhong Kui
10,809
318
792
4,018
14,244
9,808
856
4,016
10,228
17,683
0
W
Hachiman
TheKlaw
Hachiman
7,303
2,399
1,544
1,788
7,313
3,360
897
2,545
4,768
0
23,339
W
Izanami
amicuteorno
Izanami
10,207
4,342
2,120
3,026
10,621
5,449
2,627
3,666
6,955
0
33,441
L
6,465
1,265
1,630
2,945
15,332
7,449
0
10,887
4,445
0
9,340
L
7,006
1,054
0
2,014
15,850
6,174
0
12,018
3,832
0
14,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
43,313
152
Minions Killed
114
0
Camps Cleared
0
1,053,058
Distance Traveled
975,777
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,041
670
5
0
0
193,283
0
L
Anhur
8,497
708
35
3
0
173,634
0
L
Kukulkan
10,117
843
59
5
0
202,929
3
W
Scylla
10,659
888
32
3
0
232,213
0
W
Cabrakan
10,356
863
6
1
0
220,392
2
W
Zhong Kui
9,348
779
26
2
0
184,259
1
W
Hachiman
10,751
896
40
3
0
240,139
0
W
Izanami
11,171
931
48
4
0
176,055
0
L
Awilix
9,139
762
5
0
0
196,191
3
L
Ullr
7,519
627
10
1
0
209,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role