Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BreakStay
Tyr
Level 158
God Stats
1W - 3L
1,122 SR
Queue Stats
5W - 12L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Civilguns
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 37L
1,373 Elo+
Party 1
Team Averages
Level 159
1,374 SR
1,434 Elo+

VS

Team Averages
Level 132
1,507 SR
1,392 Elo+
Anubis
Anubis
Norler
Anubis
Level 126
God Stats
6W - 2L
1,574 SR
Queue Stats
231W - 190L
1,576 Elo+
Solo
Bellona
Bellona
SalamandraAlbina
Bellona
Level 125
God Stats
2W - 2L
1,409 SR
Queue Stats
35W - 74L
1,289 Elo+
Party 2
Cernunnos
Cernunnos
TurtleKappaa
Cernunnos
Level 145
God Stats
3W - 2L
1,539 SR
Queue Stats
38W - 76L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 1 / 1
11,053
790
16,450
10,024
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 4 / 8
9,513
680
9,011
21,019
23,718
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Civilguns
Morgan Le Fay
13
0 / 7 / 8
8,891
635
12,112
15,505
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Norler
Anubis
17
3 / 4 / 9
10,856
775
12,741
13,408
7,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 5 / 6
10,230
731
8,090
18,223
13,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
TurtleKappaa
Cernunnos
18
6 / 1 / 6
12,012
858
17,683
12,709
5,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
12
12
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
8
1
1
8.5
L
2
4
8
1.5
L
Morgan Le Fay
Civilguns
Morgan Le Fay
0
7
8
0.57
W
Anubis
Norler
Anubis
3
4
9
1.88
W
3
5
6
1.2
W
Cernunnos
TurtleKappaa
Cernunnos
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,573
Damage
38,514
46,548
Taken
44,340
35,814
Mitigated
26,958
10,283
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,450
510
2,359
4,099
10,024
6,112
51
2,600
7,424
57,950
0
L
9,011
790
611
2,427
21,019
23,718
242
5,211
15,808
286
20,293
L
Morgan Le Fay
Civilguns
Morgan Le Fay
12,112
1,291
0
787
15,505
5,984
928
4,966
10,539
33,048
0
W
Anubis
Norler
Anubis
12,741
1,327
0
4,852
13,408
7,776
726
9,164
4,244
60,867
0
W
8,090
2,290
1,356
2,711
18,223
13,881
162
10,935
7,288
0
27,318
W
Cernunnos
TurtleKappaa
Cernunnos
17,683
7,567
0
3,731
12,709
5,301
1,792
8,793
3,916
0
62,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
33,098
156
Minions Killed
208
0
Camps Cleared
0
722,705
Distance Traveled
706,214
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,053
790
94
7
0
242,609
2
L
Tyr
9,513
680
23
2
0
274,081
2
L
Morgan Le Fay
8,891
635
39
3
0
206,015
6
W
Anubis
10,856
775
79
6
0
204,930
3
W
Bellona
10,230
731
38
3
0
255,733
4
W
Cernunnos
12,012
858
91
7
0
245,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role